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Author Topic: Why do my dwarves turn into morbidly obese monstrosities after a few years?  (Read 11242 times)

Lytha

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At first, I thought that the game was a bit stupid and added the weight of an unborn dwarf child to that of the mother during the pregnancy, thus calling the mother "morbidly obese" in her description.

However, the baby/child cap is hit now and nobody is pregnant. And yet, all of the dwarves are now not just "slightly overweight", or "very fat" - no, they're all "morbidly obese". Even the 3 year old children start to turn "incredibly fat".

All of the dwarves work hard and more or less all of the time, unless they're on break, boozing, eating or sleeping.

They aren't allowed to put tallow into the food, so that's one less source for fat. They do eat meat and yummy crispy eyeball roasts though, not just a vegetarian diet. I also had an alive whale landing on the beach and the dwarves got the corpse and butchered it into, amongst other things, 536 pieces of meat, which ended up as disgusting roasts after a while.

But heck, even when they had nothing but prickle berry seed roasts, they started to roll the road into obesity.

I think the fortress is now into its 6th or 7th year.


Do your dwarves turn into wandering globs of fat, too? Can I fix that somehow? Put them on a plump helmet or strawberry diet, perhaps? Biscuits instead of roasts? Would the economy fix the obesity issue, since they can't afford to buy more than a plump helmet per season then?
« Last Edit: April 16, 2010, 06:39:42 am by Lytha »
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Lytha likes fire clay, rose gold, green glass, bags, the colour midnight blue, and cats for their aloofness. When possible, she prefers to consume tea and cow cheese.

Shades

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You need to turn tallow into fat so you can use it in foods. The body doesn't release the right chemicals to process stored fat in large quantities unless one of your food sources also contain fats.

Of course I might be overestimating the amount of biology Toady has put into the game and it's just a bug ;)
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Lytha

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No, I need to turn the fat into tallow, to use it for cooking (disabled in my fortress) or for soap making.

If the butcher cuts another dog down, then I end up with some raw fat.
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Lytha likes fire clay, rose gold, green glass, bags, the colour midnight blue, and cats for their aloofness. When possible, she prefers to consume tea and cow cheese.

IceShade

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I didn't even know Toady put in obesity.

What are the consequences? Does their stamina and lifespan decrease? Do they move slower? Are they easier to hit? :P
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Squirrelloid

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obesity is a combat advantage!  More tissue thickness = absorbs more damage.  Your dwarves are simply being selected to be tougher to kill!
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Lytha

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You mean that a line like the following:
Quote
"He has what was once a thin frame, now bearing enormous, thick layers of fat"
would be the equivalent of "extremely/superdwarvenly tough"?


... dwarves rolling through the corridors in the shape of amorphous, obese globs of fat don't quite seem to be as much of a good thing as dwarves running around with a "very tough" line in their description though.

"Advantage in combat", as in: they can roll onto the goblin and suffocate him with their thick layers of belly fat? Ewwwk.


And I really can't see the "high BMI = very tough" connection. Just ask your doctor/physician.
« Last Edit: April 16, 2010, 07:20:23 am by Lytha »
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Lytha likes fire clay, rose gold, green glass, bags, the colour midnight blue, and cats for their aloofness. When possible, she prefers to consume tea and cow cheese.

random51

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And I really can't see the "high BMI = very tough" connection. Just ask your doctor/physician.
My doctor/physician isn't qualified for dwarf patients. He doesn't know dwarf physiology. He knows little about their dietary requirements.

Dwarfs have to be fat so they can keep working after 5 or 6 bottles of ale for breakfast.
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Vester

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My adventurers usually start out flabby or fat, but lose it after a few days. Then horribly die. I agree, I think the obesity is directly related to survival.
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Lytha

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So... last version, they kept vomit and blood spatters on the eyelids and toes as their own fashion style.

And now we have dwarves that grow fatter the harder they work. Morbid obesity as a sign for toughness.



This game is disquieting sometimes. 
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Lytha likes fire clay, rose gold, green glass, bags, the colour midnight blue, and cats for their aloofness. When possible, she prefers to consume tea and cow cheese.

spikedball

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I'm quite sure that if you douse them with magma, it'll melt their fat.
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Vester

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So... last version, they kept vomit and blood spatters on the eyelids and toes as their own fashion style.

And now we have dwarves that grow fatter the harder they work. Morbid obesity as a sign for toughness.



This game is disquieting sometimes. 

Only sometimes? You must be playing it wrong. :D
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"Land of song," said the warrior bard, "though all the world betray thee - one sword at least thy rights shall guard; one faithful harp shall praise thee."

Ilmoran

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The advantage in combat comes from the current requirement in combat to get through the outter layers (fat) to reach the vital organs.  Given the current systems tendancy to have combat go on until someone gets an instantly fatal wound, not being able to reach vital organs is a severe disadvantage.

As for the dwarves getting morbidly obese despite working all the time:  When was the last time you saw your dwarves use the latrine?  When's the last time you saw a latrine anywhere near your fortress.  Evertyhing goes in, nothing comes out  :-X

And consuming fat doesn't (directly) contribute to body fat, it contributes to heart disease (clogged arteries).  Unspent calories are converted to fat by your body for storage.
« Last Edit: April 16, 2010, 09:09:06 am by Ilmoran »
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Lytha

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As for the dwarves getting morbidly obese despite working all the time:  When was the last time you saw your dwarves use the latrine?  When's the last time you saw a latrine anywhere near your fortress.  Evertyhing goes in, nothing comes out  :-X
This just keeps getting worse.   ;)
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Lytha likes fire clay, rose gold, green glass, bags, the colour midnight blue, and cats for their aloofness. When possible, she prefers to consume tea and cow cheese.

MaDeR Levap

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For me, this (dwarfes becoming inevitably and without exceptions fatasses) seems like bug. Lytha should report it on mantis.
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darkflagrance

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Maybe you need to overwork them a little more? Let them go at their jobs until they are starving, and are forced to stop to take a bite?
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