The 10 bullfangos quest had me spitting blood. I don't want to think about 20. Let me guess, there's also a Rathalos running around.
I screwed up and didn't remember the right number. Yea, it was the 10 one. For some reason I decided I wanted a hammer, so I bought a hammer, ran out of money, and did that quest... over... and over... and over... again, losing every time. Until I gave up, then 1 yr+ later made a character that used lances and GS. Then whooped that mission by lancing them all to death.
There isn't too much BS like that in the offline quests from what I remember, although MHF2+ high ranking quests typically are just low rank quests except with big monsters as a bonus...
3 Apceros eggs...
The nest is in one of the caves in the DESERT
I have never beaten that mission.
I can not think any more about that mission without getting angry.
You can still roll sideways once you recover from your swing, which might put enough distance between you to dodge a charge. If all else fails, you can sacrifice some sharpness by blocking. Just don't try to block any fireballs without a lance shield.
Greatsword tactics?
You can block fireballs with a Greatsword, from what I remember, but I really don't recommend it. You can also block screams, which I highly recommend.
If you want to block, do what Blaze says and get a Lance. Spiked spear is the best for early game, but if you're persistent you can get some really awesome ones early one too, you just need to be really patient... Both for items, and while lancing - they have low raw attack power, for the most part...
Greatest sense of accomplishment in a game - fighting a MH1 Rathalos with Aqua Spear +.
@L2u To each their own. I had close to 300 hours in on MH1, and was about as far as you. I just got to HR13 about a month before the servers shut down, and was still actively playing at the time. It'd been my personal mission to get every SnS in the game, but the server shutdown made that impossible.
I found the challenge in MH1 well-balanced and avoided the PSP games mostly because comments like yours made them sound too easy after MH1.
Yea, I only really got back into MH1 just before the server shut down...
I liked MH1, but after MH1, the PSP games seemed easy, yes.
However, I think that may be due more to the more gentle difficulty curve and variety of options, rather than actual difficulty differences. (There are armor skills that make blocking actually a viable tactic, for the most part. And one that prevents 1 hit kills, in MHFU.)
For example, there is actually an honest-to-goodness tutorial in MHF2.
There is still hair-tearingly difficult stuff in MHF2. It just takes a while for you to find it - the big 'roadblocks' of Kut-ku, Rathalos, Monoblos, are more gentle - there are big monsters - not wyverns, but crabs/primates - that are typically of slightly lower difficulty (no flying, typically not as big, slightly smaller movesets) that can provide an indication that you're stuck, or help make a sweet weapon/armor for the next biggun.
For example, training - there's a "training" mode, where you are assigned an armor set, weapon, and items and then go solo against a boss in the arena. Tigrex training is a pain.
Tigrex is MHF2's version of Rathalos. He is the big badass that everyone hates, because he shows up very early in game, screws you over, and moves way too damn fast for most early players.
Fighting Tigrex with a hammer is very fun, once you know how to do it. However, in that learning period, well, it's like fighting a bronze colossus in the current version of Dwarf Fort. It looks like you're winning, but really all you're doing is pissing it off, and it hits you harder and harder, until eventually, just when you're apart to throw the PSP at a wall, either you die or he does, and you scream in either case.
So, did any MHFU players do the batfuckinsane HR9-only Epic Quest?
Faux-edit: DeKaFu, I can't compare MHFU to MH1 'cause I never played MH1 but MHFU is NOT easy. Even with a crew of three people loaded out with the some of the best weapons in the game it's still a challenge to beat, say, G-rank Daora or Teostra (or FUCKING RAJANG), though it's very rare for us actually fail.
Still HR8. So I haven't done it. Dual Rajangs was pretty hard, so I'm not looking forward to (the quest) Monster Hunter.
Comparing MHFU to MH1 is kind of weird. I'll try to do my best to explain what made MH1 hard, at least to me.
MH1 offline 'features'...
- Monsters seem to have had the HP and attack of MHF2's online, low rank monsters
- You had very limited weapon and armor selection - likely no useful armor skills. Plus no easy way to get anything better, without doing another dangerous quest.
- Only pitfall traps, flashbombs and small/big bombs.
- No felyne helper to draw attacks
- Generally odd controls because the attacks were mapped to the right analog stick -very cool, but sometimes very annoying too - plus, had to manoeuvrer between buttons and stick to use items, attack. My iron grip resulted in my PS2 controllers getting borked and the rumble feature causing me to randomly use items. Thank god rumble can be disabled.