Inspired by a thread in the modding forum, I realized that just four of each gets boring fast... in adventure, or in fortress mode. And as easily as they can be modded in, I'd like to see more in vanilla DF, as well. So, more is always good, right? Suggestions!
Semi-megabeasts:
Giant Cave Spiders. Make them smbs, and replace the current adventurer's bane with Large Cave Spiders, which do less bite damage and maybe are vulnerable to pain, as well? It'd help cut down on premature adventurer deaths.
Iron Men. Given that they drop MASTERPIECE statues, it only seems right that they should at least be smbs. They currently feel far too easy to kill, given that, you know, they're made of IRON.
Wyvern. The two-legged lesser kin of dragons, with powerful jaws and a paralyzing stinger. Similar to the Dungeons and Dragons incarnations, if you've ever seen those.
And more?
Megabeasts: Different types of dragons, based on climate, would be nice. Also:
Chimera. Your typical goat-headed, serpent-headed and lion-headed monstrosity. Has dragon firebreath, from the serpent head? Or is it the goat head?
I'd also like to see gryphons in as tameable, mountable creatures, but that's probably just my love of WCIII's Gryphon Riders IT'S HAMMER TIME
If anyone has any other ideas for megabeasts or semi-megabeasts, feel free to add them.
[ December 20, 2007: Message edited by: Tyrving ]