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Author Topic: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)  (Read 419275 times)

Iados

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1665 on: January 05, 2011, 11:28:15 am »

I modded a new metal (with the [ITEMS_WEAPON] tag) and two new weapons. Now, they don't appear in the metalsmith's forge menu, so i suppose that i must create a reaction.

What is the forge/magma forge name in the Raws?
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D_E

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1666 on: January 05, 2011, 11:49:51 am »

I'm trying to make a creature that can be beheaded without dying.

I've already relocated the brain, but it still dies after losing its head.

Help.
either remove [HEAD] from head BP or [NOTHOUGHT] I believe.

It's the [HEAD] tag.  Creatures die when a bodypart with the HEAD, UPERBODY, or LOWERBODY tag is severed from the body, even if the bodypart didn't contain any important organs.  It's part of making sure inorganic creatures like colossi and mud men can be killed.

Quote from: Iados
I modded a new metal (with the [ITEMS_WEAPON] tag) and two new weapons. Now, they don't appear in the metalsmith's forge menu, so i suppose that i must create a reaction.

What is the forge/magma forge name in the Raws?

You can't add reactions to the forge.  But you shouldn't need to.  Did you remember to add the new weapons to the entities list of permitted weapons?
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Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

Iados

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1667 on: January 05, 2011, 01:47:45 pm »


Quote from: Iados
I modded a new metal (with the [ITEMS_WEAPON] tag) and two new weapons. Now, they don't appear in the metalsmith's forge menu, so i suppose that i must create a reaction.

What is the forge/magma forge name in the Raws?

You can't add reactions to the forge.  But you shouldn't need to.  Did you remember to add the new weapons to the entities list of permitted weapons?


Thanks! It's working perfectly now!
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!!crundle!!

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1668 on: January 05, 2011, 04:33:50 pm »

I'm trying to make a creature that can be beheaded without dying.

I've already relocated the brain, but it still dies after losing its head.

Help.
either remove [HEAD] from head BP or [NOTHOUGHT] I believe.

It's the [HEAD] tag.  Creatures die when a bodypart with the HEAD, UPERBODY, or LOWERBODY tag is severed from the body, even if the bodypart didn't contain any important organs.  It's part of making sure inorganic creatures like colossi and mud men can be killed.


That was the first thing I tried but that cause the eyes and ears and such to become unused due to not being able to find a head to attach to.
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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1669 on: January 05, 2011, 06:32:21 pm »

Yeah, an unavoidable side effect.  You have to make your own, and us CON:HD (or whatever) instead of CONTYPE:HEAD.
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Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

madjoe5

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1670 on: January 06, 2011, 09:10:24 pm »

Long story short:

I want to give a creature claws and teeth as steel. I have done lots of things and messed around with the material properties and things like that. My first though was throwing in a [USE_MATERIAL_TEMPLATE:NAIL:INORGANIC:STEEL] instead of the default material template tag for nails. That didn't work, so I think it might be easier to just define it using tags like these (and then ditto for teeth):

Spoiler (click to show/hide)

I'm not really sure what to do at this point. If you could help that would be great. I'd prefer to not mess around with the tissue_template_default files or any other of the template files; since this is part of a bigger mod and ease of install is important to me.

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1671 on: January 06, 2011, 09:19:44 pm »

I believe you want [USE_MATERIAL:NAIL:INORGANIC:STEEL].  You can include material tags after this line to modify properties.  You should change the name to "nail" at least.

The problem with the second one is that it should be

[MATERIAL:NAIL] No template
    Rest of tags go here.

You could also just instert, at the bottom of any creature raw:
[SELECT_MATERIAL:NAIL]
Followed by tags that modify the materials properties however you want.
For example [MAX_EDGE:27500] to increase the sharpness.
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Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

madjoe5

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1672 on: January 06, 2011, 09:29:27 pm »

I believe you want [USE_MATERIAL:NAIL:INORGANIC:STEEL].  You can include material tags after this line to modify properties.  You should change the name to "nail" at least.

The problem with the second one is that it should be

[MATERIAL:NAIL] No template
    Rest of tags go here.

You could also just instert, at the bottom of any creature raw:
[SELECT_MATERIAL:NAIL]
Followed by tags that modify the materials properties however you want.
For example [MAX_EDGE:27500] to increase the sharpness.

Alright. I'm going to go with option 3 just for the sake of easiness. Thanks

Starmantis

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1673 on: January 08, 2011, 03:44:29 pm »

Ive been having some issues with skin colours, I keep on getting error messages like this

Code: [Select]
LAWFUL_GOOD Color Mod Ending With (TEAL,1) Was Not Used
LAWFUL_GOOD Color Mod Ending With (BROWN,1) Was Not Used

Can anyone tell me whats wrong?
just in case you need to see
Spoiler (click to show/hide)
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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1674 on: January 08, 2011, 04:02:23 pm »

I think it's not finding any HAIR.  Are you sure you added it?  What does the rest of the creature's raws look like?

Are you trying to set the color of the creature's skin, hair, or feathers?
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Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

Starmantis

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1675 on: January 08, 2011, 04:04:15 pm »

Feathers, Is that the problem? *facepalm*

Well still why wont it recognize the colour?

Its still crashing...here is the creature file

Spoiler (click to show/hide)
« Last Edit: January 08, 2011, 04:08:53 pm by Starmantis »
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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1676 on: January 08, 2011, 04:20:34 pm »

I just tested (in the arena) your posted creature in my copy of DF, and got no error messages.  I placed a couple of garindals and checked the colors of their feathers and they seem to be correct.

By "crashing" do you mean crashes-to-desktop?  Because a problem with the color modifiers wouldn't do that.

I'm noticing that you have a LOT of castes in the lawful_good creature.  This is not, in itself, a problem.  However, you ALSO seem to have a lot of redundant [BODY_DETAIL_PLAN:STANDARD_MATERIALS] and STANDARD_TISSUES calls. Remember that materials and tissues are global to the creature, so you don't need any more than one instance of those tags per creature.  When I was making the illithids (oh they of the 16+ castes...), I also had problems with crashes to desktop, and weeding out the redundant materials calls fixed the problem.  Remember that USE_MATERIAL_TEMPLATE/TISSUE_TEMPLATE tags also create new materials and tissues, and should also be edited down to one per creature.  These tags are used to make BLOOD, claws, etc.

I advise putting the material and tissue creation tags at the top of the file, above the first caste.
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Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

Starmantis

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1677 on: January 08, 2011, 04:24:30 pm »

Hmmm alright, thanks Ill do that.
Oh crap...I just screwed it up bad! err..Could you fix that for me, i tried it and REALLY messed up the raw.
« Last Edit: January 08, 2011, 04:31:50 pm by Starmantis »
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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1678 on: January 08, 2011, 05:14:25 pm »

Sure, I'll give it a shot.
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Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)

D_E

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #1679 on: January 08, 2011, 05:33:09 pm »

Give this a shot.  It worked in arena mode, again, and the feathers/hair etc seem to work.  No error messages.

I'd advise you to fix the tabbing on the first two entries, I got partway through the dwarf entry before I stopped fixing the tabs.  I found one mistake in the human entry, you had SELECT_CASTE:HUMAN_MALE instead of SELECT_ADDITIONAL_CASTE.


Code: [Select]
[CREATURE:LAWFUL_GOOD]
[NAME:Good civilized:good civilized:good civilized]

[BODY_DETAIL_PLAN:STANDARD_MATERIALS]
[BODY_DETAIL_PLAN:STANDARD_TISSUES]
[USE_TISSUE_TEMPLATE:EYEBROW:EYEBROW_TEMPLATE]
[USE_TISSUE_TEMPLATE:EYELASH:EYELASH_TEMPLATE]
[USE_MATERIAL_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_TISSUE_TEMPLATE:NAIL:NAIL_TEMPLATE]
[USE_MATERIAL_TEMPLATE:SINEW:SINEW_TEMPLATE]
[USE_MATERIAL_TEMPLATE:BLOOD:BLOOD_TEMPLATE]
[USE_MATERIAL_TEMPLATE:PUS:PUS_TEMPLATE]
[USE_MATERIAL_TEMPLATE:FEATHER:FEATHER_TEMPLATE] [USE_TISSUE_TEMPLATE:FEATHER:FEATHER_TEMPLATE]

[CASTE:FEMALE_DWARF]
[FEMALE]
[MULTIPLE_LITTER_RARE]
[CASTE:MALE_DWARF]
[MALE]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]
[SELECT_CASTE:FEMALE_DWARF]
[SELECT_ADDITIONAL_CASTE:MALE_DWARF]
[CASTE_NAME:dwarf:dwarves:dwarven]
[CREATURE_TILE:1][COLOR:3:0:0] [CREATURE_SOLDIER_TILE:2]
[INTELLIGENT] [TRANCES] [BENIGN]
[CANOPENDOORS] [PREFSTRING:beards]
[BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
[BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS]
[TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE]
[TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT] And nails.
[TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
[TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
[SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
[PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT] [TL_MAJOR_ARTERIES]
[BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]
[BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
[BODY_DETAIL_PLAN:HUMANOID_RELSIZES] [RELSIZE:BY_CATEGORY:LIVER:300]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
[HAS_NERVES]
[BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON]
[GETS_WOUND_INFECTIONS] [GETS_INFECTIONS_FROM_ROT]
[PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
[PHYS_ATT_RANGE:STRENGTH:450:950:1150:1250:1350:1550:2250] +
[PHYS_ATT_RANGE:AGILITY:150:600:800:900:1000:1100:1500] -
[PHYS_ATT_RANGE:TOUGHNESS:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:ANALYTICAL_ABILITY:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:FOCUS:700:1200:1400:1500:1600:1800:2500] ++
[MENT_ATT_RANGE:CREATIVITY:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:PATIENCE:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:MEMORY:450:950:1150:1250:1350:1550:2250] +
[MENT_ATT_RANGE:SPATIAL_SENSE:700:1200:1400:1500:1600:1800:2500] ++
[BODY_SIZE:0:0:3000] [BODY_SIZE:1:168:15000] [BODY_SIZE:12:0:60000]
[BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
[APP_MOD_IMPORTANCE:500]
[SET_BP_GROUP:BY_CATEGORY:EYE]
[BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]
[APP_MOD_NOUN:eyes:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:LIP]
[BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200]
[APP_MOD_NOUN:lips:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:NOSE]
[BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200]
[APP_MOD_NOUN:nose bridge:SINGULAR]
[SET_BP_GROUP:BY_CATEGORY:EAR]
[BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[APP_MOD_NOUN:ears:PLURAL]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700] \
[APP_MOD_NOUN:ears:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:TOOTH]
[BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200]
[APP_MOD_NOUN:teeth:PLURAL]
[SET_BP_GROUP:BY_CATEGORY:SKULL]
[BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:THROAT]
[BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:70:90:100:110:130:200]
[BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200]
[SET_BP_GROUP:BY_CATEGORY:HEAD]
[BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
[APP_MOD_IMPORTANCE:700]
[MAXAGE:150:170]
[ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
[ATTACK_SKILL:GRASP_STRIKE]
[ATTACK_VERB:punch:punches]
[ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH]
[ATTACK_PRIORITY:MAIN] [ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
[ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:kick:kicks]
[ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND]
This causes all of the nails on the finger's of a given grasp to be
used.
[ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]

[ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:scratch:scratches]
[ATTACK_CONTACT_PERC:100] [ATTACK_PENETRATION_PERC:100]
[ATTACK_FLAG_EDGE] [ATTACK_PRIORITY:SECOND] This causes all of the
teeth on a given head to be used.
[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
[ATTACK_SKILL:BITE] [ATTACK_VERB:bite:bites] [ATTACK_CONTACT_PERC:100]
[ATTACK_PENETRATION_PERC:100] [ATTACK_FLAG_EDGE]
[ATTACK_PRIORITY:SECOND] [ATTACK_FLAG_CANLATCH] Here, GENERAL_BABY_NAME
is at the creature level, and BABYNAME is at the caste level. These
names could be gender-specific but aren't right now. [BABY:1]
[GENERAL_BABY_NAME:dwarven baby:dwarven babies] [BABYNAME:dwarven
baby:dwarven babies] [CHILD:12] [GENERAL_CHILD_NAME:dwarven
child:dwarven children] [CHILDNAME:dwarven child:dwarven children]
[EQUIPS] [CAVE_ADAPT] [DIURNAL] This is the new format for making
specific unit names for a creature. Any unit token can be used. If you
want to add a caste-specific profession name, use CASTE_PROFESSION_NAME
instead, once the caste has been declared.
[PROFESSION_NAME:CRAFTSMAN:craftsdwarf:craftsdwarves]
[PROFESSION_NAME:FISHERMAN:fisherdwarf:fisherdwarves]
[PROFESSION_NAME:HAMMERMAN:hammerdwarf:hammerdwarves]
[PROFESSION_NAME:SPEARMAN:speardwarf:speardwarves]
[PROFESSION_NAME:CROSSBOWMAN:marksdwarf:marksdwarves]
[PROFESSION_NAME:AXEMAN:axedwarf:axedwarves]
[PROFESSION_NAME:SWORDSMAN:swordsdwarf:swordsdwarves]
[PROFESSION_NAME:MACEMAN:macedwarf:macedwarves]
[PROFESSION_NAME:PIKEMAN:pikedwarf:pikedwarves]
[PROFESSION_NAME:BOWMAN:bowdwarf:bowdwarves]
[PROFESSION_NAME:MASTER_CROSSBOWMAN:Elite Marksdwarf:Elite
Marksdwarves] [PROFESSION_NAME:MASTER_BOWMAN:Elite Bowdwarf:Elite
Bowdwarves] [SPEECH:dwarf.txt] [HOMEOTHERM:10067] [ALCOHOL_DEPENDENT]
[SWIMS_LEARNED][SWIM_SPEED:2500] [PERSONALITY:IMMODERATION:0:55:100]
[PERSONALITY:VULNERABILITY:0:45:100]
[PERSONALITY:STRAIGHTFORWARDNESS:0:55:100]
[MANNERISM_FINGERS:finger:fingers] [MANNERISM_NOSE:nose]
[MANNERISM_EAR:ear] [MANNERISM_HEAD:head] [MANNERISM_EYES:eyes]
[MANNERISM_MOUTH:mouth] [MANNERISM_HAIR:hair]
[MANNERISM_KNUCKLES:knuckles] [MANNERISM_LIPS:lips]
[MANNERISM_CHEEK:cheek] [MANNERISM_NAILS:nails] [MANNERISM_FEET:feet]
[MANNERISM_ARMS:arms] [MANNERISM_HANDS:hands] [MANNERISM_TONGUE:tongue]
[MANNERISM_LEG:leg] [MANNERISM_LAUGH] [MANNERISM_SMILE]
[MANNERISM_WALK] [MANNERISM_SIT] [MANNERISM_BREATH] [MANNERISM_POSTURE]
[MANNERISM_STRETCH] [MANNERISM_EYELIDS] [SPOUSE_CONVERSION_TARGET]
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYELASH] A color modifier takes a list
of color patterns (every color is associated to a monotone color
pattern of its color, so you can also use color tokens) and
frequencies.
[TL_COLOR_MODIFIER:AMBER:1:AUBURN:1:BLACK:1:BROWN:1:BUFF:1:BURNT_SIENNA:1:BURNT_UMBER:1:CHARCOAL:1:CHESTNUT:1:CHOCOLATE:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_CHESTNUT:1:DARK_TAN:1:ECRU:1:FLAX:1:GOLD:1:GOLDEN_YELLOW:1:GOLDENROD:1:LIGHT_BROWN:1:MAHOGANY:1:OCHRE:1:PALE_BROWN:1:PALE_CHESTNUT:1:PUMPKIN:1:RAW_UMBER:1:RUSSET:1:SAFFRON:1:SEPIA:1:TAN:1:TAUPE_DARK:1:TAUPE_GRAY:1:TAUPE_MEDIUM:1:TAUPE_PALE:1:TAUPE_SANDY:1]

[TLCM_NOUN:hair:SINGULAR] [TL_COLOR_MODIFIER:GRAY:1] This gives the
start and finish time in <year>|<days> for the color change
to occur [TLCM_NOUN:hair:SINGULAR] [TLCM_TIMING:ROOT:80:0:130:0]
[TL_COLOR_MODIFIER:WHITE:1] [TLCM_NOUN:hair:SINGULAR]
[TLCM_TIMING:ROOT:130:0:150:0] Now we'll select the eyebrows and
eyelashes and give them variable lengths.
[SET_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyebrows:PLURAL]
[TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyebrows:PLURAL]
[TISSUE_LAYER_APPEARANCE_MODIFIER:HIGH_POSITION:0:70:90:100:110:130:200]

[APP_MOD_NOUN:eyebrows:PLURAL] [SET_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]
[APP_MOD_NOUN:eyelashes:PLURAL] All of the other hair is selected and
started at length zero. It's fine to group them all together like this
-- the creature can still accomodate different lengths once hair
cutting/styling goes in. I used one modifier here because the growth
rates and starting length are all the same.
[SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:0:0:0:0:0:0:0]
[APP_MOD_NOUN:hair:SINGULAR] Here we set the growth rate. This will
change the modifier (LENGTH) by 1 each day up to a maximum of 1000 from
the start of the dwarf's life (early beards!) for as long as the dwarf
is alive. The format is
(APP_MOD_RATE|<rate>|<scale>|<min>|<max>|<start
year>|<start day>|<end year>|<end day>) where the
final two tokens can be replaced by NO_END if the growth is to continue
indefinitely. [APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END]
[TISSUE_LAYER_APPEARANCE_MODIFIER:CURLY:0:70:90:100:110:130:200]
[APP_MOD_NOUN:hair:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:GREASY:0:70:90:100:110:130:200]
[APP_MOD_NOUN:hair:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]
[APP_MOD_NOUN:hair:SINGULAR] [SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
[TISSUE_STYLE_UNIT:HAIR:STANDARD_HAIR_SHAPINGS]
[TSU_NOUN:hair:SINGULAR] [SET_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
[PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
[TISSUE_STYLE_UNIT:BEARD:STANDARD_BEARD_SHAPINGS]
[TSU_NOUN:beard:SINGULAR] [SET_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
[TISSUE_STYLE_UNIT:MOUSTACHE:STANDARD_MOUSTACHE_SHAPINGS]
[TSU_NOUN:moustache:SINGULAR] [SET_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
[TISSUE_STYLE_UNIT:SIDEBURNS:STANDARD_SIDEBURNS_SHAPINGS]
[TSU_NOUN:sideburns:PLURAL] Here we handle nail length. *** need a new
style to keep these short and need to make the entity def say to keep
them short SET_TL_GROUP:BY_CATEGORY:FINGER:NAIL]
PLUS_TL_GROUP:BY_CATEGORY:TOE:NAIL]
TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:100:100:100:100:100:100:100]
APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END] APP_MOD_NOUN:nails:PLURAL] Here
all of the skin is selected and various colors are listed.
[SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
[TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]

[TLCM_NOUN:skin:SINGULAR]
[TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0]
[APP_MOD_RATE:1:YEARLY:0:100:60:0:NO_END] [APP_MOD_NOUN:skin:SINGULAR]
Now we do the eyes, using the somewhat clunky eye color patterns.
[SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
[TL_COLOR_MODIFIER:IRIS_EYE_AMETHYST:1:IRIS_EYE_AQUAMARINE:1:IRIS_EYE_BRASS:1:IRIS_EYE_BRONZE:1:IRIS_EYE_COBALT:1:IRIS_EYE_COPPER:1:IRIS_EYE_EMERALD:1:IRIS_EYE_GOLD:1:IRIS_EYE_HELIOTROPE:1:IRIS_EYE_JADE:1:IRIS_EYE_OCHRE:1:IRIS_EYE_RAW_UMBER:1:IRIS_EYE_RUST:1:IRIS_EYE_SILVER:1:IRIS_EYE_SLATE_GRAY:1:IRIS_EYE_TURQUOISE:1]

[TLCM_NOUN:eyes:PLURAL]

[CASTE:MALE_KUBARD]
[CASTE_NAME:kubard:kubards:kubard]
[MALE]
[CASTE:FEMALE_KUBARD]
[CASTE_NAME:kubard:kubards:kubard]
[FEMALE]

[SELECT_CASTE:MALE_KUBARD]
[SELECT_ADDITIONAL_CASTE:FEMALE_KUBARD]
[INTELLIGENT]
 [DESCRIPTION:A small, squat humanoid with large pointy ears and yellow glowing eyes.] [CASTE_NAME:kubard:kubards:kubard] [CREATURE_TILE:'k'][COLOR:6:4:1] [GLOWTILE:'"'][GLOWCOLOR:6:0:1] [LOCKPICKER][TRAPAVOID][FLEEQUICK] [CAN_LEARN][LIKES_FIGHTING] [CANOPENDOORS] [PREFSTRING:mischief] [PERSONALITY:ANXIETY:50:75:100] [PERSONALITY:TRUST:0:25:100] [PERSONALITY:ACTIVITY_LEVEL:50:75:100] [BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:3TOES:MOUTH:FACIAL_FEATURES:TEETH:RIBCAGE]
  [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE] [TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT] [TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT] [SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART] [PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT] [TL_MAJOR_ARTERIES] [BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS] [BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
[TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
[LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200] [HAS_NERVES] [BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
[CREATURE_CLASS:GENERAL_POISON] [GETS_WOUND_INFECTIONS] [GETS_INFECTIONS_FROM_ROT]  [PUS:LOCAL_CREATURE_MAT:PUS:LIQUID] [PHYS_ATT_RANGE:STRENGTH:450:950:1150:1250:1350:1550:2250] + [PHYS_ATT_RANGE:AGILITY:1200:1400:1500:1600:1800:2500] ++ [PHYS_ATT_RANGE:TOUGHNESS:450:950:1150:1250:1350:1550:2250] + [PHYS_ATT_RANGE:RECUPERATION:450:950:1150:1250:1350:1550:2250] + [PHYS_ATT_RANGE:DISEASE_RESISTANCE:450:950:1150:1250:1350:1550:2250] + [MENT_ATT_RANGE:ANALYTICAL_ABILITY:150:600:800:900:1000:1100:1500] - [MENT_ATT_RANGE:FOCUS:150:600:800:900:1000:1100:1500] - [MENT_ATT_RANGE:CREATIVITY:150:600:800:900:1000:1100:1500] - [MENT_ATT_RANGE:INTUITION:150:600:800:900:1000:1100:1500] - [MENT_ATT_RANGE:PATIENCE:450:950:1150:1250:1350:1550:2250] + [MENT_ATT_RANGE:MEMORY:0:100:200:300:400:450:500] --- [MENT_ATT_RANGE:LINGUISTIC_ABILITY:0:0:40:80:100:200:300] unattainable [MENT_ATT_RATES:LINGUISTIC_ABILITY:0:100:200:250] [MENT_ATT_RANGE:MUSICALITY:20:40:50:80:100:130:200] unattainable [MENT_ATT_RATES:MUSICALITY:50:90:100:150] [MENT_ATT_RANGE:EMPATHY:0:100:200:300:400:450:500] --- [BODY_SIZE:0:0:1000] [BODY_SIZE:1:168:5000] [BODY_SIZE:12:0:20000] [BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125] [APP_MOD_IMPORTANCE:500] [BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125] [APP_MOD_IMPORTANCE:500] [SET_BP_GROUP:BY_CATEGORY:EYE] [BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200] [APP_MOD_NOUN:eyes:PLURAL] [BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200] [APP_MOD_NOUN:eyes:PLURAL] [BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200] [APP_MOD_NOUN:eyes:PLURAL] [SET_BP_GROUP:BY_CATEGORY:LIP] [BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200] [APP_MOD_NOUN:lips:PLURAL] [SET_BP_GROUP:BY_CATEGORY:NOSE] [BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200] [APP_MOD_NOUN:nose bridge:SINGULAR] [SET_BP_GROUP:BY_CATEGORY:EAR] [BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200] [APP_MOD_NOUN:ears:PLURAL] [BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200] [APP_MOD_NOUN:ears:PLURAL] [BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [APP_MOD_IMPORTANCE:700] [APP_MOD_NOUN:ears:PLURAL] [BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [APP_MOD_IMPORTANCE:700] [APP_MOD_NOUN:ears:PLURAL] [SET_BP_GROUP:BY_CATEGORY:TOOTH] [BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200] [APP_MOD_NOUN:teeth:PLURAL] [SET_BP_GROUP:BY_CATEGORY:SKULL] [BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200] [SET_BP_GROUP:BY_CATEGORY:THROAT] [BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:70:90:100:110:130:200] [BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200] [SET_BP_GROUP:BY_CATEGORY:HEAD] [BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110] [APP_MOD_IMPORTANCE:700] [BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110] [APP_MOD_IMPORTANCE:700] [MAXAGE:150:170] [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:punch:punches] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:MAIN] [ATTACK:KICK:BODYPART:BY_TYPE:STANCE] [ATTACK_SKILL:STANCE_STRIKE] [ATTACK_VERB:kick:kicks] [ATTACK_CONTACT_PERC:100] [ATTACK_FLAG_WITH] [ATTACK_PRIORITY:SECOND] [ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL] [ATTACK_SKILL:GRASP_STRIKE] [ATTACK_VERB:scratch:scratches] [ATTACK_CONTACT_PERC:100] [ATTACK_PENETRATION_PERC:100] [ATTACK_FLAG_EDGE] [ATTACK_PRIORITY:SECOND] [ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH] [ATTACK_SKILL:BITE] [ATTACK_VERB:bite:bites] [ATTACK_CONTACT_PERC:100] [ATTACK_PENETRATION_PERC:100] [ATTACK_FLAG_EDGE] [ATTACK_PRIORITY:SECOND] [ATTACK_FLAG_CANLATCH] [BABY:1] [CHILD:12] [EQUIPS] [NOCTURNAL] [HOMEOTHERM:10067] [SWIMS_LEARNED][SWIM_SPEED:2500] [MANNERISM_FINGERS:finger:fingers] [MANNERISM_NOSE:nose] [MANNERISM_EAR:ear] [MANNERISM_HEAD:head] [MANNERISM_EYES:eyes] [MANNERISM_MOUTH:mouth] [MANNERISM_HAIR:hair] [MANNERISM_KNUCKLES:knuckles] [MANNERISM_LIPS:lips] [MANNERISM_CHEEK:cheek] [MANNERISM_NAILS:nails] [MANNERISM_FEET:feet] [MANNERISM_ARMS:arms] [MANNERISM_HANDS:hands] [MANNERISM_TONGUE:tongue] [MANNERISM_LEG:leg] [MANNERISM_WALK] [MANNERISM_SIT] [MANNERISM_BREATH] [MANNERISM_POSTURE] [MANNERISM_STRETCH] [MANNERISM_EYELIDS] [SET_TL_GROUP:BY_CATEGORY:ALL:SKIN] [TL_COLOR_MODIFIER:WHITE:1:GRAY:1:BROWN:1:RED:1:BLACK:1] [TLCM_NOUN:skin:SINGULAR] [TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0] [APP_MOD_RATE:1:YEARLY:0:100:60:0:NO_END] [APP_MOD_NOUN:skin:SINGULAR] [SET_TL_GROUP:BY_CATEGORY:EYE:EYE] [TL_COLOR_MODIFIER:COLOR_PATTERN:PUPIL_EYE_DARK_INDIGO:1:PUPIL_EYE_BLACK:1]
 [TLCM_NOUN:eyes:PLURAL]

   [CASTE:HUMAN_FEMALE]
      [FEMALE]
      [MULTIPLE_LITTER_RARE]
   [CASTE:HUMAN_MALE]
      [MALE]
      [BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUE_LAYERS]
   [SELECT_CASTE:HUMAN_FEMALE]
    [SELECT_ADDITIONAL_CASTE:HUMAN_MALE]
   [DESCRIPTION:A medium-sized creature prone to great ambition.]
   [CASTE_NAME:human:humans:human]
   [CREATURE_TILE:'U'][COLOR:3:0:0]
   [CREATURE_SOLDIER_TILE:154]
   [INTELLIGENT]
   [CANOPENDOORS]
   [BENIGN]
   [PREFSTRING:stature]
   [BODY:HUMANOID:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:5FINGERS:5TOES:MOUTH:FACIAL_FEATURES:TEETH:RIBCAGE]
   [BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
   [BODY_DETAIL_PLAN:HEAD_HAIR_TISSUE_LAYERS]
   [TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE]
   [TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT]
   [TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
   [TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
   [SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
    [PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
      [TL_MAJOR_ARTERIES]
   [BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]
   [BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
   [BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
   [BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
   [BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
   [TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
   [LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
   [HAS_NERVES]
   [BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
   [CREATURE_CLASS:GENERAL_POISON]
   [GETS_WOUND_INFECTIONS]
   [GETS_INFECTIONS_FROM_ROT]
   [PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
   [BODY_SIZE:0:0:4000]
   [BODY_SIZE:1:168:17500]
   [BODY_SIZE:12:0:70000]
   [BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
      [APP_MOD_IMPORTANCE:500]
   [BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
      [APP_MOD_IMPORTANCE:500]
   [SET_BP_GROUP:BY_CATEGORY:EYE]
      [BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]
         [APP_MOD_NOUN:eyes:PLURAL]
      [BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
         [APP_MOD_NOUN:eyes:PLURAL]
      [BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]
         [APP_MOD_NOUN:eyes:PLURAL]
      [BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]
         [APP_MOD_NOUN:eyes:PLURAL]
   [SET_BP_GROUP:BY_CATEGORY:LIP]
      [BP_APPEARANCE_MODIFIER:THICKNESS:50:70:90:100:110:130:200]
         [APP_MOD_NOUN:lips:PLURAL]
   [SET_BP_GROUP:BY_CATEGORY:NOSE]
      [BP_APPEARANCE_MODIFIER:BROADNESS:25:70:90:100:110:130:200]
      [BP_APPEARANCE_MODIFIER:LENGTH:25:70:90:100:110:130:200]
      [BP_APPEARANCE_MODIFIER:UPTURNED:0:70:90:100:110:130:200]
      [BP_APPEARANCE_MODIFIER:CONVEX:0:70:90:100:110:130:200]
         [APP_MOD_NOUN:nose bridge:SINGULAR]
   [SET_BP_GROUP:BY_CATEGORY:EAR]
      [BP_APPEARANCE_MODIFIER:SPLAYED_OUT:0:70:90:100:110:130:200]
         [APP_MOD_NOUN:ears:PLURAL]
      [BP_APPEARANCE_MODIFIER:HANGING_LOBES:0:70:90:100:110:130:200]
         [APP_MOD_NOUN:ears:PLURAL]
      [BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
         [APP_MOD_IMPORTANCE:700]
         [APP_MOD_NOUN:ears:PLURAL]
      [BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
         [APP_MOD_IMPORTANCE:700]
         [APP_MOD_NOUN:ears:PLURAL]
   [SET_BP_GROUP:BY_CATEGORY:TOOTH]
      [BP_APPEARANCE_MODIFIER:GAPS:0:70:90:100:110:130:200]
         [APP_MOD_NOUN:teeth:PLURAL]
   [SET_BP_GROUP:BY_CATEGORY:SKULL]
      [BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]
      [BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200]
      [BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200]
      [BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]
   [SET_BP_GROUP:BY_CATEGORY:THROAT]
      [BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:70:90:100:110:130:200]
      [BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200]
   [SET_BP_GROUP:BY_CATEGORY:HEAD]
      [BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
         [APP_MOD_IMPORTANCE:700]
      [BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
         [APP_MOD_IMPORTANCE:700]
   [MAXAGE:60:120]
   [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
      [ATTACK_SKILL:GRASP_STRIKE]
      [ATTACK_VERB:punch:punches]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_FLAG_WITH]
      [ATTACK_PRIORITY:MAIN]
   [ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
      [ATTACK_SKILL:STANCE_STRIKE]
      [ATTACK_VERB:kick:kicks]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_FLAG_WITH]
      [ATTACK_PRIORITY:SECOND]
   [ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
      [ATTACK_SKILL:GRASP_STRIKE]
      [ATTACK_VERB:scratch:scratches]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_PENETRATION_PERC:100]
      [ATTACK_FLAG_EDGE]
      [ATTACK_PRIORITY:SECOND]
   [ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
      [ATTACK_SKILL:BITE]
      [ATTACK_VERB:bite:bites]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_PENETRATION_PERC:100]
      [ATTACK_FLAG_EDGE]
      [ATTACK_PRIORITY:SECOND]
      [ATTACK_FLAG_CANLATCH]
   [BABY:1]
   [CHILD:12]
   [EQUIPS]
   [DIURNAL]
   [HOMEOTHERM:10067]
   [SWIMS_LEARNED][SWIM_SPEED:2500]
   [MANNERISM_FINGERS:finger:fingers]
   [MANNERISM_NOSE:nose]
   [MANNERISM_EAR:ear]
   [MANNERISM_HEAD:head]
   [MANNERISM_EYES:eyes]
   [MANNERISM_MOUTH:mouth]
   [MANNERISM_HAIR:hair]
   [MANNERISM_KNUCKLES:knuckles]
   [MANNERISM_LIPS:lips]
   [MANNERISM_CHEEK:cheek]
   [MANNERISM_NAILS:nails]
   [MANNERISM_FEET:feet]
   [MANNERISM_ARMS:arms]
   [MANNERISM_HANDS:hands]
   [MANNERISM_TONGUE:tongue]
   [MANNERISM_LEG:leg]
   [MANNERISM_LAUGH]
   [MANNERISM_SMILE]
   [MANNERISM_WALK]
   [MANNERISM_SIT]
   [MANNERISM_BREATH]
   [MANNERISM_POSTURE]
   [MANNERISM_STRETCH]
   [MANNERISM_EYELIDS]
   [SPOUSE_CONVERSION_TARGET]
   [MUNDANE]
   [SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
       [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
       [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
       [PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
       [PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
       [PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
       [PLUS_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]
   [TL_COLOR_MODIFIER:AMBER:1:AUBURN:1:BLACK:1:BROWN:1:BUFF:1:BURNT_SIENNA:1:BURNT_UMBER:1:CHARCOAL:1:CHESTNUT:1:CHOCOLATE:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_CHESTNUT:1:DARK_TAN:1:ECRU:1:FLAX:1:GOLD:1:GOLDEN_YELLOW:1:GOLDENROD:1:LIGHT_BROWN:1:MAHOGANY:1:OCHRE:1:PALE_BROWN:1:PALE_CHESTNUT:1:PUMPKIN:1:RAW_UMBER:1:RUSSET:1:SAFFRON:1:SEPIA:1:TAN:1:TAUPE_DARK:1:TAUPE_GRAY:1:TAUPE_MEDIUM:1:TAUPE_PALE:1:TAUPE_SANDY:1]
            [TLCM_NOUN:hair:SINGULAR]
         [TL_COLOR_MODIFIER:GRAY:1]
            [TLCM_NOUN:hair:SINGULAR]
            [TLCM_TIMING:ROOT:40:0:70:0]
         [TL_COLOR_MODIFIER:WHITE:1]
            [TLCM_NOUN:hair:SINGULAR]
            [TLCM_TIMING:ROOT:70:0:90:0]
      [SET_TL_GROUP:BY_CATEGORY:HEAD:EYEBROW]
         [TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]
            [APP_MOD_NOUN:eyebrows:PLURAL]
         [TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]
            [APP_MOD_NOUN:eyebrows:PLURAL]
         [TISSUE_LAYER_APPEARANCE_MODIFIER:HIGH_POSITION:0:70:90:100:110:130:200]
            [APP_MOD_NOUN:eyebrows:PLURAL]
      [SET_TL_GROUP:BY_CATEGORY:HEAD:EYELASH]
         [TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:50:80:90:100:110:120:150]
            [APP_MOD_NOUN:eyelashes:PLURAL]
      [SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
       [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
       [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
       [PLUS_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
       [PLUS_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
         [TISSUE_LAYER_APPEARANCE_MODIFIER:LENGTH:0:0:0:0:0:0:0]
            [APP_MOD_NOUN:hair:SINGULAR]
            [APP_MOD_RATE:1:DAILY:0:1000:0:0:NO_END]
         [TISSUE_LAYER_APPEARANCE_MODIFIER:CURLY:0:70:90:100:110:130:200]
            [APP_MOD_NOUN:hair:SINGULAR]
         [TISSUE_LAYER_APPEARANCE_MODIFIER:GREASY:0:70:90:100:110:130:200]
            [APP_MOD_NOUN:hair:SINGULAR]
         [TISSUE_LAYER_APPEARANCE_MODIFIER:DENSE:50:80:90:100:110:120:150]
            [APP_MOD_NOUN:hair:SINGULAR]
      [SET_TL_GROUP:BY_CATEGORY:HEAD:HAIR]
         [TISSUE_STYLE_UNIT:HAIR:STANDARD_HAIR_SHAPINGS]
            [TSU_NOUN:hair:SINGULAR]
      [SET_TL_GROUP:BY_CATEGORY:HEAD:CHEEK_WHISKERS]
       [PLUS_TL_GROUP:BY_CATEGORY:HEAD:CHIN_WHISKERS]
         [TISSUE_STYLE_UNIT:BEARD:STANDARD_BEARD_SHAPINGS]
            [TSU_NOUN:beard:SINGULAR]
      [SET_TL_GROUP:BY_CATEGORY:HEAD:MOUSTACHE]
         [TISSUE_STYLE_UNIT:MOUSTACHE:STANDARD_MOUSTACHE_SHAPINGS]
            [TSU_NOUN:moustache:SINGULAR]
      [SET_TL_GROUP:BY_CATEGORY:HEAD:SIDEBURNS]
         [TISSUE_STYLE_UNIT:SIDEBURNS:STANDARD_SIDEBURNS_SHAPINGS]
            [TSU_NOUN:sideburns:PLURAL]
      [SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
   [TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]
            [TLCM_NOUN:skin:SINGULAR]
         [TISSUE_LAYER_APPEARANCE_MODIFIER:WRINKLY:0:0:0:0:0:0:0]
            [APP_MOD_RATE:1:YEARLY:0:100:30:0:NO_END]
            [APP_MOD_NOUN:skin:SINGULAR]
      [SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
         [TL_COLOR_MODIFIER:IRIS_EYE_AMBER:1:IRIS_EYE_AQUA:1:IRIS_EYE_AQUAMARINE:1:IRIS_EYE_ASH_GRAY:1:IRIS_EYE_AUBURN:1:IRIS_EYE_AZURE:1:IRIS_EYE_BLUE:1:IRIS_EYE_BRASS:1:IRIS_EYE_BRONZE:1:IRIS_EYE_BROWN:1:IRIS_EYE_CERULEAN:1:IRIS_EYE_CHESTNUT:1:IRIS_EYE_CHOCOLATE:1:IRIS_EYE_CINNAMON:1:IRIS_EYE_COPPER:1:IRIS_EYE_DARK_BLUE:1:IRIS_EYE_DARK_BROWN:1:IRIS_EYE_DARK_CHESTNUT:1:IRIS_EYE_DARK_GREEN:1:IRIS_EYE_DARK_OLIVE:1:IRIS_EYE_DARK_TAN:1:IRIS_EYE_ECRU:1:IRIS_EYE_EMERALD:1:IRIS_EYE_FERN_GREEN:1:IRIS_EYE_GRAY:1:IRIS_EYE_GREEN:1:IRIS_EYE_JADE:1:IRIS_EYE_LIGHT_BLUE:1:IRIS_EYE_LIGHT_BROWN:1:IRIS_EYE_MAHOGANY:1:IRIS_EYE_MIDNIGHT_BLUE:1:IRIS_EYE_OCHRE:1:IRIS_EYE_OLIVE:1:IRIS_EYE_PALE_BLUE:1:IRIS_EYE_PALE_BROWN:1:IRIS_EYE_PALE_CHESTNUT:1:IRIS_EYE_PERIWINKLE:1:IRIS_EYE_PINE_GREEN:1:IRIS_EYE_RAW_UMBER:1:IRIS_EYE_RUSSET:1:IRIS_EYE_SEA_GREEN:1:IRIS_EYE_SEPIA:1:IRIS_EYE_SKY_BLUE:1:IRIS_EYE_SLATE_GRAY:1:IRIS_EYE_SPRING_GREEN:1:IRIS_EYE_TAN:1:IRIS_EYE_TAUPE_DARK:1:IRIS_EYE_TAUPE_GRAY:1:IRIS_EYE_TAUPE_MEDIUM:1:IRIS_EYE_TAUPE_PALE:1:IRIS_EYE_TAUPE_SANDY:1:IRIS_EYE_TEAL:1:IRIS_EYE_TURQUOISE:1]
            [TLCM_NOUN:eyes:PLURAL]
   [CASTE:GARINDAL_MALE]
   [MALE]
   [CASTE:GARINDAL_FEMALE]
   [FEMALE]
   [SELECT_CASTE:GARINDAL_MALE]
   [SELECT_ADDITIONAL_CASTE:GARINDAL_FEMALE]
[DESCRIPTION:Winged humanoids with bird like qualities, they are wise although occasionally aloof, they are good natured but a bit over emotional.]
   [CREATURE_TILE:'g'][COLOR:4:9:3]
   [CREATURE_SOLDIER_TILE:137]
   [INTELLIGENT]
   [CASTE_NAME:garindal:garindals:garin]
   [CANOPENDOORS]
   [BENIGN]
   [PREFSTRING:wings]
   [SPEECH:elf.txt]
   [PERSONALITY:IMAGINATION:0:55:100]
   [PERSONALITY:ARTISTIC_INTEREST:0:60:100]
   [PERSONALITY:INTELLECTUAL_CURIOSITY:0:55:100]
   [PERSONALITY:SELF_DISCIPLINE:0:45:100]
   [PERSONALITY:ACTIVITY_LEVEL:0:40:100]
   [BODY:HUMANOID:2WINGS:2EYES:2EARS:NOSE:2LUNGS:HEART:GUTS:ORGANS:HUMANOID_JOINTS:THROAT:NECK:SPINE:BRAIN:SKULL:4FINGERS:4TOES:MOUTH:FACIAL_FEATURES:TEETH:RIBCAGE]
[BODY_DETAIL_PLAN:VERTEBRATE_TISSUE_LAYERS:SKIN:FAT:MUSCLE:BONE:CARTILAGE]
   [BODY_DETAIL_PLAN:BODY_HAIR_TISSUE_LAYERS:FEATHER]
   [TISSUE_LAYER:BY_CATEGORY:HEAD:EYEBROW:ABOVE:BY_CATEGORY:EYE]
   [TISSUE_LAYER:BY_CATEGORY:EYELID:EYELASH:FRONT]
   [TISSUE_LAYER:BY_CATEGORY:FINGER:NAIL:FRONT]
   [TISSUE_LAYER:BY_CATEGORY:TOE:NAIL:FRONT]
   [SELECT_TISSUE_LAYER:HEART:BY_CATEGORY:HEART]
    [PLUS_TISSUE_LAYER:SKIN:BY_CATEGORY:THROAT]
      [TL_MAJOR_ARTERIES]
   [BODY_DETAIL_PLAN:FACIAL_HAIR_TISSUES]
   [BODY_DETAIL_PLAN:STANDARD_HEAD_POSITIONS]
   [BODY_DETAIL_PLAN:HUMANOID_HEAD_POSITIONS]
   [BODY_DETAIL_PLAN:HUMANOID_RIBCAGE_POSITIONS]
   [BODY_DETAIL_PLAN:HUMANOID_RELSIZES]
   [TENDONS:LOCAL_CREATURE_MAT:SINEW:200]
   [LIGAMENTS:LOCAL_CREATURE_MAT:SINEW:200]
   [HAS_NERVES]
   [BLOOD:LOCAL_CREATURE_MAT:BLOOD:LIQUID]
   [CREATURE_CLASS:GENERAL_POISON]
   [GETS_WOUND_INFECTIONS]
   [GETS_INFECTIONS_FROM_ROT]
   [PUS:LOCAL_CREATURE_MAT:PUS:LIQUID]
   [PHYS_ATT_RANGE:AGILITY:450:950:1150:1250:1350:1550:2250]               +
   [PHYS_ATT_RANGE:RECUPERATION:450:950:1150:1250:1350:1550:2250]          +
   [PHYS_ATT_RANGE:DISEASE_RESISTANCE:1250:1500:1750:2000:2500:3000:5000]  +++
   [MENT_ATT_RANGE:INTUITION:450:950:1150:1250:1350:1550:2250]             +
   [MENT_ATT_RANGE:PATIENCE:150:400:700:1000:1300:1500:1700]                -
   [MENT_ATT_RANGE:MEMORY:5000:5000:5000:5000:5000:5000:5000]              max
   [MENT_ATT_RANGE:LINGUISTIC_ABILITY:1250:1500:1750:2000:2500:3000:5000]  +++
   [MENT_ATT_RANGE:SPATIAL_SENSE:450:950:1150:1250:1350:1550:2250]         +
   [MENT_ATT_RANGE:MUSICALITY:1450:1950:2150:2250:2350:2550:3250]            +
   [MENT_ATT_RANGE:KINESTHETIC_SENSE:700:1200:1400:1500:1600:1800:2500]    ++
   [MENT_ATT_RANGE:EMPATHY:450:950:1150:1250:1350:1550:2250]               +
   [MENT_ATT_RANGE:SOCIAL_AWARENESS:450:950:1150:1250:1350:1550:2250]      +
   [BODY_SIZE:0:0:3000]
   [BODY_SIZE:1:168:15000]
   [BODY_SIZE:12:0:60000]
   [BODY_APPEARANCE_MODIFIER:HEIGHT:75:95:98:100:102:105:125]
      [APP_MOD_IMPORTANCE:500]
   [BODY_APPEARANCE_MODIFIER:BROADNESS:75:95:98:100:102:105:125]
      [APP_MOD_IMPORTANCE:500]
   [SET_BP_GROUP:BY_CATEGORY:EYE]
      [BP_APPEARANCE_MODIFIER:CLOSE_SET:0:70:90:100:110:130:200]
         [APP_MOD_NOUN:eyes:PLURAL]
      [BP_APPEARANCE_MODIFIER:DEEP_SET:0:70:90:100:110:130:200]
         [APP_MOD_NOUN:eyes:PLURAL]
      [BP_APPEARANCE_MODIFIER:ROUND_VS_NARROW:0:70:90:100:110:130:200]
         [APP_MOD_NOUN:eyes:PLURAL]
      [BP_APPEARANCE_MODIFIER:LARGE_IRIS:25:70:90:100:110:130:200]
         [APP_MOD_NOUN:eyes:PLURAL]
   
   [SET_BP_GROUP:BY_CATEGORY:SKULL]
      [BP_APPEARANCE_MODIFIER:HIGH_CHEEKBONES:0:70:90:100:110:130:200]
      [BP_APPEARANCE_MODIFIER:BROAD_CHIN:0:70:90:100:110:130:200]
      [BP_APPEARANCE_MODIFIER:JUTTING_CHIN:0:70:90:100:110:130:200]
      [BP_APPEARANCE_MODIFIER:SQUARE_CHIN:0:70:90:100:110:130:200]
   [SET_BP_GROUP:BY_CATEGORY:THROAT]
      [BP_APPEARANCE_MODIFIER:DEEP_VOICE:0:70:90:100:110:130:200]
      [BP_APPEARANCE_MODIFIER:RASPY_VOICE:0:70:90:100:110:130:200]
   [SET_BP_GROUP:BY_CATEGORY:HEAD]
      [BP_APPEARANCE_MODIFIER:BROADNESS:90:95:98:100:102:105:110]
         [APP_MOD_IMPORTANCE:700]
      [BP_APPEARANCE_MODIFIER:HEIGHT:90:95:98:100:102:105:110]
         [APP_MOD_IMPORTANCE:700]
   [ATTACK:PUNCH:BODYPART:BY_TYPE:GRASP]
      [ATTACK_SKILL:GRASP_STRIKE]
      [ATTACK_VERB:punch:punches]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_FLAG_WITH]
      [ATTACK_PRIORITY:MAIN]
   [ATTACK:KICK:BODYPART:BY_TYPE:STANCE]
      [ATTACK_SKILL:STANCE_STRIKE]
      [ATTACK_VERB:kick:kicks]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_FLAG_WITH]
      [ATTACK_PRIORITY:SECOND]
   [ATTACK:SCRATCH:CHILD_TISSUE_LAYER_GROUP:BY_TYPE:GRASP:BY_CATEGORY:FINGER:NAIL]
      [ATTACK_SKILL:GRASP_STRIKE]
      [ATTACK_VERB:scratch:scratches]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_PENETRATION_PERC:100]
      [ATTACK_FLAG_EDGE]
      [ATTACK_PRIORITY:SECOND]
   [ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:TOOTH]
      [ATTACK_SKILL:BITE]
      [ATTACK_VERB:bite:bites]
      [ATTACK_CONTACT_PERC:100]
      [ATTACK_PENETRATION_PERC:100]
      [ATTACK_FLAG_EDGE]
      [ATTACK_PRIORITY:SECOND]
      [ATTACK_FLAG_CANLATCH]
   [BABY:1]
   [CHILD:12]
   [EQUIPS]
   [DIURNAL]
   [HOMEOTHERM:10067]
   [SWIMS_LEARNED][SWIM_SPEED:2500]
   [MANNERISM_FINGERS:finger:fingers]
   [MANNERISM_NOSE:nose]
   [MANNERISM_EAR:ear]
   [MANNERISM_HEAD:head]
   [MANNERISM_EYES:eyes]
   [MANNERISM_MOUTH:mouth]
   [MANNERISM_HAIR:hair]
   [MANNERISM_KNUCKLES:knuckles]
   [MANNERISM_LIPS:lips]
   [MANNERISM_CHEEK:cheek]
   [MANNERISM_NAILS:nails]
   [MANNERISM_FEET:feet]
   [MANNERISM_ARMS:arms]
   [MANNERISM_HANDS:hands]
   [MANNERISM_TONGUE:tongue]
   [MANNERISM_LEG:leg]
   [MANNERISM_LAUGH]
   [MANNERISM_SMILE]
   [MANNERISM_WALK]
   [MANNERISM_SIT]
   [MANNERISM_BREATH]
   [MANNERISM_POSTURE]
   [MANNERISM_STRETCH]
   [MANNERISM_EYELIDS]
   [SPOUSE_CONVERSION_TARGET]
            [SET_TL_GROUP:BY_CATEGORY:ALL:SKIN]
   [TL_COLOR_MODIFIER:BROWN:1:BURNT_UMBER:1:CINNAMON:1:COPPER:1:DARK_BROWN:1:DARK_PEACH:1:DARK_TAN:1:ECRU:1:PALE_BROWN:1:PALE_CHESTNUT:1:PALE_PINK:1:PEACH:1:PINK:1:RAW_UMBER:1:SEPIA:1:TAN:1:TAUPE_PALE:1:TAUPE_SANDY:1]

            [TLCM_NOUN:skin:SINGULAR]   
      [SET_TL_GROUP:BY_CATEGORY:EYE:EYE]
   [TL_COLOR_MODIFIER:IRIS_EYE_AQUA:1:IRIS_EYE_AQUAMARINE:1:IRIS_EYE_AZURE:1:IRIS_EYE_BLUE:1:IRIS_EYE_CERULEAN:1:IRIS_EYE_DARK_BLUE:1:IRIS_EYE_DARK_GREEN:1:IRIS_EYE_DARK_OLIVE:1:IRIS_EYE_EMERALD:1:IRIS_EYE_FERN_GREEN:1:IRIS_EYE_GREEN:1:IRIS_EYE_JADE:1:IRIS_EYE_LIGHT_BLUE:1:IRIS_EYE_MINT_GREEN:1:IRIS_EYE_MOSS_GREEN:1:IRIS_EYE_OLIVE:1:IRIS_EYE_PALE_BLUE:1:IRIS_EYE_PINE_GREEN:1:IRIS_EYE_SEA_GREEN:1:IRIS_EYE_SKY_BLUE:1:IRIS_EYE_SPRING_GREEN:1:IRIS_EYE_TEAL:1:IRIS_EYE_TURQUOISE:1:IRIS_EYE_AMBER:1:IRIS_EYE_GOLD:1:IRIS_EYE_GOLDEN_YELLOW:1:IRIS_EYE_YELLOW:1]
            [TLCM_NOUN:eyes:PLURAL]
   [SELECT_CASTE:GARINDAL_MALE]
   [SET_TL_GROUP:BY_CATEGORY:ALL:FEATHER]
   [TL_COLOR_MODIFIER:AZURE:1:COBOLT:1:CERULEAN:1:BLUE:1:SKY_BLUE:1:TEAL:1][TLCM_NOUN:feathers:PLURAL]   [SELECT_CASTE:GARINDAL_FEMALE]
   [SET_TL_GROUP:BY_CATEGORY:ALL:FEATHER]
   [TL_COLOR_MODIFIER:SEPIA:1:AUBURN:1:PALE_BROWN:1:DARK_BROWN:1:RAW_UMBER:1:GOLDENROD:1:OCHRE:1:BROWN:1]   [TLCM_NOUN:feathers:PLURAL]
Logged
Mods I've done:
Zelda mod-mod, Beta in the Wild DF 47.04
Illithid Empire mod DF 31.25 (update canceled)
Spotter's Guide to Illithids (Genesis mod-mod) genesis 3.19a4 (update canceled)
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