Alright, now I'm a SotS modder too!
Well, a crappy/rookie one, but nevertheless. I've had some ideas for new weapons that SotS-verse could use, so I started adding them.
Idea 1 - currently added. HEAP Driver. Nothing to do with piledrivers, though I suppose a Plasmatic Immolation Low-Emission driver could be a good pun. Anyway. These are, basically, a combination of dumbfire missiles and AP Drivers - a High-Explosive Armor-Piercing Mass Driver, like in the modern(ish) military. Scales up with warhead tech, so allows ballistic weapons to remain usable well into the "melt your face off" age of meson beams and antimatter cannons. Usable for all weapon sizes. Small ones combined with antimatter warheads might even out-DPS pulse phasers, I need to look the damage multiplier up.
Idea 2 in progress. Repeating Driver. Once you research Heavy Stormers, your basic ballistic tech is good enough to dramatically raise fire rate on the common Mass driver and Gauss driver, creating the Repeating Driver. Fits into small and medium slots, fires very fast (I'm thinking twice a second for small, once for medium) and tracks very fast. Might probably work good as point defense too.
Idea 3. Heavy Flak. With small PD roles filled up nicely by existing weapons, this weapon can be installed on a Medium slot, firing wide-area exploding charges in quick bursts. Great for taking out large clouds of missiles or drones (locusts?), but capable of firing at normal targets as well, though dealing less damage than a good proper weapon.
Comments?
edit: update on those ideas.
Repeating Drivers need a slight tone-down, but are otherwise nice. They really need to be installed in a medium/large mount though, just like Stormers. Their difference from Stormers is that they have less DPS, but distribute this DPS much better across multiple targets, and are actually halfdecent weapons against the Swarm and their ilk.
Heavy Flak... well, it didn't work too well, and at the same time worked too well. I couldn't get it to explode around the target missiles, but when firing on normal ships it completely tore them apart. So much for that.
Next, I want to bring missiles up to scratch (larger warheads is all they can sport in later stages), for example with Volley Launchers, large turrets sending out a spray of missiles, and Swarm Launchers, short-range MIRV equivalents without a carrier rocket but with a medium turret mount.
Also, I wonder if an "AI Drone" is a tautology? I wanted to make a sort of advanced drone design that'd become available after AI research, that'd have additional small mounts in proper turrets.