Backstory:
It is the year 20XX. The convenient replacement for communism (hereby referred to as "commies") has built a secret base on
The Moon. This has alarmed the convenient metaphor for capitalism ("us"), who have sent six operatives to a secret earth-based location. Their mission?
TO DESTROY
THE MOON.
Pain will not stop you. Lack of resources will not stop you. Morality will not stop you. All these things will merely make you stronger. You will not rest, and you will not be given rest until
The Moon is shattered.
Starting location: A featureless, grassy plane with a dropship approaching. The dropship will contain the starting crew of the six first volunteers. After this new volunteers be accepted as old ones... drop away. Maximum silliness is strictly enforced.
If you want to join this game,
the joining game is here.Operatives:Tarran:
Physical Health: 12/12
Mental Health: 12/12
Killcount: 28
Bonus: 2
Total: 30
Level 4
Location: [0, -1][Device Lobby] [Stealthed]
Inventory:
Large Items:
Gigantic Railgun Framework: Needs: Power, Location, Combination
Devices Of Hurt:
Used Syringe: Unexamined, Held. [6/6]
Miscellanous:
Mysterious Bag Of Empty: Unexamined, Held. [0/6]
Ring Of Polymorph/Polymorph Control: On Finger, Unexamined. [6/6]
Device Plans:
Rail Gun, Gigantic: Unexamined, Remembered [6/6]
Status Effects:
Lactose Tolerance III: You can tolerate all dairy products.
Blue Dragon Form: No points for guessing what this does.
Achievements Unlocked:
"Stop helping!"
Overkill a teammate in what was intended to be a helpful action.
"The Cleansing"
Kill a traitor. Those traitorous traitoring traitors!
"Get Ahead"
Obvious pun is obvious
Kagus:
Physical Health: 5/10
Mental Health: 6/10
Killcount: 15
Level 3
Location: [0, -1]
Inventory:
Materials:
Metal Scraps: Unexamined, Held. [6/6] [4/8]
Status Effects:
Martial Arts II: All unarmed melee combat rolls are boosted by 2
Disko Master I: All "Disko"-type spells and actions receive a +1
Entertainer I: All entertainment rolls +1
Mojo IV:: Temporarily enables Silent Casting for all Disco-type spells.
Achievements Unlocked:
"Not Very Friendly"
Kill another operative
"Instakill"
Kill an enemy in one turn
"Too Fast, Too Furious"
Kill an enemy on the turn of your arrival
"Moonshot"
Be the first to damage The Moon. Good job, you!
"Commie Enemy No 1"
Be the first to get the alert level to max. Good job, you! Well, not really. You're all going to die now.
Flagrarus:
Physical Health 6/12
Mental Health 5/12
Killcount: 3
Bonus: 20
Total: 23
Level 4
Location: [0, -1] [Device Lobby]
Inventory:
Devices Of Hurt:
Very Real Tumbleweed Gun: Unexamined, On Tool Belt. [6/6]
Boomerang-Gun: Unexamined, Held. [1/6]
Ammunition: Boomerang-Gun: [19] [7/8]
Pointy Bit Of Shrapnel: Unexamined, On Tool Belt. [6/6]
Accessories:
Cap With Stylish Logo: Unexamined, Worn On: Head (Backwards). [6/6]
Miscellanous:
Mysterious Red-And-White Orb #1: Unexamined, On Tool Belt. [6/6]
Mysterious Red-And-White Orb #2: Unexamined, On Tool Belt. [6/6]
Mysterious Red-And-White Orb #3: Unexamined, On Tool Belt. [6/6]
Mysterious Red-And-White Orb #4: Unexamined, On Tool Belt. [6/6]
Gameswitches:
Gameswitch #1: Unexamined, Somehow hovering around or something. [6/6].
Status Effects:
Dropship Pilot I: Can pilot a dropship.
Achievements Unlocked:
"Ding!"
Be the first to get a level.
"Gz"
Be the first to complete an objective.
Inteuniso:
Physical Health 6/6
Mental Health 5/6
Killcount: 1
[L, ?, ?, ?]
Inventory:
Status Effects:
Trap Detection III: Auto-detect Trap Levels 2 and below. +1 to Trap Detection.
Ragnarok97071:
Physical Health 3/6
Mental Health 0/6
Status Effects:
Cool Scars II: Scars are cool.
Special Abilities:
Sparks IV: Friggin' sparks. From your fingers. Lots of them.
NPCs And Entities:Labyrinth Behemoth: Unexamined, [L,?,?,?], Wild-Aggressive. [?/?]. [?/?].
Mysterious Groovesprite 1: Unexamined, [0,0], Allied (Strong). [?/?]. [?/?].
Mysterious Groovesprite 2: Unexamined, [0,0], Allied (Strong). [?/?]. [?/?].
Mysterious Groovesprite 3: Unexamined, [0,0], Allied (Strong). [?/?]. [?/?].
Named NPCs:
Euphemism McHuge-Bosom: Leader of the Athenian squad.
Rock Strongo: Athenian squad heavy weapons and demolition specialist
Lance Uppercut: Athenian squad second-in-command and hand-to-hand specialist
Vince Steel: Athenian squad marksman and recon operative
Pilot "Pilot" Pilotsson: A pilot
Angry Howard: The barkeep at Angry Howard's Bar and Shop
Glass Of Milk: Founding member of the Water Adolescent Famine Group
In Waiting:Deceased:Frelock:
Killcount: 0
Achievements Unlocked:
"First Blood"
Be the first one to die
"Cthulhu Fhtagn!"
Summoned something you shouldn't have
"Ludicrous Gibs"
Get both stats into negative
Rewards Earned: Achievement Lists
Acanthus117:
RAM:
Killcount: 0
Achievements Unlocked:
"Don't complain about the rules"
Die from forces beyond the fourth wall
Jetsquirrel:
Killcount: 0
Achievements Unlocked:
"Ain't got no time to wait"
Achieve death before being released unto the unsuspecting world.
Doomshifter:
Killcount: 0
Switched Sides
Kinseti:
Killcount: 0
Achievements Unlocked:
"No, John. You are the demons."
And then you were a demon.
"The only winning move is to play"
Idle your days away
Vlynndar:
Killcount: 0
Inventory:
Ownership:
Massive Objects:
Tumbleweed Howitzer: Near Landing Area, Light Armour, Artillery, Crew [0/3], Ammo [10/10]. [6/6]
Achievements Unlocked:
"Ze Goggles"
They do nothing!
"Too slow, too furious"
Achieve the requirements for an achievement right after a compatriot gets the achievement
Dragnar:
Killcount: 0
Achievements Unlocked:
"Oh, man."
Make the GM feel pity
Mikko:
Paranatural:
Killcount: 0
[0,1]
Inventory:
Gameswitches:
Gameswitch #1: Examined, Held.
Achievements Unlocked:
"First Love"
Be the first one to love. Aww.
"Hot Coffee"
I... I won't go into the details here.
Frelock II:
Killcount: 0
Achievements Unlocked:
"First Love"
Be the first one to love. Aww.
"Hot Coffee"
I... I won't go into the details here.
"First Contact"
Be among the first to be hit by the Communistic traitors.
Errol:
Achievements Unlocked:
"First Contact"
Be among the first to be hit by the Communistic traitors.
RedWarrior0:
Killcount: 1
[L,L6]
Inventory:
Devices Of Hurt:
Achievements Unlocked:
"Uphill battle"
Fail to defeat an obviously superior foe, even when it doesn't even bother fighting you.
"Oratory Master"
Convince a super-being to assist you greatly.
"The Reveal"
DUN DUN DUNN
Knight85:
Poltifar:
Wolfchild:
Lonewolf I:
Killcount: 0
[L, L6]
Inventory:
Devices Of Hurt:
PDA-Swordlus: How does it work? Why can it stab people through the face? We do not know. Unexamined, Held. [6/6].
Double-Barreled Multicolor Pump-Action Ion Shot-Cannon-Arm: Unexamined, Tucked in Arm: Right. [12/12].
Miscellaneous:
Laby-Map PDA: Unexamined, Held. [6/6].
Small Piece Of Paper: Unexamined, Held. [6/6].
Maps:
Laby-Map PDA:
▓▓▓▓▓
▓▓▓▓▓
▄▄☼▄▄
╖╒╪═╤
╙┤└┐╞
Jetsquirrel II:
Killcount: 0
[L, ?, ?, ?]
Achievements Unlocked:
"The Bounce"
Yeah, that's gotta be worth something.
Wisp wings:
Xegeth:
Killcount: 0
[L,Angry Howard's]
Thief^:
Acanthus117 II:
Killcount: 0
Inventory:
Devices of Hurt:
Special Effects Katana: Unexamined, Held. [?/?].
Submachine Gun: Unexamined, Held. Projectile Weapon. [?/?]. [30/30].
Accessories:
Longcoat: Unexamined, Worn. [8/8].
Slightly Used Kidney: As good as new.
One Third Of A Liver: It's the most attractive third, clearly.
Objectives:
DESTROY
THE MOONMap:
.....
.WWW.
.◘LW.
.WWW.
.....
L = Landing Site
W = Wasteland
☼ = City Ruins
ð = Scrapyard
♠ = Deep Forest
# = Fields
◘ = Abandoned Fortress
. = Unexplored
Locations: [Proper Ordering Not Rewarded]Generator Room: [0, -1]. Houses The Generators. and The Matter-Field Defence System switches.
List Of Discovered Rules And Sub-Rules:
Meta:
Rules Will Be Discovered As The Game Progresses
Rules May Or May Not Take Effect Upon Discovery
Seriously, only one action per turn, people.
The GM won't post new turns on the weekends, because he's lazy.
- You Will Have To Live With This.
The GM will not post new turns if he has a headache.
- You Will Have To Live With This.
Physical Health:
Having 1/6 Physical Health Will Prevent Actions Requiring Physical Endurance
Being Reduced To 0 Physical Health Or Less Means You Die
Mental Health:
Having 0/6 Mental Health Will Prevent Character Control.
- Instead, A Lunatic Action Will Be Rolled.
-- A 6 In A Lunatic Roll Will Fully Regenerate Both Physical And Mental Health.
-- A 5 In A Lunatic Roll Will Heal Both Physically And Mentally
-- A 4 In A Lunatic Roll Will Heal Mentally
-- A 3 In A Lunatic Roll Produces No Discernible Result
-- A 2 In A Lunatic Roll Will Harm Mentally
-- A 1 In A Lunatic Roll Will Harm Both Physically And Mentally
Only The First Action Of A Lunatic Is GM- Determined, Other Will Be Determined By Dice Roll
Combat:
Action Priority Rolls, A D100, Will Be Taken When The Operatives Face A Non-Operative Party
Physical And Mental Combat Exist.
Physical Combat Rolls Will Be Determined By Physical Health. A Failed Dodge Will Result In Taking Damage
- An Epic Success Attack Roll Coupled With An Epic Fail Dodge Roll Will Deal Double Damage
- Physical Attack And Defence Are Based On Current Physical Health
Mental Attacks Can Produce Various Results.
- A Side-Effect Is Always Mental Damage.
- Mental Attack And Defence Are Based On Current Mental Health
Special Abilities:
Special Abilities Exist
- Special Abilities May Or May Not Gain Ranks
Special Actions:
When Doing Actions With Tools A Tool Action Roll Is Taken
- Tools Produce A Static, Reliable Result When Used Successfully
Resting Is Possible
-- A 6 In A Rest Roll Will Fully Restore Both Stats
--
-- A 4 In A Rest Roll Will Give +1 To Both Healths
--
--
--
Examining Things, Places, Or Creatures Is Possible
-Examining Things Succeeds On All But A 1
-- Higher Rolls May Produce Additional Data
- Examining Is A Minor Action
Planning Is Possible
- Plan Rolls Are Hidden
- Plans Allow Multiple Actions During The Turn They Are Used
Gameswitches:
Gameswitches Exist
- 8 Gameswitches Exist
- Gameswitches Cannot Be Destroyed
- Gameswitches Cannot Be Altered
The Moon And The Enemy:
The Moon's Damage System Is Unlike The Regular Damage System
Communists Will Send Waves Based On The Alert Level
All The Alert Levels Are Red
Enemies Will Send Waves To Prevent Operative Actions
Earned Group Achievements:"Quintuplets": Reach 5 team deaths
"Half-Life": Lose at least half the team in one turn
Gameswitches:#1:Blade
<Idling Counts As An Action><Idling Actions Auto-Succeed]>
Changing Options Takes A Turn><Changing One Option Is Possible While Doing Another Action>
New Players Spawn In Labyrinth><New Players Are Dropped Off At Earth Base>
<All Failures Cause Random Mental Damage, All Successes Cause Random Mental Healing><1s, 2s, 5s, And 6s Cause Random Mental Damage Or Healing>
Level System Inactive><Level System Active
Difficulty Level: Easy>
Tech Level: 4.0>
Swearing: None><Swearing: Minor>
<Magic: 1.0>
Locked
Free Items:(0,0):
Communist Light Dropship: Unexamined, [?/?].
Non-Player Deaths:(0,0)
Three (3) Communist Grunts, Unlooted
One (1) Communist Light Dropship Pilot, Unlooted
Five (5) Communist Fanatics, Unlooted
One (1) Multicolor Afro of Prophecy, Unlooted
(-1,0)
Twenty Three (23) Communist Fanatics, Looted
Two (2) Communist Fanatic Sergeants, Looted
Bestiary:Death Scorpion:
Friggin' Scorpions that shoot laser beams and death and stuff. Nasty and huge. Also undead.
First seen: [0,1], Round 12 by Paranatural.
Stats: Unknown.
Communist Light Dropship:
The basic Communistic Light Dropship. May be armed, may not be.
First seen: [0,0], Round 20 by Errol, Frelock II, Flagrarus, Kagus.
Stats: Unknown
Communist Grunt:
Grunts, with unknown weaponry. Come in squads.
First seen: [0,0], Round 20 by Errol, Frelock II, Flagrarus, Kagus.
Stats: Unknown
Labyrinth Behemoth:
A huge Labyrinth creature that sleeps heavily but will easily crush it's enemies when awake.
First seen: [L,?,?,?], Round 25 by Knight85.
Stats: Unknown.
Mysterious Groovesprite:
A mysterious groovesprite that obeys only the laws of the element of Disco.
First Seen: [0,0], Round 30 by Kagus, Tarran, Flagrarus.