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Author Topic: Dwarf Fortress in DnD  (Read 27426 times)

Genoraven

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Re: Dwarf Fortress in DnD
« Reply #195 on: April 21, 2010, 11:22:32 am »

I don't remember whos idea this was but it's like the Elves value life above all and most cant stand to see it end, so but consuming the flesh of the fallen they think that this ensures that a part of the being will stay around.

As to the mounts discussion. You can get one if you want. It's up to you. If you think you want to spend the money one it and it would fit your character by all means get one.

Yeah i'd like if the players made a log of some kind. It allows other people to see what's gone on and and it gives a players perspective for me.


I think there would be some dwarven mages, but they would be rare. Dwarven magic usually manifests in the way of artifacts.
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Squirrelloid

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Re: Dwarf Fortress in DnD
« Reply #196 on: April 21, 2010, 11:31:18 am »

My theory on elves involves their spiritual leaders as psionicists - ie, able to manipulate the spiritual energies of themselves and ultimately others.

That said, the Psion class isn't intuitive enough (and also too wizard-scale in power), so i'm figuring PsiWar and Wilder are typical of said spiritual leaders.
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SIGVARDR

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Re: Dwarf Fortress in DnD
« Reply #197 on: April 21, 2010, 01:52:34 pm »

Think i finally got my character sheet right,but would appreciate if someone would double check it  so i can be sure i didn't screw up somewhere.

http://www.thetangledweb.net/forums/profiler/view_char.php?cid=36729
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warhammer651

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Re: Dwarf Fortress in DnD
« Reply #198 on: April 21, 2010, 01:55:55 pm »

looks right to me.

Just How many Chaotic Neutrals do we have anyways?
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SIGVARDR

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Re: Dwarf Fortress in DnD
« Reply #199 on: April 21, 2010, 01:57:53 pm »

4/6 I think? The CN alignment gives a lot of freedom in actions,i chose it because it fits my character the best.
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Genoraven

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Re: Dwarf Fortress in DnD
« Reply #200 on: April 21, 2010, 02:01:56 pm »

I feel the need to say this. A chaotic alignment doesn't mean mean that you just run around doing whatever willy nilly, though that is certainly a way some people do it. Rather it's that you follow your own set of personal guidelines.
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SIGVARDR

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Re: Dwarf Fortress in DnD
« Reply #201 on: April 21, 2010, 02:10:19 pm »

People that just run around and do whatever aren't doing it right,unless that really is their character.I've seen whole campaigns ruined because the chaotic evil guy thought it would be funny to kill everyone.

being that my character is a barbarian,he follows his own guidelines.believing in honour,morality,and such.He wouldn't hesitate to go raiding or kill,obviously,but he has his own rules.backstabbing and betrayal would be big no's.
As such,it didn't really make sense to be pure neutral.he's no saint.chaotic neutral seemed most fitting.
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Ilmoran

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Re: Dwarf Fortress in DnD
« Reply #202 on: April 21, 2010, 02:17:09 pm »

Actually on the personal guidelines front, I think lawful <-> chaotic is an indicator of how strongly you follow those guidelines.  If you have an unwavering devotion to your particular set of ethics/morals/honor, even if no one would agree with your definition, you're still Lawful (probably Lawful neutral if people think your "code" is strange but not malignant, and evil if you go out of your way to slaughter every third child you see between the ages of 12 and 15).

Lawful doesn't mean following societies laws.

Chaotic on the other hand is often not behaving the same way in similar situations.  A character who one day decides to give a beggar a silver, and the next day decides to ignore them is more chaotic.  I tend to play chaotic characters who do things for either the thrill or the challenge.  They'll often not bother doing the same thing again, because it's no longer interesting to them.
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SIGVARDR

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Re: Dwarf Fortress in DnD
« Reply #203 on: April 21, 2010, 02:17:52 pm »

except barbarians can't be lawful.
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Squirrelloid

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Re: Dwarf Fortress in DnD
« Reply #204 on: April 21, 2010, 02:40:58 pm »

except barbarians can't be lawful.

Only because WotC is stupid, and kept alignment restrictions. 

There are multiple ways to interpret the alignment scale.  Any of those interpretations work. 

I once played a CN character who was a priest of Chaos and was pretty much played insanity to the hilt (where insanity is defined as doing the same thing and expecting different results).  Which is pretty much in keeping with the DND standard planes layout interpretation - the CN plane is the place where the answer to everything is Giant Frog, you don't get much more insane than that.  That doesn't make that the only viable description of CN.  Many interpretations of Marvel's Wolverine are pretty much straight CN.

Alignment is a description for you, the player, to help conceptualize how your character thinks.  Choose an interpretation of alignment that works for your character.
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SIGVARDR

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Re: Dwarf Fortress in DnD
« Reply #205 on: April 21, 2010, 03:05:49 pm »

yeah,i've always felt its the individual that needs to decide what alignment fits them and how they portray it.

I'm essentially styling my character off a Norse warrior.Not exactly a mentally sound chap,but smart enough to know when to be crazy and when not to be.With strong beliefs in honor and glory,and the more heads he can lop off before dying,the better.Has somewhat of a death-wish,but enjoys life and the thrill of battle.In this respect,i can see why he would be more of a neutral or lawful character than chaotic.

I'm not sure why Wotc kept alignment restrictions.Barbarians are pretty much based off of vikings,and they were some of the first people to establish a criminal justice system,as well as women's rights.Anyone who thinks they were just bloodthirsty raiders needs to research a bit.
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khantin

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Re: Dwarf Fortress in DnD
« Reply #206 on: April 22, 2010, 08:01:54 pm »

I chose CN because thats how I usually play adventurer mode in df...
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Renault

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Re: Dwarf Fortress in DnD
« Reply #207 on: April 22, 2010, 09:07:15 pm »

yeah,i've always felt its the individual that needs to decide what alignment fits them and how they portray it.

I'm essentially styling my character off a Norse warrior.Not exactly a mentally sound chap,but smart enough to know when to be crazy and when not to be.With strong beliefs in honor and glory,and the more heads he can lop off before dying,the better.Has somewhat of a death-wish,but enjoys life and the thrill of battle.In this respect,i can see why he would be more of a neutral or lawful character than chaotic.

I'm not sure why Wotc kept alignment restrictions.Barbarians are pretty much based off of vikings,and they were some of the first people to establish a criminal justice system,as well as women's rights.Anyone who thinks they were just bloodthirsty raiders needs to research a bit.

True, except that they're not based that heavily off of the Vikings. They're more based off of the literal barbarians--the non-roman Germanic peoples of Europe and Asia. By the time of the Vikings, the idea of stable government and kingdoms had arisen, so you could argue the Brb class has little to do with Vikings. Its much more based off the gaelic and germanic warrior-cultures; saxons, franks, alemmanians, burgundians, all them.  In that sense it makes sense they can't be lawful. These societies were tribal and largely anarchic; with the idea of formalized law centuries in the future.
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Squirrelloid

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Re: Dwarf Fortress in DnD
« Reply #208 on: April 22, 2010, 09:40:55 pm »

yeah,i've always felt its the individual that needs to decide what alignment fits them and how they portray it.

I'm essentially styling my character off a Norse warrior.Not exactly a mentally sound chap,but smart enough to know when to be crazy and when not to be.With strong beliefs in honor and glory,and the more heads he can lop off before dying,the better.Has somewhat of a death-wish,but enjoys life and the thrill of battle.In this respect,i can see why he would be more of a neutral or lawful character than chaotic.

I'm not sure why Wotc kept alignment restrictions.Barbarians are pretty much based off of vikings,and they were some of the first people to establish a criminal justice system,as well as women's rights.Anyone who thinks they were just bloodthirsty raiders needs to research a bit.

True, except that they're not based that heavily off of the Vikings. They're more based off of the literal barbarians--the non-roman Germanic peoples of Europe and Asia. By the time of the Vikings, the idea of stable government and kingdoms had arisen, so you could argue the Brb class has little to do with Vikings. Its much more based off the gaelic and germanic warrior-cultures; saxons, franks, alemmanians, burgundians, all them.  In that sense it makes sense they can't be lawful. These societies were tribal and largely anarchic; with the idea of formalized law centuries in the future.

Barbarian's signature ability, rage, is based on the viking berzerker fighters.  As such, i think the original claim has more merit.  There's also a healthy dose of Conan and Noble Savage nonsense in there.
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SIGVARDR

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Re: Dwarf Fortress in DnD
« Reply #209 on: April 22, 2010, 09:48:49 pm »

At renault:
True.I agree with that representation.I was being a bit one-minded in thought of my character.Guess i wasn't really looking at it from the general perspective and instead from how i wanted to see it.

At squirreloid:
True,the vikings are established as one of the major warrior cultures,and the berserkers were a part of many of their armies.But rage is a universal thing,and from the celtic headhunters to the mongols and vikings,many tales tell of people going into bloody rampages.Some people say the vikings used mushrooms to get real angry,but i don't see why the mind and battle alone couldn't trigger something like it.

Really though,Wotc just watched a bunch of conan the barbarian when they made the barbarian class.
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