I'm currently working on a largeish mod, and I've run into a fairly severe problem. I'm currently working on extending the choices of ammunition for ranged weapons and such (Bodkin arrowheads, siege crossbows elven
machineguns composite bows etc.)
During object testing, 10 humans equipped with wolf leather armour, leggind and high boots, armed with an oaken longbow and 200 steel BODKIN arrows, faced off against 10 humans equipped with wolf leather armour, leggind and high boots, armed with an oaken longbow and 200 steel BROADHEAD arrows. Archery and Armour Usage were set at Competent.
The battle started off with team 1 (The bodkin arrow users) firing a single volley at team 2. Team 2 then proceeded to walk forward and beat the everdwarfing booze out of team 1, without firing a single shot. Right now I'm worried about the fact that team 2 refused to use their arrows, rather than the fact that team 1 got splattered all over the walls.
Raws:
Longbow:
[ITEM_WEAPON:ITEM_WEAPON_BOW_LONG]
[NAME:longbow:longbows]
[SIZE:700]
[SKILL:SWORD]
[RANGED:BOW:ARROW]
[SHOOT_FORCE:1500]
[SHOOT_MAXVEL:1200]
[TWO_HANDED:0]
[MINIMUM_SIZE:30000]
[MATERIAL_SIZE:3]
[ATTACK:BLUNT:12000:4000:bash:bashes:NO_SUB:1500]
Bodkin Arrows
[ITEM_AMMO:ITEM_AMMO_ARROWS_BODKIN]
[NAME:bodkin arrow:bodkin arrows]
[CLASS:ARROW]
[SIZE:150]
[ATTACK:EDGE:2:3000:stab:stabs:NO_SUB:1000]
Broadhead Arrows
[ITEM_AMMO:ITEM_AMMO_ARROWS_BROAD]
[NAME:broadhead arrow:broadhead arrows]
[CLASS:ARROW]
[SIZE:150]
[ATTACK:EDGE:10:1250:stab:stabs:NO_SUB:1000]
Anyone know whats causing this?
EDIT:
I have a problem making my training workshops work. *snip*
[REACTION:PRACTICE_COOK]
[NAME:practice cook skill]
[BUILDING:READING_LIBRARY_WORKSHOP:NONE]
[REAGENT:A:1:TOOL:ITEM_TOOL_BOOK:NONE:NONE]
[PRODUCT:0:0:BAR:NO_SUBTYPE:METAL:IRON][PRODUCT_DIMENSION:100]
[SKILL:COOK]
[/spoiler]
That should solve your problem