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Author Topic: Bones?  (Read 1109 times)

hughesdylan

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Bones?
« on: April 14, 2010, 07:45:35 pm »

Alright, so the new creature raws are killing me.

Im trying to create a race of nearly unkillable invaders, using a copy of the dwarf creature raws. Only instead of regular bones, they have adamantine >.>. I want to make them unable to use weapons, so they will wrestle and punch my dwarves. They will also stink bad enough to cause sickness. It will be glorious. I will dub them "Gully Dwarves"

How would i go about altering the material that creature bones use? Ive sifted through the raws, but all i see are tissues like skin and cartilage.

:edit:

Ok so apparently i was blind. In b_detail_plan_default.txt i see this:

Code: [Select]
[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[ADD_MATERIAL:SKIN:SKIN_TEMPLATE]
[ADD_MATERIAL:FAT:FAT_TEMPLATE]
[ADD_MATERIAL:MUSCLE:MUSCLE_TEMPLATE]
[b] [ADD_MATERIAL:BONE:BONE_TEMPLATE][/b]
[ADD_MATERIAL:CARTILAGE:CARTILAGE_TEMPLATE]
[ADD_MATERIAL:HAIR:HAIR_TEMPLATE]
[ADD_MATERIAL:TOOTH:TOOTH_TEMPLATE]
[ADD_MATERIAL:EYE:EYE_TEMPLATE]
[ADD_MATERIAL:NERVE:NERVE_TEMPLATE]
[ADD_MATERIAL:BRAIN:BRAIN_TEMPLATE]
[ADD_MATERIAL:LUNG:LUNG_TEMPLATE]
[ADD_MATERIAL:HEART:HEART_TEMPLATE]
[ADD_MATERIAL:LIVER:LIVER_TEMPLATE]
[ADD_MATERIAL:GUT:GUT_TEMPLATE]
[ADD_MATERIAL:STOMACH:STOMACH_TEMPLATE]
[ADD_MATERIAL:PANCREAS:PANCREAS_TEMPLATE]
[ADD_MATERIAL:SPLEEN:SPLEEN_TEMPLATE]
[ADD_MATERIAL:KIDNEY:KIDNEY_TEMPLATE]
[ADD_MATERIAL:LEATHER:LEATHER_TEMPLATE]
[ADD_MATERIAL:TALLOW:TALLOW_TEMPLATE]
[ADD_MATERIAL:SOAP:SOAP_TEMPLATE]

What is hte proper syntax to change the bone material to something harder, like lead, or steel?
[ADD_MATERIAL:BONE:STEEL]?
« Last Edit: April 14, 2010, 07:52:41 pm by hughesdylan »
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shadow_slicer

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Re: Bones?
« Reply #1 on: April 14, 2010, 08:22:18 pm »

I'm not sure that will work. STEEL isn't a material template, it's a INORGANIC material. It might be better to define your own material template based on the characteristics you want:
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hughesdylan

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Re: Bones?
« Reply #2 on: April 15, 2010, 12:06:23 am »

Awesome. Appreciate the help.
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shadow_slicer

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Re: Bones?
« Reply #3 on: April 15, 2010, 07:23:46 am »

Actually it looks like someone posted an easier way to do this:

Code: [Select]
[TISSUE:BONE_STEEL]
      [TISSUE_NAME:steel bone:NP]
      [STRUCTURAL]
      [CONNECTIVE_TISSUE_ANCHOR]
      [TISSUE_MATERIAL:INORGANIC:STEEL]
      [RELATIVE_THICKNESS:2]
      [HEALING_RATE:1000]
      [CONNECTS]
      [TISSUE_SHAPE:LAYER]
      [SETTABLE]
      [SPLINTABLE]
   
   [BODY_DETAIL_PLAN:STANDARD_MATERIALS]
   [REMOVE_MATERIAL:BONE]

   [BODY_DETAIL_PLAN:STANDARD_TISSUES]
   [REMOVE_TISSUE:BONE]
   
   [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE_STEEL:CARTILAGE]
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