Ha.
Hopefully you understand what I am saying though. I don't get that much time to play games any more and I don't want to spend hours bumbling through a crappy ill-explaned UI to figure out what building I should create.
It is one thing if there is an easy way to get answers to your questions, ala the DF wiki or forums. It is another thing if you are left completely in the dark, like I was with "The Guild 3"
SotS is fairly intuitive. There are no buildings (aside from space stations, which I almost never bother building), just ships. Almost everything is abstracted to sliders (though you do see the numbers associated with each position of a slider).
If you haven't bought SotS yet, SotS II should be coming out sometime in the not-so-distant future, so you may want to wait on that. But SotS Complete Collection (Base game + all expansions + a few things not found in any other releases/patches) is currently going for approximately $10 on both Steam and GamersGate (until their respective holiday sales end), and is definitely worth that much (I paid about $40 for the game and all expansions all together and still feel like I got my money's worth).
As for starting out: I think Tarka or Liir are good races to choose when you're starting out (and even better to play when you've gotten used to the game; Liir, Tarka, and Hiver are my most-played races, in that order). Probably Tarka, as their ships' movement is not limited by anything, unlike every other race (fleets for Morrigi, using existing node lines for Humans, creating node lines for Zuul, proximity to other planets for Liir, using gates or going extremely slowly for Hiver). I think most things can be learned by playing the game.