This is a slightly redacted version of Ringmaster's old arena tournament, with some of the additions that were requested. Knowing my luck I'll be spending at least one week a day redacting a new ruleset, but here it is:
The whole point of this thread is to use arena mode to throw fights. Hopefully some forumites will create characters and I will pit them against each other in a fight to the death. The main point is to have fun, and I will be recording the fights and posting them on the DFMA (
Link).
Rules1. You can choose to have one fighter. This fighter can be chosen from any of the choices available in the Object Testing Arena of DF2010 (EXCEPT Megabeasts). Please use this form to request a fighter:
Species: (Dwarf, Human, Antman, etc. Remember, NO Megabeasts. Also, due to an apparent bug in the Arena, grimelings are also not allowed. And from the next tournament onwards, any beasties that are confirmed 'immortal' e.g. blizzardmen are disallowed. Due to popular request, ogres have been banned too.)
Gender: Male/Female
Weapon: (Iron short sword, rose gold warhammer, etc.)
Ammo: (If necessary: Iron/Gold/etc. Bolts/Arrows/Blowdarts)
Head Armour: (Iron/Gold/Silk/Wood/etc. Mask/Helm/Cap/None)
Hand Armour: (Iron/Gold/Silk/Wood/etc. Gauntlets/Gloves/Mittens/None)
Body Armour: (Iron/Gold/Silk/Wood/etc. Breastplate/Mail Shirt/None)
Foot Armour: (Iron/Gold/Silk/Wood/etc. High Boot/Low boot/None)
Leg Armour: (Iron/Gold/Silk/Wood/etc. Leggings/Greaves/None)
Shields: (Iron/Gold/Silk/Wood/etc. Shield/Buckler/None)
Skills: (See below for full list of skills)
To create your fighter, a points system will be used. It'll be very similar to the one used in Adventurer Mode. Everyone starts with 120 points and it can be allocated to any of these:
Weapon: All weapon types are free. (Short sword, warhammer, etc.) But only the first weapon is free. If you want to dual-wield, it is a 6 point cost.
Ammo: If ammo is needed for a weapon, then 20 wooden bolts/darts/arrows will be given for free at the start of every round. If you want higher quality ammunition, then it will cost.
Head Armour: Having no head armour is free.
Masks/Veils/Turbans/Headscarves are 5 points
Caps are 7 points
Helms are 10 points
Hand: No hand armour is free.
Mittens/Gloves are 5 points
Gauntlets are 8 points
Body: No body armour is free.
Coats/Shirts/Cloaks/Tunics/Togas/Capes/Vests/Dresses and Robes are all 5 points
Breastplates are 8 points
Mail shirts are 13 points
Leg: No leg armour is free.
Trousers/Loincloths/Thongs/Skirts/Short skirts/Long skirts/Braies are all 5 points
Greaves: 8 points
Leggings: 10 points
Foot: No foot armour is free
Shoes/Sandals/Chausses/Socks are all 5 points
Low boots: 7 points
High boots: 9 points
Shields: No shields are free.
Buckler: 6 points
Shield: 8 points
Materials: Special Alloys/Other Elements/Wood/Silk (E.g. Rose Gold/Lead/Saguaro/Cave spider. Two exceptions.) Are the weakest of the materials: 3 points
Copper, 2nd weakest: 5 points
Bronze/Bismuth Bronze, 3rd weakest: 8 points
Iron, 4th strongest: 12 points
Steel/Obsidian, 3rd strongest: 16 points
Adamantine, 2nd strongest: 25 points
Slade, Strongest: 60 points
Skills: You can choose from any of these skills:
Fighter
Archer
Axeman
Swordsman
Knife User
Maceman
Hammerman
Spearman
Pikeman
Lasher
Crossbowman
Bowman
Blowgunner
Wrestler
Striker
Kicker
Biter
Dodger
Shield User
Armor User
Thrower
Ambusher
Swimmer
Observer
Misc. Object User
There is a cost for each of the skill levels:
None: Free
Novice: 5 points
Adequate: 12 points
Competant: 18 points
Skilled: 23 points
Proficient: 31 points
Talented: 38 points
Adept: 42 points
Expert: 49 points
Professional: 55 points
Accomplished: 65 points
Great: 75 points
Master: 89 points
High Master: 95 points
Grand Master: 100 points
Character code:
[b]Species:[/b]
[b]Gender:[/b]
[b]Ammo[/b]
[b]Weapon:[/b]
[b]Head Armour:[/b]
[b]Hand Armour:[/b]
[b]Body Armour:[/b]
[b]Foot Armour:[/b]
[b]Leg Armour:[/b]
[b]Shields:[/b]
[b]Skills:[/b]
Species: Human
Gender: Male
Weapon: Iron Short Sword - 12 points
Ammo: N/A - No Points
Head Armour: Iron Mask - 17 points
Hand Armour: Silk Gloves - 8 points
Body Armour: Bronze Breastplate - 16 points
Foot Armour: Silk shoes - 8 points
Leg Armour: Silk trousers - 8 points
Shields: Mangrove Buckler - 9 points
Skills: Adequate Swordsman - 12 points
Competent Dodger - 18 points
Total cost: 108
Points left over: 12
2. The rounds begin as soon as 16 competitors have signed up.
3. Each round consists of fights with certain rules. It may be one-on-one duels, two-on-two team fights, etc.
4. The winners of each round receive an extra 10 points that they may spend on upgrading equipment or skills.
5. There is no penalty for losing. This is just a bit of fun.
6. There may be a tournament-style competition held soon, however it largely depends on how much interest is generated. If there's enough for a good tournament, then I'll hold one.
7. Fights will be recorded on DF and posted on the DFMA.
8. If you have any suggestions on how this idea could be improved upon (Suggestions especially needed for the points system), please PM me.