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Author Topic: PATHFINDING FIXES!  (Read 709 times)

barkalot

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PATHFINDING FIXES!
« on: April 11, 2010, 09:57:15 pm »

Dwarf Fortress - Change Log

Dwarf Fortress - 0.31.03 (Not Yet Released) [ View Issues ]
===========================================
- 0000070: [General] Negative distance for building materials (Toady One) - resolved.
- 0000018: [Pathfinding] Pathfinding fails to update after map changes (Toady One) - resolved.
- 0000551: [Dwarf Mode -- Jobs, Activity Zones] ...................

Fuck yeah, with the community combat modifications making the game a bit more realistic, this should make the new version so much better.

Pray for a quick release.
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