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Author Topic: Uh... another one?  (Read 573 times)

Puriri

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Uh... another one?
« on: April 14, 2010, 11:40:14 pm »

By the way I'm still playing 40d...
anyway:
I play as humans too. So far I've been embarking on a human town and fortifying it.
Everything works fine but when the traders come and my leader has time from defending the town for long enough he meets with the traders. But there are two of them. The Human Guild representative AND a liaison. I'm sure this is because playing as other races isn't supposed to happen but it's kinda funny. Any one else seen things like this? Also does anyone know if both of the meetings will affect what the caravans bring or how much they'll pay for crafts?

Paul

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Re: Uh... another one?
« Reply #1 on: April 15, 2010, 12:57:14 am »

Thats due to your modding.

If I remember correctly theres a way to mod to make the representative come for the dwarves instead, leaving your liason for the humans. I can't remember how its done though (I did it a long while back when I used to play as humans).
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