Round 18:Turn Complete.Tarran:
Complain: Cynicism Radiator Result: 3
Oh what's this? An annoying cynical voice? Wow, that's new! I'm almost shocked!
A person? Trying to defeat an entity using it's own weapons? Wake me up, I must be dreaming!
An annoying and ultimately fruitless back-and-forth? Idiotic hypocrisy? You're really breaking out the big guns here, genius.
Confusion about which character is saying which lines, or even of the number of speakers? Yeah, this game is the real epitome of clearness, isn't it? I wish I was dead. No, correction: I wish you all were dead, I had a million bucks, and this little thread never disgraced these forums.
Wait, the forums stink, too. What's this? Dwarves? In a mountain? Oh I am going to have a field day with this one.
You Have Been Defeated.
Mental Damage Roll: 5
Mental Health -1/6. Can't... get... the voice... out of your head...
Oh, inner dramatized fighting against an evil force? Yeah, I'm being so evil here, pointing out the obvious. It's called 'the obvious' for a reason, people.
You Fling Yourself At The Device Of Cynicism.
Physical Attack Roll: 6
Physical Dodge Roll: AUTOFAIL [1]
Physical Damage Roll: [ 4 - 100 (from unpierced armour) = -96 < 0]
You Bang Your Fists Uselessly Against The Metal Plating. They Hurt. You Lick Them Cautiously. They Sound Like Gerbil To Your Tongue.
The Gerbils Are Angry.
New Rule Discovered!
Armor Actually Does StuffKagus:
Consult Ally: Prophetic Afro Result: 3
Despite Your Best Efforts you Fail to Catch Up To Errol, Who Is Doing Some Pretty Wacky Stuff. You'd think catching up to a person who is Lying On The Ground with A Metal Spike lodged in them and An Afro The Size Of An Automobile would be easy, but It Isn't. At least Not For You.
Mental Damage Roll: 5
Mental Health 0/6.
Suddenly you cannot see very much.
Your Spirit Animal Approaches, But You Cannot Quite Make It Out Yet. What Animal Is It?
Spirit animals? Why? What is wrong with you? Can't you just stick violating one genre or idea? Why do you have to spread this malevolence everywhere? Why do you want to make people hate you so much?
((I'm Working On A Few Ideas To Make Lunacy More Entertaining. Go Ahead, Relevant People. Answer The Questions.))Frelock II:
Become Vexatious Result: 5
You Succeed. Foam comes out of your mouth, Your Vision Goes Red, and Other Stereotypical Effects Take Place. Awesome.
Mental Heal Roll: 3
Mental Health 12/12.
Mental Health Drain: [4 / 2] = 2
Mental Health 10/12.
Status Effect Gained!
Berserk: Does various things I haven't yet decided on and will probably change at will. Also drains mental health each turn.
Item Acquired!
Foam: On Object: Shirt, Unexamined. [6/6]
Yeah, reeaal scary. Original, too! Also I bet it's counterable by the power of, you guessed it, loooooove.
Errol:
Lunatic Action Result: 2
Is The Afro Trying To Eat You? No, no... it's just Trying To Get Your Attention. Damn scary, though. Why Would It Want You To Pay Attention Anyways? What A Silly 'Fro.
Are You Insulting My 'Fro, Bro?
I Ain't Doing Nothing, Bro!
This Is Confusing.
Mental Damage Roll: 5
Mental Health -8/Bucket. What Is The Matter With This Group?
?MODSI Fo TNEDOr EHt Si ROLOc TAHw
Talking to oneself? I bet you're gonna call it schizophrenia, too, you knuckle-dragging slosh brain.
Flagrarus:
Perform Noble Decision That Is Prevented By Lunatic Action Result: 4
Mental Heal Roll: 6
Mental Health 3/6. You Blink, as if waking from a dream. You look at Your Device Of Hurt with new eyes, new... Anger. Why ever did you want This Accursed Object?
'Guns are bad?' No way! I never knew!
Paranatural:
Change Option, Exit Cover Result: AUTOSUCCESS + 2
You Change The Option to Idling Actions Auto-Succeed. You're Too Much Of A Coward to Escape The Haven That Is This Bush, Though. Over the years minutes, you think you've learned to call it... Home.
Mental Damage Roll: 4
Mental Heal Roll: 3
Mental Health 9/12. The Incompetence Of Both Yourself And Your Lover Are Starting To Drain Your Mental Health Pool. Lulz, fail.
This whole situation is just so wrong. What's the motivation of the bush in this scene?
Events in
The Waiting Room:Mikko:
Perform Meditation Result: 3
You Feel A Bit Distracted by, y'know, Everything.
Mental Damage Roll: 1
Mental Health 5/6. Of course, with Such Steely Resolve you easily Avoid Traumatization.
Jetsquirrel II:
Develop Ability: Psychic Control Result: 3
But That Would Be Unoriginal! And we certainly try to be As Original As Possible, Don't We? For your insolence You Must Suffer.
No, no, wait, wait. This time I'll remember to actually apply The Effect Of Zen.
So Nothing Happens, Then.
RedWarrior0:
Mental Attack: Waiting Room Result: IRRELEVANT
You Try To Argue That The Waiting Room Is Impossible And Cannot Exist.
Mental Attack Roll: 4
Waiting Room Mental Dodge Roll: [ 4 + Stuff = Bigger than 4 ]
The Waiting Room Doesn't Care.
Inteuniso:
Lunatic Action Result: 3
Mental Damage Roll: 5
Mental Health 6/6. Suddenly You Are Certain You Have Discovered A Lost People Comprised Entirely Of Old Magazines And Breakfast Cereal Mascots. Their Tiny Civilization Is Completely Hidden Within The Collar Of Your Shirt.
What Do You Name This Strange Populace?
Knight85:
Lunatic Action Result: 4
Mental Heal Roll: 1
Mental Health 0/6. You Shiver Slightly. Is it just you, or is it Really Cold In Here?
Like, Really, Really Warm?
Poltifar:
Heal Mental Health: Multiple Result: 3
Oh Silly You. Your Ability Cannot Affect Multiple Persons.
Mental Damage Roll: 2
Mental Health 4/6. Conveniently Just The Amount Your Ability Can Change.
Pre-Waiting List:8. PopeRichardCorey
9. Ragnarok97071
10. Acanthus117 II
11. Lonewolf
12. Wolfchild
13. Thief^
14. Sysice