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Author Topic: Sword of the Stars  (Read 124884 times)

daemoria

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Re: Sword of the Stars
« Reply #390 on: February 21, 2011, 05:06:39 pm »

I heard you like bullets, so i put some bullets on your bullets to shoot bullets.

But seriously, no thats a bad idea. A short range pointdefence pointdfence would be pointless when you start moving engagement ranges outwards.
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Omegastick

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Re: Sword of the Stars
« Reply #391 on: February 21, 2011, 05:19:57 pm »

I heard you like bullets, so i put some bullets on your bullets to shoot bullets.

But seriously, no thats a bad idea. A short range pointdefence pointdfence would be pointless when you start moving engagement ranges outwards.
Yeah, I was kidding when I suggested it.
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forsaken1111

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Re: Sword of the Stars
« Reply #392 on: February 21, 2011, 05:21:26 pm »

I heard you like bullets, so i put some bullets on your bullets to shoot bullets.

But seriously, no thats a bad idea. A short range pointdefence pointdfence would be pointless when you start moving engagement ranges outwards.
Yeah, I was kidding when I suggested it.
As was I when I responded.
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Krelian

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Re: Sword of the Stars
« Reply #393 on: February 21, 2011, 06:12:52 pm »

Oh noez! My plan is foiled, I'll have to use PDPDPDPD Missiles! They are so small the human eye can't actually see them.
But my PDPDPDPDPD nanomunitions would defeat you!

bah! I would put shields on my PD bullets, so your PD PD bullets would be useless
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forsaken1111

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Re: Sword of the Stars
« Reply #394 on: February 21, 2011, 06:14:22 pm »

Oh noez! My plan is foiled, I'll have to use PDPDPDPD Missiles! They are so small the human eye can't actually see them.
But my PDPDPDPDPD nanomunitions would defeat you!

bah! I would put shields on my PD bullets, so your PD PD bullets would be useless
Aha but my PDPDPDPDPD nanomunitions are shieldbreaker rounds!
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Krelian

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Re: Sword of the Stars
« Reply #395 on: February 21, 2011, 07:34:34 pm »

Aha but my PDPDPDPDPD nanomunitions are shieldbreaker rounds!

oh! then you are lost, because shield breaker rounds dont do actual structural damage to my bullets :p
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forsaken1111

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Re: Sword of the Stars
« Reply #396 on: February 21, 2011, 07:35:02 pm »

Aha but my PDPDPDPDPD nanomunitions are shieldbreaker rounds!

oh! then you are lost, because shield breaker rounds dont do actual structural damage to my bullets :p
Drat! Foiled again!
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Sean Mirrsen

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Re: Sword of the Stars
« Reply #397 on: February 22, 2011, 12:53:11 am »

To an extent, it's already possible. Light drones (or any drones with a small mount) can already carry PD, to get rid of those pesky interceptor missiles. I'm still working on the shielded drone design.
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Shadowgandor

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Re: Sword of the Stars
« Reply #398 on: February 22, 2011, 05:46:16 am »

To an extent, it's already possible. Light drones (or any drones with a small mount) can already carry PD, to get rid of those pesky interceptor missiles. I'm still working on the shielded drone design.
That'd be awesome, I love using drones in this game :)
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Cheese

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Re: Sword of the Stars
« Reply #399 on: March 06, 2011, 08:17:54 am »

Is it just me or are node cannons kind of overpowered? Just lost a small fleet to damn rip bores blowing my cruisers into oblivion.
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motorbitch

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Re: Sword of the Stars
« Reply #400 on: March 07, 2011, 02:36:11 am »

according to statements from the devs on the official forum, they are not because the ship is expensive and blablabla.

i tend to say, if an utilarian ship has the power force the enemy to bring in specialized ships (with verry long range), something is wrong.
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forsaken1111

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Re: Sword of the Stars
« Reply #401 on: March 07, 2011, 02:57:22 am »

Node cannons have an extremely limited field of fire, long recharge, and don't even kill human ships (they just send them down random nodelines). And only the rip borerers have them, which are incredibly expensive compared to normal ships and are vital to the Zuul fleets.
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Lightning4

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Re: Sword of the Stars
« Reply #402 on: March 07, 2011, 06:39:59 am »

I don't even think they fire in auto-combat either, like most specialized weapons.
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forsaken1111

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Re: Sword of the Stars
« Reply #403 on: March 07, 2011, 11:35:01 am »

There is no way to field large numbers of node cannons in a normal game. If you have the cash to do so, you are ridiculously wealthy and will probably win anyway. It is also fairly easy to outrange them, especially if you have missiles, which essentially makes them useless.
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Krelian

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Re: Sword of the Stars
« Reply #404 on: March 29, 2011, 09:19:12 am »

The complete collection is for 7 USD (next 5 days)

http://www.gamersgate.com/DD-SOTSCC/sword-of-the-stars-complete-collection
« Last Edit: March 29, 2011, 09:32:31 am by Krelian »
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