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Author Topic: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)  (Read 419554 times)

Knight Otu

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #825 on: September 30, 2010, 04:23:55 pm »

Probably the [MEGABEAST] tag and [ATTACK_TRIGGER:80:10000:100000] tags you left in there.
I'm pretty sure the FANCIFUL tag is (part of) the culprit(s) here.

I've made a reaction for a workshop in a mod, but I can't get it to work like it should.
Try either [REAGENT:A:150:COIN:NO_SUBTYPE:METAL:GOLD] or [REAGENT:A:150:COIN:NO_SUBTYPE:INORGANIC:GOLD] . METAL should work, though.
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Urist Imiknorris

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #826 on: September 30, 2010, 04:33:44 pm »

Yeah, it's

[REAGENT:stuff:#:COIN:NONE:INORGANIC:<metal name>]
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JoRo

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #827 on: October 01, 2010, 02:13:38 am »

I just want to make sure I've got this right: I've got a creature with iron fingernails so it can scratch things to death.  To make it more effective, I've added [RELSIZE:BY_TOKEN:IRON2:12] (regular IRON is used for the bones, but the tissues are identical.  I just wanted to be able to mess with them separately.).  The iron nails are in by virtue of [TISSUE_LAYER:BY_CATEGORY:FINGER:IRON2:FRONT], which seems to work (testing them against dwarves regularly results in clawed off fingers/toes/ears).  Am I using the BY_TOKEN bit correctly?  I'm not entirely sure where to use BY_TYPE, BY_CATEGORY, and BY_TOKEN.  Will increasing the relsize of the nails increase scratching damage?  I tried to test it by giving one gender the relsized claws and having them face off, but results are inconclusive.

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Scaraban

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #828 on: October 01, 2010, 02:46:29 pm »

i present to all fora members/lurkers this monstrosity:
Spoiler (click to show/hide)
about to test, should b interesting
tested: its awesome the hunting AC just took out 20 zombie elephants at once with no damage, combat report is a mess
more tests:30 magmamen at once in magma:AC flawless victory
« Last Edit: October 01, 2010, 05:39:55 pm by Scaraban »
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KaguroDraven

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #829 on: October 01, 2010, 05:25:12 pm »

.....I think I'm in love.
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Scaraban

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #830 on: October 01, 2010, 05:41:36 pm »

next up SLADE COLOSSUS 
edit: complete rewrite of slade due to irresponsible modding pre colossi
« Last Edit: October 01, 2010, 06:13:18 pm by Scaraban »
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MaximumZero

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #831 on: October 01, 2010, 08:21:06 pm »

I wonder who would win in a duel between the Slade Colossus and the Adamantine Colossus?
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Scaraban

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #832 on: October 01, 2010, 08:26:43 pm »

I wonder who would win in a duel between the Slade Colossus and the Adamantine Colossus?
slade by a landslide, killed AC within 10 seconds, while taking no damage
four AC on one SC, dragged on longer but same result
Conclusion: Slade Colossus is ultimate badass, i bet it could even beat the dreaded *shudders* fluffy wamblers...
« Last Edit: October 01, 2010, 08:40:30 pm by Scaraban »
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MaximumZero

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #833 on: October 01, 2010, 08:31:27 pm »

50 Electrum coins on Slade! (I have so many coin types in my modded game...)
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
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Scaraban

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #834 on: October 01, 2010, 08:51:20 pm »

now for most awesomely cool colossi i will probably*
Spoiler (click to show/hide)
ever make:
Spoiler (click to show/hide)
i'm reasonably certain its completely invincible, it completely destroys any number of ACs
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KaguroDraven

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #835 on: October 01, 2010, 08:55:28 pm »

Just buy a few of those to start with and chain them up outside your entrance, no seige will ever bother you. *makes plans to send some to the caverns to clear them out*
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"Those who guard their back encounter death from the front." - Drow Proverb.
I will punch you in the soul if you do that again.
"I'm going to kill another dragon and then see if I can't DUAL-WIELD DRAGONS!
Because I can"-WolfTengu

Scaraban

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #836 on: October 01, 2010, 09:03:17 pm »

actually have it in arena mode now against a ridiculous amount of ACs they cant damage it but each one of them is grasping a part of his body, literally every part of his body, so its a mexican standoff with one side supremely outnumbered, and the other completely out matched
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MaximumZero

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #837 on: October 01, 2010, 09:22:52 pm »

Yay, I win coins! ^_^

I wonder...
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting

Scaraban

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #838 on: October 01, 2010, 09:31:51 pm »

Yay, I win coins! ^_^

I wonder...
...yes?  ???
« Last Edit: October 01, 2010, 09:36:43 pm by Scaraban »
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MaximumZero

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Re: 0.31. MODDERS WORKSHOP (NEWCOMERS WELCOME!)
« Reply #839 on: October 01, 2010, 09:41:13 pm »

Elysian Steel
Spoiler (click to show/hide)

Again...slightly modded game. ^_^

For those who are wondering, that's

1 part Black Wolfram (Tungsten Carbide)
1 part Hepatizon (a lost Greek alloy)
1 part Orichalcum (a legendary metal found in stories of Atlantis)
and 1 part Adamantine.
« Last Edit: October 01, 2010, 09:46:04 pm by MaximumZero »
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Holy crap, why did I not start watching One Punch Man earlier? This is the best thing.
probably figured an autobiography wouldn't be interesting
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