Is this the place to ask about existing mods?
I have a bit of a plan to make my own, Noob friendly (as I'm a complete retard at Dwarf Fortress), combat focused human surface mod.
It would be for personal use and I will probably not release it (Because if I did there would be no end to the sea of hatred directed at me for being a copycat or an idiot who makes mods for noobs) but the gist of it is:
-mining would take MUCH longer (if that's even possible)
Meant to put more focus on relying on the "motherland's support", which is done via reactions, mining should be done to get materials for defenses, mostly. The main material for generic stuff should be wood. Fun with elves all around. Damn Elves.-Motherland support
Since you won't mine much, you will be able to trade in things for useful items, mostly iron bars and flux stones.
Examples would be wood crafts, but I have a half idea of trading corpses for materials, especially if there's a way to differentiate corpse size or origin (human corpses would either be worth nothing or maybe memorial slabs, then enemy corpses would be ranked by basic lethality)Or maybe trade things for X of a low level metal, trade X low level metal bars for the superior metal, etc.
Very gamey way to make good metals pricey
That's the very basic idea. It's a noob's mod for himself.
What I'd like to know is what are relatively simple human civ mods to "Obtain ideas" from, mostly looking for the simpler ones.
Basic swaps would work fine I suppose, I'm really new to Dwarf fortress modding, last thing I modded was STALKER.
Ideas are welcome I guess, but I'm not planning on making a whole thread for this, it would be very egoistic of me given I don't plan on releasing this for aforementioned reasons.