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Author Topic: Sword of the Stars  (Read 124729 times)

Teneb

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Re: Sword of the Stars
« Reply #645 on: March 10, 2012, 09:14:30 am »

I'd say it's worth it. They update quite often and it's been some time since it last crashed for me.
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lordcooper

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Re: Sword of the Stars
« Reply #646 on: March 10, 2012, 09:41:49 am »

Feature complete yet?
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forsaken1111

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Re: Sword of the Stars
« Reply #647 on: March 10, 2012, 10:50:17 am »

Good question, been a while since I revisited it. Will let you know later.
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Chattox

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Re: Sword of the Stars
« Reply #648 on: March 10, 2012, 02:22:21 pm »

I, too, have interest in what state SotS2 is in. Loved the first one! I'm less interested in bugs and more interested in whether the missing features have been implemented yet :)
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Aklyon

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Re: Sword of the Stars
« Reply #649 on: March 10, 2012, 02:23:32 pm »

I'm interested too, but not as much as you guys, since it barely worked on here :-\
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Teneb

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Re: Sword of the Stars
« Reply #650 on: March 10, 2012, 03:02:12 pm »

From what I've found playing today, quite a lot has been fixed since the last time I opened it. However, I saw 2 broken techs, which means there could be more, that showed a 0 turn research time and blank icons. Those were x-ray beamers and HEAP projectiles (or something like that. ballistics tree). No crashes yet.
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Monstrous Manual: D&D in DF
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timferius

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Re: Sword of the Stars
« Reply #651 on: March 11, 2012, 04:08:12 pm »

Not feature complete, but getting there.

http://sots2.rorschach.net/Version
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Tilla

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Re: Sword of the Stars
« Reply #652 on: March 11, 2012, 04:13:07 pm »

I can't believe they made such a complete mess of this really. Kerberos have really got a hard sell if they want people to buy future games, after this and Fort Zombie..
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Teneb

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Re: Sword of the Stars
« Reply #653 on: March 11, 2012, 04:27:21 pm »

I can't believe they made such a complete mess of this really. Kerberos have really got a hard sell if they want people to buy future games, after this and Fort Zombie..

I belive they released it that way because it was either that or not having it released at all.
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Journier

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Re: Sword of the Stars
« Reply #654 on: March 12, 2012, 08:01:25 am »

dont worry paradox ruins all their games they decide to publish. I have a feeling paradox forced them to release. I have yet to see a non buggy / complete game from them. honestly. every game i get from paradox gets me so excited then I play it and its so unfinished or buggy it makes me cry.
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Re: Sword of the Stars
« Reply #655 on: March 12, 2012, 08:06:17 am »

dont worry paradox ruins all their games they decide to publish. I have a feeling paradox forced them to release. I have yet to see a non buggy / complete game from them. honestly. every game i get from paradox gets me so excited then I play it and its so unfinished or buggy it makes me cry.

And yet you fall for it every time :P

Seems like paradox have a good busnis plan.
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forsaken1111

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Re: Sword of the Stars
« Reply #656 on: March 12, 2012, 09:06:17 am »

I gotta say though, the guys have been working their asses off. Most people would have released the game, put out a few token patches and then laughed as they rolled around on piles of money. These guys have been working since release to get the game in a better state, and the game as it stands today is far better and much more complete than many others. Moo3 comes to mind, which followed the exact pattern I mention above. Broken release, token patches and then support (and the company) vanishes.
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Shades

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Re: Sword of the Stars
« Reply #657 on: March 12, 2012, 10:12:46 am »

Yer Kerberos are a good bunch of people, but I get the feeling they don't make much in the way of margins because they always seem rushed to get something out.
Possibly they should try to do their next project via kickstarter or somesuch, might work out better for them not to be held to publisher timelines.
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BigD145

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Re: Sword of the Stars
« Reply #658 on: March 12, 2012, 11:16:08 am »

Kerberos tends to get "distracted" by fixing their past games from what I've seen.
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Chattox

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Re: Sword of the Stars
« Reply #659 on: March 15, 2012, 06:57:56 pm »

Just got this game today (£8 off Amazon.co.uk) and from what I've seen it's pretty functional. I noticed the HEAP missiles are broken, but that's about it. Then again, I only played like 10 minutes of it and had no idea what I was doing :P
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"10 z levels down, 10 tiles north is some blood, i shall go clean it before it drives me to insanity with it's crimson color"
The setting of Half-Life 2 Episode 3's release: "It is the 41st Millennium. For more than a hundred centuries the Gabe has sat immobile on the..."
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