Check Battlefailed, in the Community Games forum. We applied a bit of modding to make bone blocks. That reaction works.
EDIT:
[REACTION:MAKE_BONE_BLOCKS]
[NAME:make bone blocks]
[BUILDING:KILN:CUSTOM_B]
[REAGENT:A:5:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:BLOCKS:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[REACTION_CLASS:BONE]
[MATERIAL_REACTION_PRODUCT:BONE_MAT:LOCAL_CREATURE_MAT:BONE]
Just replace BLOCKS with CHAIR in the product line and change the workshop and required number of bones to taste. It will even have the creature type.
Alright, so I was trying to follow these instructions to create a 'Bone Yard' of sorts that would allow me to make bone blocks for construction and bone furniture and other such fun things. I managed to make the workshop fine, and I can build a Bone Yard, but it has no available reactions. I just get this. There are bones available for use, too; note the just-butchered horse. This is also on a world newly generated with these raws.
Here's the relevant code. Unless I'm missing something, I think this is all of it.
[BUILDING_WORKSHOP:BONE_YARD]
[NAME:Bone Yard]
[DIM:2:2]
[WORK_LOCATION:1:1]
[BUILD_LABOR:BONE_CARVER]
[BUILD_KEY:CUSTOM_SHIFT_B]
[TILE:0:1:32:32]
[TILE:0:2:32:32]
[COLOR:0:1:0:0:0:0:0:0]
[COLOR:0:2:0:0:0:0:0:0]
[TILE:1:1:47:40]
[TILE:1:2:32:253]
[COLOR:1:1:7:0:0:7:0:0]
[COLOR:1:2:0:0:0:7:0:0]
[TILE:2:1:47:40]
[TILE:2:2:32:253]
[COLOR:2:1:7:0:0:7:4:0]
[COLOR:2:2:0:0:0:7:0:0]
[TILE:3:1:47:40]
[TILE:3:2:32:253]
[COLOR:3:1:7:4:0:7:4:0]
[COLOR:3:2:0:0:0:7:4:0]
[BUILD_ITEM:1:NONE:NONE:NONE:NONE][BUILDMAT][WORTHLESS_STONE_ONLY][CAN_USE_ARTIFACT]
[REACTION:MAKE_BONE_ARMOR_STAND]
[NAME:Make bone Armor Stand]
[BUILDING:BONE_YARD:CUSTOM_A]
[REAGENT:A:5:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:ARMORSTAND:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[REACTION:MAKE_BONE_BLOCKS]
[NAME:Make bone Blocks]
[BUILDING:BONE_YARD:CUSTOM_SHIFT_B]
[REAGENT:A:5:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:BLOCKS:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[REACTION:MAKE_BONE_CHAIR]
[NAME:Make bone Chair]
[BUILDING:BONE_YARD:CUSTOM_C]
[REAGENT:A:5:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:CHAIR:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[REACTION:MAKE_BONE_COFFIN]
[NAME:Make bone Coffin]
[BUILDING:BONE_YARD:CUSTOM_P]
[REAGENT:A:5:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:COFFIN:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[SKILL:BONECARVE]
[REACTION:MAKE_BONE_DOOR]
[NAME:Make bone Door]
[BUILDING:BONE_YARD:CUSTOM_D]
[REAGENT:A:5:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:DOOR:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[REACTION:MAKE_BONE_FLOODGATE]
[NAME:Make bone Floodgate]
[BUILDING:BONE_YARD:CUSTOM_L]
[REAGENT:A:5:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:FLOODGATE:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[REACTION:MAKE_BONE_HATCH_COVER]
[NAME:Make bone Hatch Cover]
[BUILDING:BONE_YARD:CUSTOM_SHIFT_H]
[REAGENT:A:5:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:HATCH_COVER:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[REACTION:MAKE_BONE_GRATE]
[NAME:Make bone Grate]
[BUILDING:BONE_YARD:CUSTOM_SHIFT_G]
[REAGENT:A:5:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:GRATE:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[REACTION:MAKE_BONE_CABINET]
[NAME:Make bone Cabinet]
[BUILDING:BONE_YARD:CUSTOM_F]
[REAGENT:A:5:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:CABINET:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[REACTION:MAKE_BONE_BOX]
[NAME:Make bone Box]
[BUILDING:BONE_YARD:CUSTOM_H]
[REAGENT:A:5:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:BOX:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[REACTION:MAKE_BONE_STATUE]
[NAME:Make bone Statue]
[BUILDING:BONE_YARD:CUSTOM_U]
[REAGENT:A:10:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:STATUE:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[REACTION:MAKE_BONE_TABLE]
[NAME:Make bone Table]
[BUILDING:BONE_YARD:CUSTOM_T]
[REAGENT:A:5:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:TABLE:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[REACTION:MAKE_BONE_WEAPON_RACK]
[NAME:Make bone Weapon Rack]
[BUILDING:BONE_YARD:CUSTOM_W]
[REAGENT:A:5:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:WEAPONRACK:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[REACTION:MAKE_BONE_BED]
[NAME:Make bone Bed]
[BUILDING:BONE_YARD:CUSTOM_SHIFT_B]
[REAGENT:A:5:BONE:NONE:NONE:NONE][REACTION_CLASS:BONE]
[HAS_MATERIAL_REACTION_PRODUCT:BONE_MAT][USE_BODY_COMPONENT]
[PRODUCT:100:1:BED:NONE:GET_MATERIAL_FROM_REAGENT:A:BONE_MAT]
[SKILL:BONECARVE]
[MATERIAL_TEMPLATE:BONE_TEMPLATE]
[STATE_COLOR:ALL_SOLID:WHITE]
[STATE_NAME:SOLID:bone]
[STATE_ADJ:SOLID:bone]
[STATE_NAME:POWDER:bone meal]
[STATE_ADJ:POWDER:bone meal]
[STATE_COLOR:LIQUID:WHITE]
[STATE_NAME:LIQUID:n/a]
[STATE_ADJ:LIQUID:n/a]
[STATE_COLOR:GAS:WHITE]
[STATE_NAME:GAS:n/a]
[STATE_ADJ:GAS:n/a]
[DISPLAY_COLOR:7:0:1]
[MATERIAL_VALUE:1]
[SPEC_HEAT:1000]
[IGNITE_POINT:10508]
[MELTING_POINT:NONE]
[BOILING_POINT:NONE]
[HEATDAM_POINT:10250]
[COLDDAM_POINT:9900]
[MAT_FIXED_TEMP:NONE]
[SOLID_DENSITY:500]
[LIQUID_DENSITY:NONE]
[MOLAR_MASS:NONE]
[IMPACT_YIELD:200000]
[IMPACT_FRACTURE:200000]
[IMPACT_STRAIN_AT_YIELD:100]
[COMPRESSIVE_YIELD:200000] cortical bone
[COMPRESSIVE_FRACTURE:200000]
[COMPRESSIVE_STRAIN_AT_YIELD:100]
[TENSILE_YIELD:115000]
[TENSILE_FRACTURE:130000]
[TENSILE_STRAIN_AT_YIELD:100]
[TORSION_YIELD:115000]
[TORSION_FRACTURE:130000]
[TORSION_STRAIN_AT_YIELD:100]
[SHEAR_YIELD:115000] used 'bone (limb)' from wikipedia tensile strength
[SHEAR_FRACTURE:130000]
[SHEAR_STRAIN_AT_YIELD:100]
[BENDING_YIELD:115000]
[BENDING_FRACTURE:130000]
[BENDING_STRAIN_AT_YIELD:100]
[MAX_EDGE:1300]
[ABSORPTION:100]
[IMPLIES_ANIMAL_KILL]
[BONE]
[ITEMS_HARD]
[ITEMS_BARRED]
[REACTION_CLASS:BONE]
[MATERIAL_REACTION_PRODUCT:BONE_MAT:LOCAL_CREATURE_MAT:BONE]
[ENTITY:MOUNTAIN]
[ADVENTURE_TIER:1]
[CIV_CONTROLLABLE]
[CREATURE:DWARF]
[TRANSLATION:DWARF]
[DIGGER:ITEM_WEAPON_PICK]
[WEAPON:ITEM_WEAPON_AXE_BATTLE]
[WEAPON:ITEM_WEAPON_HAMMER_WAR]
[WEAPON:ITEM_WEAPON_SWORD_SHORT]
[WEAPON:ITEM_WEAPON_SPEAR]
[WEAPON:ITEM_WEAPON_DAGGER]
[WEAPON:ITEM_WEAPON_MACE]
[WEAPON:ITEM_WEAPON_CROSSBOW]
[AMMO:ITEM_AMMO_BOLTS]
[WEAPON:ITEM_WEAPON_AXE_TRAINING]
[WEAPON:ITEM_WEAPON_SWORD_SHORT_TRAINING]
[WEAPON:ITEM_WEAPON_SPEAR_TRAINING]
[WEAPON:ITEM_WEAPON_HAMMER_TRAINING]
[WEAPON:ITEM_WEAPON_MACE_TRAINING]
[ARMOR:ITEM_ARMOR_BREASTPLATE:FORCED]
[ARMOR:ITEM_ARMOR_MAIL_SHIRT:FORCED]
[ARMOR:ITEM_ARMOR_LEATHER:FORCED]
[ARMOR:ITEM_ARMOR_COAT:FORCED]
[ARMOR:ITEM_ARMOR_SHIRT:FORCED]
[ARMOR:ITEM_ARMOR_CLOAK:FORCED]
[ARMOR:ITEM_ARMOR_TUNIC:FORCED]
[ARMOR:ITEM_ARMOR_TOGA:COMMON]
[ARMOR:ITEM_ARMOR_VEST:FORCED]
[ARMOR:ITEM_ARMOR_DRESS:FORCED]
[ARMOR:ITEM_ARMOR_ROBE:FORCED]
[HELM:ITEM_HELM_HOOD:FORCED]
[HELM:ITEM_HELM_HELM:FORCED]
[HELM:ITEM_HELM_CAP:FORCED]
[HELM:ITEM_HELM_1HORN:FORCED]
[HELM:ITEM_HELM_SPIKED:FORCED]
[HELM:ITEM_HELM_HAUBERK:FORCED]
[GLOVES:ITEM_GLOVES_GAUNTLETS:FORCED]
[GLOVES:ITEM_GLOVES_GLOVES:FORCED]
[GLOVES:ITEM_GLOVES_MITTENS:FORCED]
[SHOES:ITEM_SHOES_SHOES:FORCED]
[SHOES:ITEM_SHOES_BOOTS:FORCED]
[SHOES:ITEM_SHOES_BOOTS_LOW:FORCED]
[SHOES:ITEM_SHOES_SOCKS:FORCED]
[PANTS:ITEM_PANTS_PANTS:FORCED]
[PANTS:ITEM_PANTS_GREAVES:FORCED]
[PANTS:ITEM_PANTS_LEGGINGS:FORCED]
[SHIELD:ITEM_SHIELD_SHIELD]
[SHIELD:ITEM_SHIELD_BUCKLER]
[SIEGEAMMO:ITEM_SIEGEAMMO_BALLISTA]
[TRAPCOMP:ITEM_TRAPCOMP_GIANTAXEBLADE]
[TRAPCOMP:ITEM_TRAPCOMP_ENORMOUSCORKSCREW]
[TRAPCOMP:ITEM_TRAPCOMP_SPIKEDBALL]
[TRAPCOMP:ITEM_TRAPCOMP_LARGESERRATEDDISC]
[TRAPCOMP:ITEM_TRAPCOMP_MENACINGSPIKE]
[TOY:ITEM_TOY_PUZZLEBOX]
[TOY:ITEM_TOY_BOAT]
[TOY:ITEM_TOY_HAMMER]
[TOY:ITEM_TOY_AXE]
[TOY:ITEM_TOY_MINIFORGE]
[TOY:ITEM_TOY_TABLETOP]
[TOY:ITEM_TOY_CHESSBOARD]
[TOY:ITEM_TOY_BOWL]
[TOY:ITEM_TOY_CUP]
[TOY:ITEM_TOY_GOGGLES]
[TOY:ITEM_TOY_MINIWELL]
[TOY:ITEM_TOY_MINIDEPOT]
[TOY:ITEM_TOY_CATAPULT]
[INSTRUMENT:ITEM_INSTRUMENT_FLUTE]
[INSTRUMENT:ITEM_INSTRUMENT_TRUMPET]
[INSTRUMENT:ITEM_INSTRUMENT_HARP]
[INSTRUMENT:ITEM_INSTRUMENT_DRUM]
[CLOTHING]
[SUBTERRANEAN_CLOTHING]
[CURRENCY_BY_YEAR]
[CURRENCY:COPPER:1]
[CURRENCY:SILVER:5]
[CURRENCY:GOLD:15]
[SELECT_SYMBOL:WAR:NAME_WAR]
[SUBSELECT_SYMBOL:WAR:VIOLENT]
[SELECT_SYMBOL:BATTLE:NAME_BATTLE]
[SUBSELECT_SYMBOL:BATTLE:VIOLENT]
[SELECT_SYMBOL:SIEGE:NAME_SIEGE]
[SUBSELECT_SYMBOL:SIEGE:VIOLENT]
[SELECT_SYMBOL:ROAD:NAME_ROAD]
[SELECT_SYMBOL:TUNNEL:NAME_TUNNEL]
[SELECT_SYMBOL:BRIDGE:NAME_BRIDGE]
[SELECT_SYMBOL:WALL:NAME_WALL]
[SELECT_SYMBOL:REMAINING:ARTIFICE]
[SELECT_SYMBOL:REMAINING:EARTH]
[CULL_SYMBOL:ALL:DOMESTIC]
[CULL_SYMBOL:ALL:SUBORDINATE]
[CULL_SYMBOL:ALL:EVIL]
[CULL_SYMBOL:ALL:UNTOWARD]
[CULL_SYMBOL:ALL:FLOWERY]
[CULL_SYMBOL:ALL:NEGATIVE]
[CULL_SYMBOL:ALL:UGLY]
[CULL_SYMBOL:ALL:NEGATOR]
[METAL_PREF]
[GEM_PREF]
[STONE_PREF]
[OUTDOOR_WOOD]
[INDOOR_WOOD]
[INDOOR_FARMING]
[USE_CAVE_ANIMALS]
[USE_ANIMAL_PRODUCTS]
[COMMON_DOMESTIC_PACK]
[COMMON_DOMESTIC_PULL]
[COMMON_DOMESTIC_MOUNT]
[COMMON_DOMESTIC_PET]
[USE_MISC_PROCESSED_WOOD_PRODUCTS]
[EQUIPMENT_IMPROVEMENTS]
[ART_IMAGE_ELEMENT_MODIFIER:PLANT:64]
[ART_IMAGE_ELEMENT_MODIFIER:TREE:64]
[ITEM_IMPROVEMENT_MODIFIER:RINGS_HANGING:164]
[ITEM_IMPROVEMENT_MODIFIER:BANDS:384]
[ITEM_IMPROVEMENT_MODIFIER:SPIKES:284]
[FRIENDLY_COLOR:1:0:1]
[DEFAULT_SITE_TYPE:CAVE_DETAILED]
[LIKES_SITE:CAVE_DETAILED]
[TOLERATES_SITE:CITY]
[TOLERATES_SITE:TREE_CITY]
[TOLERATES_SITE:CAVE_DETAILED]
[START_BIOME:MOUNTAIN]
[START_BIOME:ANY_PLAINS]
[START_BIOME:ANY_DESERT]
[BIOME_SUPPORT:ANY_FOREST:1]
[BIOME_SUPPORT:MOUNTAIN:3]
[BIOME_SUPPORT:ANY_GRASSLAND:1]
[BIOME_SUPPORT:ANY_SAVANNA:1]
[BIOME_SUPPORT:ANY_SHRUBLAND:1]
[BIOME_SUPPORT:ANY_RIVER:1]
[DIPLOMAT_BODYGUARDS]
[MERCHANT_BODYGUARDS]
[ACTIVE_SEASON:AUTUMN]
[SIEGER]
[MAX_STARTING_CIV_NUMBER:100]
[MAX_POP_NUMBER:10000]
[MAX_SITE_POP_NUMBER:220]
[RELIGION:PANTHEON]
[RELIGION_SPHERE:FORTRESSES]
[RELIGION_SPHERE:JEWELS]
[RELIGION_SPHERE:METALS]
[RELIGION_SPHERE:MINERALS]
[RELIGION_SPHERE:MOUNTAINS]
[RELIGION_SPHERE:WEALTH]
[WANDERER]
[BEAST_HUNTER]
[SCOUT]
[PERMITTED_JOB:MINER]
[PERMITTED_JOB:CARPENTER]
[PERMITTED_JOB:BOWYER]
[PERMITTED_JOB:WOODCUTTER]
[PERMITTED_JOB:ENGRAVER]
[PERMITTED_JOB:MASON]
[PERMITTED_JOB:ANIMAL_CARETAKER]
[PERMITTED_JOB:ANIMAL_TRAINER]
[PERMITTED_JOB:HUNTER]
[PERMITTED_JOB:TRAPPER]
[PERMITTED_JOB:ANIMAL_DISSECTOR]
[PERMITTED_JOB:FURNACE_OPERATOR]
[PERMITTED_JOB:WEAPONSMITH]
[PERMITTED_JOB:ARMORER]
[PERMITTED_JOB:BLACKSMITH]
[PERMITTED_JOB:METALCRAFTER]
[PERMITTED_JOB:GEM_CUTTER]
[PERMITTED_JOB:GEM_SETTER]
[PERMITTED_JOB:WOODCRAFTER]
[PERMITTED_JOB:STONECRAFTER]
[PERMITTED_JOB:LEATHERWORKER]
[PERMITTED_JOB:BONE_CARVER]
[PERMITTED_JOB:WEAVER]
[PERMITTED_JOB:CLOTHIER]
[PERMITTED_JOB:GLASSMAKER]
[PERMITTED_JOB:STRAND_EXTRACTOR]
[PERMITTED_JOB:FISHERMAN]
[PERMITTED_JOB:FISH_DISSECTOR]
[PERMITTED_JOB:FISH_CLEANER]
[PERMITTED_JOB:CHEESE_MAKER]
[PERMITTED_JOB:MILKER]
[PERMITTED_JOB:COOK]
[PERMITTED_JOB:THRESHER]
[PERMITTED_JOB:MILLER]
[PERMITTED_JOB:BUTCHER]
[PERMITTED_JOB:TANNER]
[PERMITTED_JOB:DYER]
[PERMITTED_JOB:PLANTER]
[PERMITTED_JOB:HERBALIST]
[PERMITTED_JOB:BREWER]
[PERMITTED_JOB:SOAP_MAKER]
[PERMITTED_JOB:POTASH_MAKER]
[PERMITTED_JOB:LYE_MAKER]
[PERMITTED_JOB:WOOD_BURNER]
[PERMITTED_JOB:MECHANIC]
[PERMITTED_JOB:SIEGE_ENGINEER]
[PERMITTED_JOB:SIEGE_OPERATOR]
[PERMITTED_JOB:PUMP_OPERATOR]
[PERMITTED_JOB:CLERK]
[PERMITTED_JOB:ADMINISTRATOR]
[PERMITTED_JOB:TRADER]
[PERMITTED_JOB:ARCHITECT]
[PERMITTED_JOB:DIAGNOSER]
[PERMITTED_JOB:BONE_SETTER]
[PERMITTED_JOB:SUTURER]
[PERMITTED_JOB:SURGEON]
[PERMITTED_BUILDING:SOAP_MAKER]
[PERMITTED_BUILDING:WEIGHT_SET]
[PERMITTED_BUILDING:SCRIPTORIUM]
[PERMITTED_BUILDING:GRINDER]
[PERMITTED_BUILDING:DISPLAY_CASE]
[PERMITTED_BUILDING:POTTED_PLANT]
[PERMITTED_BUILDING:CRUTCH_TRAINING]
[PERMITTED_BUILDING:ANATOMICAL_THEATER]
[PERMITTED_BUILDING:TRAINING_DUMMY]
[PERMITTED_BUILDING:TRAINING_OBSTACLE]
[PERMITTED_BUILDING:ROCKBALL]
[PERMITTED_BUILDING:GATEBALL]
[PERMITTED_BUILDING:CHESSTABLE]
[PERMITTED_BUILDING:GAMINGTABLE]
[PERMITTED_BUILDING:PHILOSOPHER_GARDEN]
[PERMITTED_BUILDING:THEATRE]
[PERMITTED_BUILDING:LIBRARY]
[PERMITTED_BUILDING:POOL]
[PERMITTED_BUILDING:ALTAR_WAR]
[PERMITTED_BUILDING:ALTAR_NATURE]
[PERMITTED_BUILDING:FORGE_FINISHING]
[PERMITTED_BUILDING:FORGE_FINISHING_MAGMA]
[PERMITTED_BUILDING:CRUCIBLE]
[PERMITTED_BUILDING:CRUCIBLE_MAGMA]
[PERMITTED_BUILDING:BLAST_FURNACE]
[PERMITTED_BUILDING:BLAST_FURNACE_MAGMA]
[PERMITTED_BUILDING:FURNACE_CHARCOAL]
[PERMITTED_BUILDING:FURNITURE_WORKSHOP]
[PERMITTED_BUILDING:BONE_YARD]
[PERMITTED_REACTION:MAKE_BONE_ARMOR_STAND]
[PERMITTED_REACTION:MAKE_BONE_BLOCKS]
[PERMITTED_REACTION:MAKE_BONE_CHAIR]
[PERMITTED_REACTION:MAKE_BONE_COFFIN]
[PERMITTED_REACTION:MAKE_BONE_DOOR]
[PERMITTED_REACTION:MAKE_BONE_FLOODGATE]
[PERMITTED_REACTION:MAKE_BONE_HATCH_COVER]
[PERMITTED_REACTION:MAKE_BONE_GRATE]
[PERMITTED_REACTION:MAKE_BONE_CABINET]
[PERMITTED_REACTION:MAKE_BONE_BOX]
[PERMITTED_REACTION:MAKE_BONE_STATUE]
[PERMITTED_REACTION:MAKE_BONE_TABLE]
[PERMITTED_REACTION:MAKE_BONE_WEAPON_RACK]
[PERMITTED_REACTION:MAKE_BONE_BED]
[PERMITTED_REACTION:CRAFT_ROCKTIP_ARROWS]
[PERMITTED_REACTION:CRAFT_ROCKTIP_BOLTS]
[PERMITTED_REACTION:ROCK_GRINDING]
[PERMITTED_REACTION:CRAFT_CLEAR_GLASS_BED]
[PERMITTED_REACTION:CRAFT_GREEN_GLASS_BED]
[PERMITTED_REACTION:CRAFT_CRYSTAL_GLASS_BED]
[PERMITTED_REACTION:CRAFT_CLEAR_GLASS_GRATE]
[PERMITTED_REACTION:CRAFT_GREEN_GLASS_GRATE]
[PERMITTED_REACTION:CRAFT_CRYSTAL_GLASS_GRATE]
[PERMITTED_REACTION:SACRIFICE_NATURE1]
[PERMITTED_REACTION:SACRIFICE_NATURE2]
[PERMITTED_REACTION:SACRIFICE_WAR1]
[PERMITTED_REACTION:MAKE_PLANT_FUEL1]
[PERMITTED_REACTION:MAKE_PLANT_FUEL2]
[PERMITTED_REACTION:BRICK_MAKING]
scriptorium
[PERMITTED_REACTION:MAKE_VELLUMS]
[PERMITTED_REACTION:SCRIBE_TOME_APPRAISAL]
[PERMITTED_REACTION:SCRIBE_TOME_ARCHITECT]
[PERMITTED_REACTION:SCRIBE_TOME_ARMORSMITH]
[PERMITTED_REACTION:SCRIBE_TOME_BLACKSMITH]
[PERMITTED_REACTION:SCRIBE_TOME_BONECARVE]
[PERMITTED_REACTION:SCRIBE_TOME_BREWING]
[PERMITTED_REACTION:SCRIBE_TOME_COOKING]
[PERMITTED_REACTION:SCRIBE_TOME_DIAGNOSE]
[PERMITTED_REACTION:SCRIBE_TOME_ENGRAVING]
[PERMITTED_REACTION:SCRIBE_TOME_HERBALISM]
[PERMITTED_REACTION:SCRIBE_TOME_KNOWLEDGE_ACQUISITION]
[PERMITTED_REACTION:SCRIBE_TOME_MASONRY]
[PERMITTED_REACTION:SCRIBE_TOME_MECHANICS]
[PERMITTED_REACTION:SCRIBE_TOME_MELEE]
[PERMITTED_REACTION:SCRIBE_TOME_METALCRAFT]
[PERMITTED_REACTION:SCRIBE_TOME_JUDGE]
[PERMITTED_REACTION:SCRIBE_TOME_PROSE]
[PERMITTED_REACTION:SCRIBE_TOME_RANGED]
[PERMITTED_REACTION:SCRIBE_TOME_STONECRAFT]
[PERMITTED_REACTION:SCRIBE_TOME_TEACHER]
[PERMITTED_REACTION:SCRIBE_TOME_WEAPONSMITH]
[PERMITTED_REACTION:SCRIBE_TOME_WOODCRAFT]
library
[PERMITTED_REACTION:LIBRARY_STUDY_APPRAISAL]
[PERMITTED_REACTION:LIBRARY_STUDY_ARCHITECT]
[PERMITTED_REACTION:LIBRARY_STUDY_ARMORSMITH]
[PERMITTED_REACTION:LIBRARY_STUDY_BLACKSMITH]
[PERMITTED_REACTION:LIBRARY_STUDY_BONECARVE]
[PERMITTED_REACTION:LIBRARY_STUDY_BREWING]
[PERMITTED_REACTION:LIBRARY_STUDY_COOKING]
[PERMITTED_REACTION:LIBRARY_STUDY_DIAGNOSE]
[PERMITTED_REACTION:LIBRARY_STUDY_ENGRAVING]
[PERMITTED_REACTION:LIBRARY_STUDY_HERBALISM]
[PERMITTED_REACTION:LIBRARY_STUDY_KNOWLEDGE_ACQUISITION]
[PERMITTED_REACTION:LIBRARY_STUDY_MASONRY]
[PERMITTED_REACTION:LIBRARY_STUDY_MECHANICS]
[PERMITTED_REACTION:LIBRARY_STUDY_MELEE]
[PERMITTED_REACTION:LIBRARY_STUDY_METALCRAFT]
[PERMITTED_REACTION:LIBRARY_STUDY_JUDGE]
[PERMITTED_REACTION:LIBRARY_STUDY_PROSE]
[PERMITTED_REACTION:LIBRARY_STUDY_RANGED]
[PERMITTED_REACTION:LIBRARY_STUDY_STONECRAFT]
[PERMITTED_REACTION:LIBRARY_STUDY_TEACHER]
[PERMITTED_REACTION:LIBRARY_STUDY_WEAPONSMITH]
[PERMITTED_REACTION:LIBRARY_STUDY_WOODCRAFT]
[PERMITTED_REACTION:DISMANTLE_WOOD_BED]
[PERMITTED_REACTION:DISMANTLE_WOOD_CABINET]
[PERMITTED_REACTION:DISMANTLE_WOOD_COFFER]
[PERMITTED_REACTION:DISMANTLE_STONE_BED]
[PERMITTED_REACTION:DISMANTLE_STONE_CABINET]
[PERMITTED_REACTION:DISMANTLE_STONE_COFFER]
[PERMITTED_REACTION:CRAFT_STONE_BED]
[PERMITTED_REACTION:CREMATE_BODY_KILN]
[PERMITTED_REACTION:CREMATE_REMAINS_KILN]
[PERMITTED_REACTION:PERFORM_COMEDY]
[PERMITTED_REACTION:PERFORM_DRAMA]
[PERMITTED_REACTION:MEDITATE]
[PERMITTED_REACTION:DEBATE]
[PERMITTED_REACTION:PLAY_ROCKBALL]
[PERMITTED_REACTION:TRAIN_SWIMMING]
[PERMITTED_REACTION:TRAIN_BOW]
[PERMITTED_REACTION:TRAIN_CROSSBOW]
[PERMITTED_REACTION:TRAIN_DODGE]
[PERMITTED_REACTION:TRAIN_SWORD]
[PERMITTED_REACTION:TRAIN_SPEAR]
[PERMITTED_REACTION:TRAIN_MACE]
[PERMITTED_REACTION:TRAIN_AXE]
[PERMITTED_REACTION:TRAIN_HAMMER]
[PERMITTED_REACTION:TRAIN_SHIELD]
[PERMITTED_REACTION:TRAIN_ARMOR]
[PERMITTED_REACTION:TRAIN_WOUNDDRESSING]
[PERMITTED_REACTION:TRAIN_SUTURING]
[PERMITTED_REACTION:TRAIN_BONESETTING]
[PERMITTED_REACTION:TRAIN_SURGERY]
[PERMITTED_REACTION:TRAIN_CRUTCHWALKING]
[PERMITTED_REACTION:TAN_A_HIDE]
[PERMITTED_REACTION:RENDER_FAT]
[PERMITTED_REACTION:MAKE_SOAP]
[PERMITTED_REACTION:MAKE_PEARLASH]
[PERMITTED_REACTION:MAKE_PLASTER_POWDER]
[PERMITTED_REACTION:BITUMINOUS_COAL_TO_COKE]
[PERMITTED_REACTION:LIGNITE_TO_COKE]
[PERMITTED_REACTION:PEAT_TO_COKE]
[PERMITTED_REACTION:BRASS_MAKING]
[PERMITTED_REACTION:BRASS_MAKING2]
[PERMITTED_REACTION:BRONZE_MAKING]
[PERMITTED_REACTION:BRONZE_MAKING2]
[PERMITTED_REACTION:ELECTRUM_MAKING]
[PERMITTED_REACTION:ELECTRUM_MAKING2]
[PERMITTED_REACTION:BILLON_MAKING]
[PERMITTED_REACTION:BILLON_MAKING2]
[PERMITTED_REACTION:PEWTER_FINE_MAKING]
[PERMITTED_REACTION:PEWTER_FINE_MAKING2]
[PERMITTED_REACTION:PEWTER_TRIFLE_MAKING]
[PERMITTED_REACTION:PEWTER_TRIFLE_MAKING2]
[PERMITTED_REACTION:PEWTER_LAY_MAKING]
[PERMITTED_REACTION:PIG_IRON_MAKING]
[PERMITTED_REACTION:NICKEL_SILVER_MAKING]
[PERMITTED_REACTION:BLACK_BRONZE_MAKING]
[PERMITTED_REACTION:STERLING_SILVER_MAKING]
[PERMITTED_REACTION:ROSE_GOLD_MAKING]
[PERMITTED_REACTION:BISMUTH_BRONZE_MAKING]
[PERMITTED_REACTION:ADAMANTINE_WAFERS]
[PERMITTED_REACTION:WOOTZ_STEEL_MAKING]
[PERMITTED_REACTION:STEEL_MAKING_PATTERNWELD]
[PERMITTED_REACTION:STEEL_MAKING_PATTERNWELD_MAGMA]
[PERMITTED_REACTION:HARDEN_IRON]
[PERMITTED_REACTION:HARDEN_IRON_MAGMA]
[PERMITTED_REACTION:STEEL_MAKING_CRUCIBLE]
[PERMITTED_REACTION:STEEL_MAKING_MAGMA_CRUCIBLE]
[PERMITTED_REACTION:RED_STEEL_MAKING_MAGMA_CRUCIBLE]
[PERMITTED_REACTION:WOOTZ_STEEL_MAKING_MAGMA]
[PERMITTED_REACTION:STEEL_MAKING_BATCH]
[PERMITTED_REACTION:STEEL_MAKING_BATCH_MAGMA]
[PERMITTED_REACTION:STEEL_MAKING_BATCH_BARS]
[PERMITTED_REACTION:STEEL_MAKING_BATCH_MAGMA_BARS]
[PERMITTED_REACTION:CHARCOAL_BURNING]
[WORLD_CONSTRUCTION:TUNNEL]
[WORLD_CONSTRUCTION:BRIDGE]
[WORLD_CONSTRUCTION:ROAD]
[ETHIC:KILL_ENTITY_MEMBER:PERSONAL_MATTER]
[ETHIC:KILL_NEUTRAL:ONLY_IF_SANCTIONED]
[ETHIC:KILL_ENEMY:ACCEPTABLE]
[ETHIC:KILL_ANIMAL:ACCEPTABLE]
[ETHIC:KILL_PLANT:ACCEPTABLE]
[ETHIC:TORTURE_AS_EXAMPLE:PERSONAL_MATTER]
[ETHIC:TORTURE_FOR_INFORMATION:PERSONAL_MATTER]
[ETHIC:TORTURE_FOR_FUN:PUNISH_SERIOUS]
[ETHIC:TORTURE_ANIMALS:UNTHINKABLE]
[ETHIC:TREASON:PUNISH_CAPITAL]
[ETHIC:OATH_BREAKING:PUNISH_CAPITAL]
[ETHIC:LYING:PERSONAL_MATTER]
[ETHIC:VANDALISM:PUNISH_SERIOUS]
[ETHIC:TRESPASSING:PERSONAL_MATTER]
[ETHIC:THEFT:PERSONAL_MATTER]
[ETHIC:ASSAULT:PUNISH_SERIOUS]
[ETHIC:SLAVERY:PUNISH_CAPITAL]
[ETHIC:EAT_SAPIENT_OTHER:ACCEPTABLE]
[ETHIC:EAT_SAPIENT_KILL:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_SAME_RACE:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_SAPIENT:ACCEPTABLE]
[ETHIC:MAKE_TROPHY_ANIMAL:ACCEPTABLE]
[WILL_ACCEPT_TRIBUTE]
I'm currently using Genesis Mod, with my own somewhat modified dwarves,but I can't imagine that has anything to do with it. I think I'm just missing one little thing, but I can't find what it is.
First real attempt at modding, BTW, save small changes to the raws like making my dwarves sentient eating beasties.