The entries are spoilered
For Convenience Reasons. You can read other people's spoilers, and I suggest you do.
NOTICE: Players in the Waiting Room cannot interact with each other, and if they do not post before the 'real' players have posted their actions do not count. They can be hurt, and they can die.
RAM:
Observe Surroundings And Trace Communist CollaboratorsResult:5
You take A Good, Hard Look at the Landing Site. It appears to be [Result: 4] A Regular Plains With Regular Grass And Some Trees. In All Directions you can see Unexplored Territory. It is Covered In A Veil Of Mystery.
You Do Not Find any Communist Collaborators. After all, This Team Of Operatives has been chosen from The Finest Allies Of Liberty And Large Senior Bonuses.
RETROACTIVE ADDITION:
Observation Roll: 3
You feel A Slight Chill, but nothing else.
Acanthus:
Locate Lunar Lander, Transform Into Body Protection Device, Urinate Into Receptor, Use Receptor As Anti-RAM Projectile, Sing Copyrighted Song, Examine Hurt DeviceLocate Lunar LanderResult: 1
Lunar Landers? Body Protection Devices? Projectile Urine Receptors? All these things Confuse And Disorient You.
Mental Damage Roll: 6
But then suddenly it all Becomes Clear. You cannot find The Lunar Lander because Your Friends And The Long And Pointy Metal Stick Are Preventing You From Seeing It. It is Necessary That They Perish. You decide you will have to Start With The Device Of Hurt.
Mental Health 0/6.
You Jam The Pointy Metal Stick Into Your Body.
Stick Physical Damage Roll: 3
Stick Physical Health: 3/6. The Stick Bends Slightly.
Self Physical Damage Roll: 5
Physical Health: 1/6. You Grunt In Pain And Drop To The Ground. You are Currently Unable To Perform Actions That Require Physical Endurance.
RETROACTIVE ADDITION:
Observation Roll: 4
You notice Frelock Sacrifice Himself, as if to Summon Something Mysterious. However, nothing can be seen. Well, that's A Relief And Certainly Not Frightening!
New Rule Discovered!
Rules Will Be Discovered As The Game ProgressesNew Rule Discovered!
Having 1/6 Physical Health Will Prevent Actions Requiring Physical EnduranceNew Rule Discovered!
Having 0/6 Mental Health Will Prevent Character ControlNew Rule Discovered!
Rules May Or May Not Take Effect Upon DiscoveryAchievement Unlocked!
"Achievements Unlocked!"Unlocked the Achievement System
Achievement Unlocked!
"Would you like to play a game?"Discovered the rule system
Reward Earned!
Round NumbersFrelock:
Convert Mental To Physical Health [2]Result: 2
You don't think you can Just Convert Things Like That. You think Some Assistance In The Form Of Tools, Magic Or Companion Help Might Be Necessary.
Your Inability To Realize This Obvious Fact damages your self-esteem.
Mental Damage Roll: 5
Mental Health -2/6. WAARRRRGARBL. You decide to Summon The Ancient Ones.
Result: 5
Summoning up all your Lunatic Strength And Knowledge, you Perform Ancient And Forbidden Rites.
Physical Damage Roll: 6
Mental Damage Roll: 3
Physical Health -2/6. Mental Health -5/6. The Dark Ones Accept Your Sacrifice. You Are Consumed, And One Of The Elder Ones Now Walks The Earth.
New Rule Discovered!
Being reduced to 0 health or less means you dieAchievement Unlocked!
"First Blood"Be the first one to die
Achievement Unlocked!
"Cthulhu Fhtagn!"Summoned something you shouldn't have
Achievement Unlocked!
"Ludicrous Gibs"Get both stats into negative
Reward Earned!
Achievement ListsTarran:
Build Rail GunResult: 3
You start working on your Gigantic Compensation Device. However, a Distinct Lack Of Metal means you only manage to Prepare A Plan. You will need to Hoard Resources to Complete The Project. Exploration May Be Necessary.
RETROACTIVE ADDITION:
Observation Roll: 4
You notice Frelock Sacrifice Himself, as if to Summon Something Mysterious. However, nothing can be seen. Well, that's A Relief And Certainly Not Frightening!
Kinseti:
Discern General LocationResult: 2
You have No Idea Where You Are, Despite The Fact That You May Have Been Told On Your Way Here.
Mental Damage Roll: 3
Mental Health: 0/6. Your Inability To Remember Important Facts causes you to Lose What Remains Of Your Mind. You decide to Build A Nest Out Of Your Own Vital Organs.
Physical Damage Roll: 1
Physical Health: 5/6. You Scratch At Your Stomach, but Fail To Rip Open The Skin. You might want to consider Alternate Plans.
RETROACTIVE ADDITION:
Observation Roll: 1
Huh. You Don't Even Know Why This Roll Was Necessary. After all, There Is Nothing Frightening Here At All. Actually, There Might Not Be Anything At All! Where Are Your Friends?
Status update! Blind: Observation Rolls Auto -Fail.
Vlynndar:
Convince Other About Verity Of Pretend WeaponResult: 6
You don't need to convince very many people, as it is very clearly A Very Real Weapon. The few of you who disagree are Clearly Mentally Ill. You are Slightly Startled By The Power Of Your Creation.
Mental Damage Roll: 2
You abandon thoughts of Worshiping The Gun. After all, that Would Just Be Silly.
Mental Health 4/6.
RETROACTIVE ADDITION:
Observation Roll: 5
Uh-Oh. It seems Your Compatriot Frelock Has Summoned Something. However, You Cannot See It, And That's Just Worse! An Invisible Creature!
Events in
The Waiting Room:Paranatural:
Go AmokResult: 3
You Attemps Sorcery, but Realize You Do Not Know Any Spells As Of Yet.
Mental Damage Roll: 3
The Cruel, Crushing Nature Of Reality Weighs Heavily on you. With years of therapy, perhaps, you will learn to get over the defeat you have suffered today. Mental Health 3/6
Priority shifted to 2!
Kagus:
Mandatory ExitResult: Autosuccess
You are ejected from The Waiting Room. You will arrive on The Landing Zone next turn, and can Take Action after that.
Doomshifter:
No ActionResult: 3
You fail to really act randomly, and just Faff About With Your Hands Like A Queer Person. You suddenly Notice How Silly It Must Look.
Mental Damage Roll: 1
Why do you always Seem So Silly? It is Unfair. Maybe you should Go Cry Somewhere. Mental Health 0/6
Priority shifted to 1!
I'll update the main post soon enough, don't worry, me pretties. Also, this post has been updated, check your actions, folks.