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Author Topic: Madjoe's Orc Mod for 0.31  (Read 609 times)

madjoe5

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Madjoe's Orc Mod for 0.31
« on: April 12, 2010, 07:23:28 pm »

I created what I think is the first orc mod for this version to go public. It is very skimpy in my opinion, as it only adds the orc and the proper entity, but that is because it is part of a greater project. I will release a much larger mod in about a week that I will add multiple items, entities, creatures etc that I will use in a succession fort (see sig).

But enough about the future. For now, I revive the 40d favorite of orcs.

v. 1.0
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Installation is simply extracting and placing the files in your raws. Bug fixes and small updates are probable in the near future. Let me know what you think  ;).

Edit: Should work fine with 0.31.03 without any changes
« Last Edit: April 12, 2010, 10:00:47 pm by madjoe5 »
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arghy

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Re: Madjoe's Orc Mod for 0.31
« Reply #1 on: April 13, 2010, 01:38:03 pm »

I'm currently waiting for them to fix the unkillable monsters first but if i get impatient and no ones tested this yet i'll test and post the results.
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