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Author Topic: Elven caravan  (Read 2026 times)

GaxkangtheUnbound

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Re: Elven caravan
« Reply #15 on: April 11, 2010, 01:41:10 pm »

It may also be the fact that, in Dwarven society:
   [ETHIC:SLAVERY:PUNISH_CAPITAL]  :-\
Make it acceptable, and you have your own slave labor.
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PopeRichardCorey

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Re: Elven caravan
« Reply #16 on: April 11, 2010, 06:55:34 pm »

Just because you bought them and force them to work for no reward except for food and board and not being slaughtered en masse doesn't make them slaves!

Has anyone noticed that the new massive elf caravans are actually more annoying than the old ones?  I think I'm not getting a Human caravan because there are still elves in my Depot an entire season after they "leave."  And it's so hard to browse the list!
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And when you build your fortress walls from the bones of skeletal elephants, slain my weapons forged from melted goblin plunder, fed on cattle that graze on grass that blinks.  Then, you will know dwarfdom.

BurnedToast

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Re: Elven caravan
« Reply #17 on: April 11, 2010, 10:29:42 pm »

Yeah I've got some tigermen (and women, though they are called tigermen too) just hanging around my fort being useless. I'm tempted to just slaughter them, except my food stockpiles are totally full and I want to see if they attack enemies (or run away like civilians).

I actually had a tigerman surgeon (!!) at one point, but I didn't realize they needed to eat/drink so he died of thirst in his cage :( I wonder if he would have operated on my dwarves - maybe the elves will bring another one next year and I can find out.

But anyway I agree other then the novelty of animal men pets, the new elves are even more annoying then the last - when they die (and they will die, from goblins or HFS, or random flooding trade depots) they leave mounts of useless crap laying all over the place and even when they don't die they clog the depot for far too long.
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Cuchulain

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Re: Elven caravan
« Reply #18 on: April 11, 2010, 10:40:21 pm »

I raided an entire Elven caravan in my last fort - my dwarves spent the next 2-3 seasons (yes, seasons) trying to move all the stuff to stockpiles. I noticed that you could make animal men into nobles - maybe the only interesting and useful thing you can do with them at the moment apart from helping to defend your fortress?

I nearly made one my Arsenal dwarf, just to see what he would do.
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Max White

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Re: Elven caravan
« Reply #19 on: April 11, 2010, 11:21:19 pm »

And you didn't, why?

Cuchulain

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Re: Elven caravan
« Reply #20 on: April 11, 2010, 11:39:31 pm »

Because I was playing it safe, like an idiot. I had worked too damn hard getting my fortress to work right, dammit, not going to stuff it up going into the unknown...

Which, of course, was exactly the wrong mindset.

A couple of months later I got run over by Goblins and subsequent tantrum spiral. Should have just gone for it.
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BurnedToast

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Re: Elven caravan
« Reply #21 on: April 12, 2010, 12:45:07 am »

I had a goblin ambush and found out the do fight - one of them gained some wrestling skills. He didn't just fight back either - he went out of his way to attack them.

I tried to make him a militia captain, but unfortunately while the noble screen will allow you to make them nobles, as soon as you close out of it they are removed from the position. It's a damn shame, a tigerman squad would have been amazingly epic.
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PopeRichardCorey

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Re: Elven caravan
« Reply #22 on: April 12, 2010, 01:26:03 am »

So.  It's taken us nearly two weeks to become justified in hating Elves once again.  And this time I am tempted to just slaughter them after the first year.

I forget, is it possible to target friendlies with a kill order?  I'd pull it up and check, but I'm trying to be good for the rest of the night.
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And when you build your fortress walls from the bones of skeletal elephants, slain my weapons forged from melted goblin plunder, fed on cattle that graze on grass that blinks.  Then, you will know dwarfdom.

Cuchulain

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Re: Elven caravan
« Reply #23 on: April 12, 2010, 01:35:56 am »

The problem is that killing them will reveal all that lovely, lovely loot - your dwarves will do nothing else until it's all safely stored away - unless you forbid it all, and how annoying would that be? I know how annoying it was going through and tagging everything to be stolen.
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PopeRichardCorey

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Re: Elven caravan
« Reply #24 on: April 12, 2010, 01:40:03 am »

The problem is that killing them will reveal all that lovely, lovely loot - your dwarves will do nothing else until it's all safely stored away - unless you forbid it all, and how annoying would that be? I know how annoying it was going through and tagging everything to be stolen.

Hmm, that's a good point.  Magma traps may be the best way, then.  Drowning traps are easier of course.  And I've yet to embark on a volcano or find it underground...  sigh.  I guess I'll have to respect the beasts.
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And when you build your fortress walls from the bones of skeletal elephants, slain my weapons forged from melted goblin plunder, fed on cattle that graze on grass that blinks.  Then, you will know dwarfdom.

Max White

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Re: Elven caravan
« Reply #25 on: April 12, 2010, 01:46:00 am »

I just buy what there selling and let them leave, works for me!

PopeRichardCorey

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Re: Elven caravan
« Reply #26 on: April 12, 2010, 01:49:43 am »

I just buy what there selling and let them leave, works for me!

But if you're controlling your output for the first few years to limit invasions until you can get your act together, that's not viable.  You have to be choosy!
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And when you build your fortress walls from the bones of skeletal elephants, slain my weapons forged from melted goblin plunder, fed on cattle that graze on grass that blinks.  Then, you will know dwarfdom.

Moosey

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Re: Elven caravan
« Reply #27 on: April 12, 2010, 02:23:44 am »

I raided an entire Elven caravan in my last fort - my dwarves spent the next 2-3 seasons (yes, seasons) trying to move all the stuff to stockpiles.

Wow, yeah.  An elven caravan got jumped by goblins just outside my fort and left all their stuff strewn about the depot -- over 250 pages worth of stuff, not counting things in bins.  I took what little I wanted, but in order to clean up the depot by dumping the remaining crap into a nearby magma pit, it took my entire population MONTHS.  And this was all carried by like five camels?  Isn't that maybe just a little bit excessive?
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Max White

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Re: Elven caravan
« Reply #28 on: April 12, 2010, 03:11:16 am »

Couldn't we just mod the raws so that they send a Nobel to ask us what we want to trade? That way we would be getting tones upon tones of pure gold.

On a side note, 4 giant eagles! 2 males 2 female, all in the first year.

ISGC

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Re: Elven caravan
« Reply #29 on: April 12, 2010, 07:42:05 am »

caught a snailman, working on taming it
but, I don't have any nearby elvish civs (in a terrifying area, as well), but I have a dwarven one will I receive any caravans at all?
I've built a road to the edge of the map (mostly because terrifying is really boring when there is a max of, like, three creatures above ground at one time)
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