Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 8 9 [10]

Author Topic: SuggestionRPG - Unknown, the Finely Accented Man; Turn Fifteen!  (Read 13468 times)

Flagrarus

  • Bay Watcher
    • View Profile
Re: SCRTD - Unknown, the Finely Accented Man; Turn Fourteen!
« Reply #135 on: August 18, 2010, 11:11:42 am »

Walk south until we reach a new "game mechanic".
Logged
I've had my name said wrong at least 10 times so far in my whole forum life.
Oh, HORROR! This is clearly a travesty of untold proportions! The typo gods truly have brought their wrath down upon this poor man!

Hugehead

  • Bay Watcher
    • View Profile
Re: SCRTD - Unknown, the Finely Accented Man; Turn Fourteen!
« Reply #136 on: August 18, 2010, 12:36:52 pm »

Walk south until we reach a new "game mechanic".
Sounds like a plan!
Logged
We're Bay12er's. If there is a bug, we will find it, exploit it, and make a recursive statue out of it. Just look up Planepacked.
When a dwarf enters a martial trance, they become Jedi. Short, drunken Jedi.

Paranatural

  • Bay Watcher
    • View Profile
Re: SCRTD - Unknown, the Finely Accented Man; Turn Fourteen!
« Reply #137 on: August 18, 2010, 01:47:08 pm »

I was trying to find out the answer to some of those. We're not gonna get answers staying where we are, so I wanted to get to somewhere. Also, since the hallways was completely empty (save for the blood) assuming we went out and found 'something', I wanted to interact with whatever we found in some way, wether it be opening a door, searching a corpse, or tuning off a blood faucet.
Logged
The corpses appear to be primarily concentrated under the dead cat.  - Untelligent
Mental Health 6/6. You easily comfort yourself knowing that Paranatural's Hot Stubble And Deliciously Unwashed Armpits will be  waiting for you whatever happens.

Zyzarda

  • Bay Watcher
    • View Profile
Re: SCRTD - Unknown, the Finely Accented Man; Turn Fourteen!
« Reply #138 on: October 08, 2010, 10:14:51 pm »

Seize your opportunity to DANCE!! your heart out in an African Spiritual Rain Dance, hoping lightning will strike the tower

Punish your gun for shooting you so much by smacking it in an attempt to make yourself feel like THE MAN

Look for crates to explode with your magic.
Logged

Zyzarda

  • Bay Watcher
    • View Profile
Re: SCRTD - Unknown, the Finely Accented Man; Turn Fourteen!
« Reply #139 on: October 08, 2010, 10:48:53 pm »

After you do that do

THIS

                                \/
http://www.newgrounds.com/portal/view/195918
Logged

Zyzarda

  • Bay Watcher
    • View Profile
Re: SCRTD - Unknown, the Finely Accented Man; Turn Fourteen!
« Reply #140 on: November 26, 2010, 04:58:39 pm »

Bump.
Logged

maxicaxi

  • Bay Watcher
  • Why? I have no idea.
    • View Profile
Logged
I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.

Tylui

  • Bay Watcher
  • O_o
    • View Profile
Re: SCRTD(Single Character RTD): Unknown, the Finely Accented Man
« Reply #142 on: December 01, 2010, 05:09:55 pm »

Turn Fifteen

This game is now a suggestion game until "a new game mechanic" is discovered!



Somewhere in the dark recesses of your mind lurks a powerful urge. It's not so simple an urge to eat or anything as fleshly. It's an urge for control. An urge for a return to order. A return to the natural way a body should function. That urge to return is blocked. Something else is here. Something else is in control, and won't give the body up... But neither will the urge give up. A lunge in the dark was the spark of the war.

Your fancy reality bending energies are being usurped by the battles.


>It's dark in here, and honestly I have no clue what's going on... I'm fricken' terrified. I should >Generate a bright and focused stream of visible light down the hallway.

You focus your energies for awhile and eventually realize you'll lose control if you don't give up. You just don't know enough about magic to do anything without your reality bending shit.

>Resist the urge to sneeze.

The stench of blood penetrates your nostrils and you're suddenly overcome with more urges! Namely, the urge to sneeze! You attempt to resist, but you fail and make an even louder noise than you would have in the first place! You dolt!

"...'scuse me" you add, in a whisper.

>Skillfully talk body into not sneezing.

"Don't do that again, god-AAAACHOOO'scusemegoddamnit!"

>Walk down the hallway and METAGAME any METAGAMEable looking METAGAMES I find.

After all that mess with the sneezing clears up, you decide it's relatively safe to investigate, considering nobody came looking for the source of the nasal disruptions.

You sneak out the door and down the hallway... You notice the blood on the walls aren't all the same color, and continuing your gaze down the ground, you notice the same thing. There are pools and streaks of a darker, purplier blood along with the regular old BORING blood. As the hallway comes to a corner, and at the same time, opens up into a large room, somewhat like a foyer. To your right, there is a door, surrounded on both sides by windows, from which indirect daylight is pouring in in a conservative amount. In the middle of the nearly empty room, the blood streaks continue, right out the door. Tracing the blood, you can see that whatever was dispensing the darker color of blood tried to break away, and a pool of blood sits a bit closer to the only object in the room: a bookcase that sits directly across from you in the room.



STATUS:

Health:

Extra healthy!

Health: 23/22 HP


Stats:

  • Strength Pluck: 15
  • Jumping(Agility) Zing: 6
  • Boring Frump: 28
  • Style Mojo: 28
  • Mental Resistance Grit: 28


    Skills:

  • Luck: 368
  • Speech: 341
  • Observation: 218
  • Looting: 82
  • Unarmed Combat: 22
  • (!)SCIENCE!: 13
  • (!!)Holy: 0
  • (!!)Enchanting: 0
  • First Aid: 0
  • Magic: -23 +5!
  • Synergy: -2
  • Not Sneezing: -10 -10!
  • Warhammer: -193
  • Dancing: -386
Inventory:

  • Enchanted Leather Helmet (-5 to Damage Rolls for Head, +10 to Mental Rolls)
  • Leather Chest Armor (-10 to Damage Rolls for Upper Body)
  • Leather Leggings (-10 to Damage Rolls for Lower Body)
    Otherwise Unexamined



    >What would you do now?
Logged

Dermonster

  • Bay Watcher
  • Break the world, see what falls out.
    • View Profile
Re: SuggestionRPG - Unknown, the Finely Accented Man; Turn Fifteen!
« Reply #143 on: December 01, 2010, 05:12:51 pm »

examine bookcase thoroughly
Logged
I can do anything I want, as long as I accept the consequences.
"Y'know, my favorite thing about being a hero is that it gives you all kinds of narrative justification to just slay any ol' jerk who gets in the way - Black Mage.
"The bulk of [Derm]'s atrocities seem to stem from him doing things that [Magic] doesn't actually do." - TvTropes
"Dammit Derm!" - You, if I'm doing it right.
Moved to SufficientVelocity / Spacebattles.

Zyzarda

  • Bay Watcher
    • View Profile
Re: SuggestionRPG - Unknown, the Finely Accented Man; Turn Fifteen!
« Reply #144 on: December 04, 2010, 12:28:03 am »

Use your Anatomy skills to attempt to determine what the odd blood came from.

Before you continue, Arm yourself please.
Logged

maxicaxi

  • Bay Watcher
  • Why? I have no idea.
    • View Profile
Re: SuggestionRPG - Unknown, the Finely Accented Man; Turn Fifteen!
« Reply #145 on: December 04, 2010, 03:38:19 am »

examine bookcase thoroughly

does exp even do anything now
Logged
I have absolutely no idea what's going on in this fort any more. Migrants arrive, they die for some reason, the fort is flooded for another reason, then dwarves go mad, more dwarves die and I'm just laughing in my distress.
you cannot defeat the potato.
Pages: 1 ... 8 9 [10]