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Author Topic: Skyscrapes, the Tower-Fortress (Succession) IS COMPLETE!  (Read 156089 times)

Sizik

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #360 on: July 11, 2010, 07:38:57 pm »

If it hasn't made it up the central staircase yet, you could deconstruct the stairs on the fourth level so that it can't reach the rest of the fort (and replace at least one of them with up stairs so that you don't block off the lower levels.
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Skyscrapes, the Tower-Fortress, finally complete!
Skyscrapes 2, repelling the zombie horde!

Microcline

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #361 on: July 11, 2010, 09:36:44 pm »

I also had problems getting the military to attack a forgotten beast.  I don't know what caused it, but the military eventually mobilized.

If it hasn't made it up the central staircase yet, you could deconstruct the stairs on the fourth level so that it can't reach the rest of the fort (and replace at least one of them with up stairs so that you don't block off the lower levels.

If using this strategy, I would use hatch covers.  I think that building destroyers must be on the same z-level as a building to destroy it, so they can't destroy a hatch from below.
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Cheddarius

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #362 on: July 11, 2010, 11:06:02 pm »

I dunno about deconstructing stairs or hatch covers or whatnot... if we just wall off that entire section, how are people going to get to the hospitals and such? It's basically just as good as leaving it alone; it hasn't harmed anybody yet (except for some dogs and numbing one recruit), it's just locked in eternal battle. The problem is people really need to get through the part that it's in, for some reason, so they keep lingering near it and then running away and then coming back and so on.
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Sizik

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #363 on: July 12, 2010, 01:13:55 am »

Could you post a screenshot of where it is? Tinypic is a good site.
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Skyscrapes, the Tower-Fortress, finally complete!
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Cheddarius

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #364 on: July 12, 2010, 01:45:09 am »

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Sizik

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #365 on: July 12, 2010, 02:11:00 am »

Pull the lever marked "Seal tomb 1". This will open the floodgates in the magma by the tomb. Then set the doors to be deconstructed, while keeping the forgotten beast occupied, preferably with war dogs or something.
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Skyscrapes, the Tower-Fortress, finally complete!
Skyscrapes 2, repelling the zombie horde!

Cheddarius

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #366 on: July 12, 2010, 02:19:32 am »

Won't that massacre whoever's there and below?
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Microcline

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #367 on: July 12, 2010, 11:32:20 am »

Won't that massacre whoever's there and below?

There are no exposed down stairs from the ground floor.  To go below, one must go up to the first floor and then down the central shaft.

It might be difficult to remove the doors with the forgotten beast on the same floor.  However, if you could put hatches over the down stairs on the first floor, it will only have two options: to remain on the ground floor, where it is vulnerable to magma, or go outside, where it is no longer a problem.

If the forgotten beast stays in place and you can remove the doors, Sizik's plan should kill it.
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Cheddarius

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #368 on: July 12, 2010, 01:39:07 pm »

Excellent! I'll try that.
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Cheddarius

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #369 on: July 12, 2010, 02:35:02 pm »

Where is the lever in question? I can't find it.
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Cheddarius

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #370 on: July 12, 2010, 02:55:19 pm »

We killed it! We killed it!
I tried to block it off and flood it with magma, but it was near the doors, so nobody was willing to deconstruct the doors. And then it escaped - but our militia killed it!!!!
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Sizik

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #371 on: July 12, 2010, 03:01:39 pm »

We killed it! We killed it!

Excelle-

I tried to block it off and flood it with magma, but it was near the doors, so nobody was willing to deconstruct the doors. And then it escaped - but our militia killed it!!!!

... Savescum and try again!
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Skyscrapes, the Tower-Fortress, finally complete!
Skyscrapes 2, repelling the zombie horde!

Cheddarius

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #372 on: July 12, 2010, 03:08:25 pm »

Hah! If you can't do it with magma, you might as well not do it at all, eh? :P


With the beast gone, every day is sunshiny and fine, and all things go well!
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Cheddarius

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #373 on: July 12, 2010, 04:23:37 pm »

Aw frig, another forgotten beast! What's wrong with this fortress?!
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Cheddarius

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Re: Skyscrapes, the Tower-Fortress! (Succession) 22 z-levels!
« Reply #374 on: July 12, 2010, 04:54:03 pm »

Apparently this one has trapavoid; I saw it go right over a cage trap without being caught.
The military will have to deal with it, I guess.
It's on level -3, the level we've mined out extensively.
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