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Author Topic: Dwarf Fortress rumors that are totally true! :)  (Read 6782 times)

Max White

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #15 on: April 12, 2010, 06:36:13 am »

As computing technology advances at an exponential rate, and the development of dwarf fortress remains at a steady rate, we should in theory one day be able to play the latest version in a 16 by 16 embark site with 500 Z levels, population cap of 1000 and NEVER get lag.

melkorp

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #16 on: April 12, 2010, 07:50:39 am »

There's this drink, Flaming Dwarven Rum which you drink by setting yourself on fire and drinking rum. It's apparently delicious and very exciting.
Actually they freeze a shot of rum, drill a hole in their heads, insert the shot, and set their heads on fire.  They call it a daquiri. 
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He he he.  Yeah, it almost looks done...  alas...  those who are in your teens, hold on until your twenties...  those in your twenties, your thirties...  others, cling to life as you are able...It should be pretty fun though.

SimRobert2001

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #17 on: April 12, 2010, 01:22:59 pm »

The real reason plump helmets can be brewed into alcohol is due to the fact that the mushrooms actually grow on the remains of dead dwarves.  The alcohol we get from it is actually thousands of years old.
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Andir

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #18 on: April 12, 2010, 01:45:58 pm »

There is in fact, a single dwarf holding up the entire world.  He simply goes by the name Urist and if you find a way around the seas of magma at the appropriate embark square you will be able to converse with this miniature titan.
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"Having faith" that the bridge will not fall, implies that the bridge itself isn't that trustworthy. It's not that different from "I pray that the bridge will hold my weight."

Randomone

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #19 on: April 12, 2010, 03:57:43 pm »

I heard in the version 0.99 that we will be able to add new decorations to walls, floors and even ceilings.
We will be able to add stuff like curtains, paintings, or rugs, but I heard we will be able to even add live creatures! :o
The creatures can be sentient or wild, and can be of any race, including dwarfs!
To secure a creature to a surface, the dwarfs can use nails, staples, and glue made in the alchemist's laboratory.
Imagine the terror the elf traders are going to have when they find last years cavern firmly affixed to the walls, floors, and ceilings of the Trade Depot!
Imgaine a dwarf museum with all different types of creatures stapled to the wall, including the tour guide!

At least, that's what I heard.  ;)
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When it crashes the game, its a bug, when it causes mass homicide, its a feature.

Vertigon

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #20 on: April 12, 2010, 05:46:24 pm »

-blank slate-
« Last Edit: December 18, 2016, 11:03:11 pm by Vertigon »
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Torchy

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #21 on: April 12, 2010, 06:10:39 pm »

Embark by the ocean and go down to the shore with an Ultra-Mighty Dwarf.

Use Wrestling on the Wagon.
Armok is under the Wagon!
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Beeskee

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #22 on: April 12, 2010, 07:08:39 pm »

I heard the MMO will have a smooth transition from adventurer to fortress / settlement leader. You'll be able to take your adventurer out, train them up, and then when you have some good rep and lots of cash, you can go and establish a site. In between, you can buy a house and a shop (npc included) and sell craft goods that you made or found. The world will be a huge contiguous region-shaped world that they'll just keep extending east and west, so everyone can play with their friends in the same world.


Edit: I also heard that the new Military screen is actually punishment from God for the sins of humanity. :D
« Last Edit: April 12, 2010, 11:08:00 pm by Beeskee »
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varkarrus

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #23 on: April 12, 2010, 08:12:35 pm »

In the next major release, Dwarves will be going green! Get rid of those furnaces burning Bituminous Coal! Hello Solar Power! The elves will be the dwarves biggest ally against the goblins and the kobolds. Those humans may be friendly, but they don't give a hoot! They pollute!
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Dip Stick! The newest candy! Just dip it, then lick it!
Or try FUBAR! The best chocolate bar ever!
And you can't eat them, either, sadly. Even though it'd make sieges so much more fun; dwarves lining the walls, drooling and carrying sharp knives and forks, ready for the upcoming meals.

Max White

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #24 on: April 12, 2010, 08:38:22 pm »

In the next version, there will be a new noble called the "Dwarven scientist" who runs around your fortress pulling every leaver he sees and randomly taking up workshops for extended amounts of time to produce strange dwarven relics such as microcline tazors and towercap flamethrowers, all the while shouting "IT MUST BE DONE, FOR SCIENCE!!!!!"

Interus

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #25 on: April 12, 2010, 10:23:06 pm »

In the next version, there will be a new noble called the "Dwarven scientist" who runs around your fortress pulling every leaver he sees and randomly taking up workshops for extended amounts of time to produce strange dwarven relics such as microcline tazors and towercap flamethrowers, all the while shouting "IT MUST BE DONE, FOR SCIENCE!!!!!"

One of my favorite quotes is "It's been proven with Science."  The scientist will be my most honored noble.  Of course, I'll have to build particularly dangerous levers for absolutely no reason.  Probably all in one room, but connected to various parts of my fortress.  Maybe with some connected to to things that are good too.  Yes... but they should all be unlabeled.  And the lever that releases the caged goblin horde should be the same color as the one that unlocks the food vault...


I heard Dwarven murder will be implemented soon.  Certain dwarves will kill people they don't like, and may even attempt to frame it on somebody else or hide the body from the fortress guard.  This will work despite you being able to see that the body is under the bed in the murderer's room.
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RenoFox

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #26 on: April 13, 2010, 01:37:25 am »

Apparently the alchemist reaction 'Enrich Uranium' is currently disabled until detonators are properly implemented.

atomfullerene

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #27 on: April 13, 2010, 12:03:45 pm »

Planepacked actually contains the entire past and future sourcecode of dwarf fortress compressed in its recursive inscriptions
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gtmattz

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #28 on: April 13, 2010, 12:06:53 pm »

I heard that cows are milkable and bears will drink all your booze.
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Quote from: Hyndis
Just try it! Its not like you die IRL if Urist McMiner falls into magma.

Solifuge

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Re: Dwarf Fortress rumors that are totally true! :)
« Reply #29 on: April 13, 2010, 12:12:02 pm »

Embark by the ocean and go down to the shore with an Ultra-Mighty Dwarf.

Use Wrestling on the Wagon.
Armok is under the Wagon!

I see what you did there, and it was SUPER EFFECTIVE.
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