Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 194 195 [196] 197 198 ... 357

Author Topic: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)  (Read 420377 times)

Reelyanoob

  • Bay Watcher
    • View Profile
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2925 on: May 30, 2011, 07:13:43 am »

I haven't delved into much attacks yet, there seems to be no good location with all the info, i've relied on searches in the forums.

1. Pretty sure he Velocity multiplier makes the attack happen faster. They increase this with ranged weapon mods to get a "machine gun"-like effect.

2. smaller Contact area concentrates the attack on a smaller point. Searching the forums i see several tips - edge attack with high contact area is more likely to sever whole body parts.

3. Penetration size is how deep? the attack goes into the tissue. Maybe.

This link might help : http://www.bay12forums.com/smf/index.php?topic=81681

Logged

Barnox

  • Bay Watcher
    • View Profile
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2926 on: May 30, 2011, 08:23:06 am »

Having trouble assigning new materials to the creature.
I've created new materials in the Tissue and Material template files, which are copies of skin, bone, muscle, fat and cartilage, except with slade density and strength.
I have also made a replacement for [STANDARD_MATERIALS] and [STANDARD_TISSUES] containing these new body components.
However, when I place [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:BRUTESKIN:BRUTEFAT:BRUTEMUSCLE:BRUTEBONE:BRUTECARTILAGE], I am given an error, and instead of having a dwarf that is near impervious to harm, I am left with one where limbs come off at the slightest tap.
In b_detail_plan_default, I have a copy of the standard materials and tissues, but with Brute versions placed in.
In tissue_template_default, I have brute versions of the tissues.
In material_template_default, I have brute versions of materials.

I've pretty much just defined all the skin and bone parts the same as dwarves, but with Brute appended at every step.
Error I get is:
Code: [Select]
*** Error(s) finalizing the creature DWARF
DWARF:BRUTE:upper body, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:upper body, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:upper body, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:lower body, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:lower body, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:lower body, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:head, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:head, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:head, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:right upper arm, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:right upper arm, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:right upper arm, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:right upper arm, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left upper arm, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:left upper arm, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:left upper arm, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:left upper arm, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:right lower arm, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:right lower arm, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:right lower arm, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:right lower arm, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left lower arm, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:left lower arm, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:left lower arm, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:left lower arm, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:right hand, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:right hand, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:right hand, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:right hand, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left hand, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:left hand, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:left hand, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:left hand, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:right upper leg, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:right upper leg, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:right upper leg, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:right upper leg, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left upper leg, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:left upper leg, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:left upper leg, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:left upper leg, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:right lower leg, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:right lower leg, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:right lower leg, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:right lower leg, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left lower leg, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:left lower leg, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:left lower leg, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:left lower leg, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:right foot, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:right foot, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:right foot, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:right foot, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left foot, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:left foot, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:left foot, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:left foot, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:right shoulder, layer 1: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:right shoulder, layer 2: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left shoulder, layer 1: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:left shoulder, layer 2: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:right elbow, layer 1: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:right elbow, layer 2: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left elbow, layer 1: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:left elbow, layer 2: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:right wrist, layer 1: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:right wrist, layer 2: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left wrist, layer 1: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:left wrist, layer 2: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:right hip, layer 1: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:right hip, layer 2: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left hip, layer 1: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:left hip, layer 2: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:right knee, layer 1: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:right knee, layer 2: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left knee, layer 1: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:left knee, layer 2: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:right ankle, layer 1: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:right ankle, layer 2: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left ankle, layer 1: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:left ankle, layer 2: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:middle spine, layer 1: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:lower spine, layer 1: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:skull, layer 1: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:thumb, right hand, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:thumb, right hand, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:thumb, right hand, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:thumb, right hand, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:thumb, left hand, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:thumb, left hand, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:thumb, left hand, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:thumb, left hand, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:first finger, right hand, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:first finger, right hand, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:first finger, right hand, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:first finger, right hand, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:first finger, left hand, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:first finger, left hand, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:first finger, left hand, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:first finger, left hand, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:second finger, right hand, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:second finger, right hand, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:second finger, right hand, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:second finger, right hand, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:second finger, left hand, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:second finger, left hand, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:second finger, left hand, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:second finger, left hand, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:third finger, right hand, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:third finger, right hand, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:third finger, right hand, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:third finger, right hand, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:third finger, left hand, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:third finger, left hand, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:third finger, left hand, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:third finger, left hand, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:fourth finger, right hand, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:fourth finger, right hand, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:fourth finger, right hand, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:fourth finger, right hand, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:fourth finger, left hand, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:fourth finger, left hand, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:fourth finger, left hand, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:fourth finger, left hand, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:first toe, right foot, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:first toe, right foot, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:first toe, right foot, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:first toe, right foot, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:first toe, left foot, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:first toe, left foot, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:first toe, left foot, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:first toe, left foot, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:second toe, right foot, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:second toe, right foot, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:second toe, right foot, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:second toe, right foot, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:second toe, left foot, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:second toe, left foot, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:second toe, left foot, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:second toe, left foot, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:third toe, right foot, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:third toe, right foot, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:third toe, right foot, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:third toe, right foot, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:third toe, left foot, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:third toe, left foot, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:third toe, left foot, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:third toe, left foot, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:fourth toe, right foot, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:fourth toe, right foot, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:fourth toe, right foot, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:fourth toe, right foot, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:fourth toe, left foot, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:fourth toe, left foot, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:fourth toe, left foot, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:fourth toe, left foot, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:fifth toe, right foot, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:fifth toe, right foot, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:fifth toe, right foot, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:fifth toe, right foot, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:fifth toe, left foot, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:fifth toe, left foot, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:fifth toe, left foot, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:fifth toe, left foot, layer 4: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left cheek, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:right cheek, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:left eyelid, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:right eyelid, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:lower lip, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:lower lip, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:lower lip, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:upper lip, layer 1: Tissue BRUTESKIN was not found, using first tissue instead
DWARF:BRUTE:upper lip, layer 2: Tissue BRUTEFAT was not found, using first tissue instead
DWARF:BRUTE:upper lip, layer 3: Tissue BRUTEMUSCLE was not found, using first tissue instead
DWARF:BRUTE:left true rib, layer 1: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:right true rib, layer 1: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left false rib, layer 1: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:right false rib, layer 1: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:left floating rib, layer 1: Tissue BRUTEBONE was not found, using first tissue instead
DWARF:BRUTE:right floating rib, layer 1: Tissue BRUTEBONE was not found, using first tissue instead
Logged

TomiTapio

  • Bay Watcher
  • OldGenesis since 2012
    • View Profile
    • My Flickr animal photos
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2927 on: May 30, 2011, 10:25:30 am »

In b_detail_plan_default, I have a copy of the standard materials and tissues, but with Brute versions placed in.
In tissue_template_default, I have brute versions of the tissues.
In material_template_default, I have brute versions of materials.
And in the creature do you declare [BODY_DETAIL_PLAN:STANDARD_MATERIALS] [BODY_DETAIL_PLAN:STANDARD_TISSUES] or your brute versions of those shortcut lists?

1. Pretty sure he Velocity multiplier makes the attack happen faster. They increase this with ranged weapon mods to get a "machine gun"-like effect.
A melee weapon's velocity multiplier is a "strength times velocity" thing, for whips, flails, nunchucks and on-chain/on-rope weapons.
Velocity [SHOOT_MAXVEL:xx] is how fast the projectile travels, not how often the bow fires.
How often one attacks is defined by the speed and agility of the creature. Toady is planning that in the far future he would separate movement speed from "attacks per turn".

Beware some tags don't work inside a caste, and cause unusual stuff to happen until you unravel them. Which is part of the reason I recommend putting all the caste stuff in a block at the bottom of the creature.
Some tags are creature-level, like probably FIREIMMUNE, so all castes of the creature get the effect.
« Last Edit: May 30, 2011, 10:37:05 am by TomiTapio »
Logged
==OldGenesis mod== by Deon & TomiTapio. Five wood classes, four leather classes. Nine enemy civs. So much fine-tuning.
47.05e release: http://dffd.bay12games.com/who.php?id=1538
OldGenesis screenshots: https://twitter.com/hashtag/OldGenesis?src=hashtag_click&f=image
My Finnish language file: http://dffd.bay12games.com/file.php?id=14884

Barnox

  • Bay Watcher
    • View Profile
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2928 on: May 30, 2011, 10:33:32 am »

Well, it has the two lines of
Code: [Select]
[BODY_DETAIL_PLAN:BRUTE_MATERIALS]
[BODY_DETAIL_PLAN:BRUTE_TISSUES]

All changes to date:
b_detail_plan_default
Code: [Select]
[BODY_DETAIL_PLAN:BRUTE_MATERIALS]
[ADD_MATERIAL:BRUTESKIN:BRUTESKIN_TEMPLATE]
[ADD_MATERIAL:BRUTEFAT:BRUTEFAT_TEMPLATE]
[ADD_MATERIAL:BRUTEMUSCLE:BRUTEMUSCLE_TEMPLATE]
[ADD_MATERIAL:BRUTEBONE:BRUTEBONE_TEMPLATE]
[ADD_MATERIAL:BRUTECARTILAGE:BRUTECARTILAGE_TEMPLATE]
[ADD_MATERIAL:EYE:EYE_TEMPLATE]
[ADD_MATERIAL:NERVE:NERVE_TEMPLATE]
[ADD_MATERIAL:BRAIN:BRAIN_TEMPLATE]
[ADD_MATERIAL:LUNG:LUNG_TEMPLATE]
[ADD_MATERIAL:HEART:HEART_TEMPLATE]
[ADD_MATERIAL:LIVER:LIVER_TEMPLATE]
[ADD_MATERIAL:GUT:GUT_TEMPLATE]
[ADD_MATERIAL:STOMACH:STOMACH_TEMPLATE]
[ADD_MATERIAL:PANCREAS:PANCREAS_TEMPLATE]
[ADD_MATERIAL:SPLEEN:SPLEEN_TEMPLATE]
[ADD_MATERIAL:KIDNEY:KIDNEY_TEMPLATE]

[BODY_DETAIL_PLAN:BRUTE_TISSUES]
[ADD_TISSUE:SKIN:BRUTESKIN_TEMPLATE]
[ADD_TISSUE:FAT:BRUTEFAT_TEMPLATE]
[ADD_TISSUE:MUSCLE:BRUTEMUSCLE_TEMPLATE]
[ADD_TISSUE:BONE:BRUTEBONE_TEMPLATE]
[ADD_TISSUE:CARTILAGE:BRUTECARTILAGE_TEMPLATE]
[ADD_TISSUE:HAIR:HAIR_TEMPLATE]
[ADD_TISSUE:TOOTH:TOOTH_TEMPLATE]
[ADD_TISSUE:EYE:EYE_TEMPLATE]
[ADD_TISSUE:NERVE:NERVE_TEMPLATE]
[ADD_TISSUE:BRAIN:BRAIN_TEMPLATE]
[ADD_TISSUE:LUNG:LUNG_TEMPLATE]
[ADD_TISSUE:HEART:HEART_TEMPLATE]
[ADD_TISSUE:LIVER:LIVER_TEMPLATE]
[ADD_TISSUE:GUT:GUT_TEMPLATE]
[ADD_TISSUE:STOMACH:STOMACH_TEMPLATE]
[ADD_TISSUE:PANCREAS:PANCREAS_TEMPLATE]
[ADD_TISSUE:SPLEEN:SPLEEN_TEMPLATE]
[ADD_TISSUE:KIDNEY:KIDNEY_TEMPLATE]

Creature_standard
Code: [Select]
[CASTE:BRUTE]
[DESCRIPTION:A dimwitted, powerful being, born of a broken world.]
[NAME:brute:brutes:brutish]
[CASTE_NAME:brute:brutes:brutish]
[CREATURE_TILE:238][COLOR:2:0:1]
[TRANCES]
[BENIGN]
[CANOPENDOORS]
[BODY:HUMANOID:2EYES:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:SPINE:BRAIN:SKULL:5FINGERS:5TOES:FACIAL_FEATURES:RIBCAGE]
[BODY_DETAIL_PLAN:BRUTE_MATERIALS]
[BODY_DETAIL_PLAN:BRUTE_TISSUES]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:BRUTESKIN:BRUTEFAT:BRUTEMUSCLE:BRUTEBONE:BRUTECARTILAGE]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES]

material_template_default
Copies of Skin/Bone/Fat etc, with slade properties placed inside.
named BRUTESKIN_TEMPLATE and such.

tissue_template_default
Same as material_template_default

« Last Edit: May 30, 2011, 10:40:28 am by Barnox »
Logged

Kweri

  • Bay Watcher
    • View Profile
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2929 on: May 30, 2011, 11:12:56 am »

If you look at your tissues in b_detail_plan, you're calling them SKIN, but it looks like on your creature you're calling the tissue BRUTESKIN. Change one to match the other. Same for MUSCLE, FAT, BONE and CARTILAGE.
« Last Edit: May 30, 2011, 11:15:44 am by Kweri »
Logged

mars7a

  • Bay Watcher
  • Dabbling Engraver
    • View Profile
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2930 on: May 30, 2011, 11:25:04 am »

Okay, reposting this question, because I want to be an Olmman Wrestler.

So, goblins and kobolds are playable, but not subterranean animal men. Is there any way I can actually make them playable, or is it just impossible?
Logged

Reelyanoob

  • Bay Watcher
    • View Profile
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2931 on: May 30, 2011, 11:29:22 am »

You could make a new entity as a copy of kobolds (skulking2 maybe), but give them Olm Man as the species. Or just change the race for skulking to Olm Man. Easier to do this than hack the animalman entity.
Logged

mars7a

  • Bay Watcher
  • Dabbling Engraver
    • View Profile
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2932 on: May 30, 2011, 11:47:42 am »

You could make a new entity as a copy of kobolds (skulking2 maybe), but give them Olm Man as the species. Or just change the race for skulking to Olm Man. Easier to do this than hack the animalman entity.

Could I just make seperate subterranean animalmen entities for each different animalman?
Logged

darkflagrance

  • Bay Watcher
  • Carry on, carry on
    • View Profile
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2933 on: May 30, 2011, 12:11:50 pm »

You could make a new entity as a copy of kobolds (skulking2 maybe), but give them Olm Man as the species. Or just change the race for skulking to Olm Man. Easier to do this than hack the animalman entity.

Could I just make seperate subterranean animalmen entities for each different animalman?

That should be possible too; I think another mod did that to make subterranean dark elves.
Logged
...as if nothing really matters...
   
The Legend of Tholtig Cryptbrain: 8000 dead elves and a cyclops

Tired of going decades without goblin sieges? Try The Fortress Defense Mod

mars7a

  • Bay Watcher
  • Dabbling Engraver
    • View Profile
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2934 on: May 30, 2011, 12:13:09 pm »

Alright, cool. I'll try it out when I get back from a barbeque. I'll tell you how it goes.
Logged

Barnox

  • Bay Watcher
    • View Profile
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2935 on: May 30, 2011, 01:24:07 pm »

If you look at your tissues in b_detail_plan, you're calling them SKIN, but it looks like on your creature you're calling the tissue BRUTESKIN. Change one to match the other. Same for MUSCLE, FAT, BONE and CARTILAGE.
Gosh darn it I am an idiot.
I even did it to one and not the other.
It's all working perfectly now. Although, judging by how the villagers are unable to do more than two limbs worth of muscle damage, I may need to lower the birthrate.

With a male/female/abomination, will all 3 appear in Migrant waves, even in the abomination is not intelligent?
Logged

Reelyanoob

  • Bay Watcher
    • View Profile
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2936 on: May 30, 2011, 02:50:36 pm »

POP_RATIO affects this, it's a relative weighting system. put [POP_RATIO:0] to stop something being spawned as "normal" dwarves. You can set them [PET][COMMON_DOMESTIC] to buy them or have them appear with immigrants as pets.
Logged

Barnox

  • Bay Watcher
    • View Profile
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2937 on: May 30, 2011, 04:31:46 pm »

Oh, no, I want them to appear. I've got 0.45 Male, 0.45 Female and .1 Brute castes. Was just wondering.
Logged

Reelyanoob

  • Bay Watcher
    • View Profile
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2938 on: May 30, 2011, 04:42:10 pm »

No prob. I think you want integer weights so POP_RATIO's of 45, 45 and 10
Logged

Angel Of Death

  • Bay Watcher
  • Karl Groucho?
    • View Profile
Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #2939 on: May 30, 2011, 08:15:01 pm »

What do the numbers on ammo mean?
Logged
99 percent of internet users add useless, pulled out of arse statistics to their sig. If you are the 1%, please, for the love of Armok, don't put any useless shit like this in your sig.
Hidden signature messages are fun!
Pages: 1 ... 194 195 [196] 197 198 ... 357