It doesn`t take long to decide on a battle plan- After all, you are experienced professionals. Confident in your skills and your shemings you go ahead to find three of the Goblins still sitting at the campfire and the fourth one still guarding one of the doors. Grabing your weapons and channeling your magic you look at each other one last time before you rush into the room..
Suprise Attack Roll: 5
The Goblins are utterly confused and it takes them some moments to realize what is about to happen.
Exkirby
Action: I'll go down and use magic to take the goblin's weapons away. Then fire while looking cool.
Magic Roll: 3
Shooting Roll: 4+1
In order to protect your comrades you attempt to fling the Weapons of the Goblins away, but it just won`t work- Maybe you are still too exhausted from the salvation of the ship. But you won`t let your allies fight alone, no, you fire an arrow at one Goblin at the Campfire. It is a masterly shot and would have killed the Goblin most likely.. But your arrow is combusted by flames in midair.. Startled you turn your head to Iveara.
Iveara
Action: Use Fire True Magic to ignite my friends swords for the duration of the coming battle.
Roll: 1+1
You decide to empower the Weapons of your friends- Everything is better when on fire, you think. But you fail, horrible. Instead of setting Exkirby`s arrow on fire you burn it to ashes- Nirurs Axe might have suffered the same fate but it was finely crafted in the magma forges of the dwarves and is impervious to some fire.
Tise
Action: I shall head North, but before entering the cave, I shall make the shadows in the goblin cave appear as creatures slowly coming forward toward them with open maws, using my true magic.
Roll: 5+1
You are five trained soldiers and you only have four little goblin cowards as enemies- Yet, why should you take chances? You are skilled in shadow magic and you have prepared a little suprise for those goblins.
Using your magic you form the shadows of the cave into twisted creatures found only in nightmares- Hundreds of maws and claws, slowly coming towards them, threatening.
They look real, and so frightening that even yourself shudder a bit. You created truly a masterwork and the fear in the eyes of the trembling Goblins affirms this.
As Nirur charges towards them they break and flee, and you are sure that some bladders were emptied.
Nirur Torir
Action: If more then half of the group agrees to attack the goblins, I'll charge spear goblin at the door, using my axe of death.
No roll necessary for the charge.
Nirur torirs Attack Roll: 4+1
Goblin spearmans dodge roll: 4
Wound roll: 6
You charge towards the Speargoblin- He is the most dangerous of enemies, since he could be able to fetch help.
You notice that you aren`t the only one charging; All around you the shadows are alive with teeth and claws and they run towards the Goblins.. And the Goblins break. They break hard. You reach the Spearman in the moment as he tries to get away through a door, not the one he was guarding, and he notices you just a second too late- Your axe comes down... On his head. He wears only a light fur cap and he dies instantly with a sickening sound.
As you pull your axe out of his head you see that your weapon smolders a bit. How odd.
Shebi
Action: I refuse the use of magic on my dagger (How dare she even ask!) and agree to go forward with the attack, aiming for a sneak attack on one of the goblins. That is, sneak around while the rest are distracted by battle and stab a goblin in the back.
Sneak Roll: 5+1
Attack Roll: 6
Dodge Roll: None allowed because of the Sneak attack
Tises fine trick provides you with all the cover you could ask for and when the Goblins turn around to flee you know that this will be all too easy. You notice, not without some satisfication, that only Tises magic seems to work. Serves those wizards right! Stealth and skill that`s how you do it- Quick as Lightning and yet obscured by the shadows you run towards the goblins, your target already chosen: One of the three goblins is lagging behind a bit, maybe he was the bravest and the last to flee, but he still dies like any mortal. You jerk his head back and slit his throat. The two other cowards continue to run; They are just a few steps ahead and didn`t notice anything.
Current Situation: Two Goblins death, Two running towards Nirur. Shebi is right behind the two goblins.
Tise is still casting the shadows, Exkirby is startled and Iveara isn`t doing anything at the moment.