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Author Topic: Interconnected community pixel art  (Read 13539 times)

qwertyuiopas

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Re: Interconnected community pixel art
« Reply #45 on: April 11, 2010, 08:52:49 pm »

When you edit your posts to put your image after I reserve a spot for you, I may miss it at first. Thus, it is your own problem if it takes a few extra hours to be added.

Also, although nobody has yet, all images must be exactly 64 pixels high. The 128-wide single-image ship works becasue the images are placed left to right, then row by row, but please split any images taller than 64 pixels into 64 pixel high blocks.

And finally, reserved then moments later added, and an earlier reservation-edit added as well.
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Stas

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Re: Interconnected community pixel art
« Reply #46 on: April 11, 2010, 09:08:01 pm »

Reserved F8
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No I'm not psychic. I just know that this is dwarf fortress. and the most stupidly awesome and inexplicable thing is probably going to be the first thing to happen.

qwertyuiopas

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Re: Interconnected community pixel art
« Reply #47 on: April 11, 2010, 09:11:05 pm »

Do you mean h6?

It's alphabetic across the top...
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Stas

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Re: Interconnected community pixel art
« Reply #48 on: April 11, 2010, 09:15:56 pm »

The one between the squid in the water and the pipes.
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No I'm not psychic. I just know that this is dwarf fortress. and the most stupidly awesome and inexplicable thing is probably going to be the first thing to happen.

ein

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Re: Interconnected community pixel art
« Reply #49 on: April 11, 2010, 10:24:18 pm »

Seriously, this would be so much easier if you did this like a coordinate plane.
(x,y), starting at (0,0) with x going left to right across the bottom (columns) and y going from bottom to top (rows, but with 0 being bottom, 1 is next up, etc.).

Bandages

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Re: Interconnected community pixel art
« Reply #50 on: April 11, 2010, 10:46:43 pm »

four over three down:

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Outcast Orange

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Re: Interconnected community pixel art
« Reply #51 on: April 11, 2010, 11:45:27 pm »

I'll take the G3 and G4/(7,3) (7,4) beside the castle




): Sorry Outcast Orange, for messing up the perspective

That's okay.
I think we should do more of these after this one.
They are pretty fun and it looks like it will turn out great.
Is this a new concept on the internet?
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alfie275

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Re: Interconnected community pixel art
« Reply #52 on: April 11, 2010, 11:55:51 pm »

Can I have another one? Between the bloodfist and the octopus?

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Itnetlolor

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Re: Interconnected community pixel art
« Reply #53 on: April 12, 2010, 12:40:45 am »

Okay, just updated mine.



EDIT:
The front looked a little odd. Fix'd now. And that red stain on the side is the emblem so it can be identified from the side.
« Last Edit: April 12, 2010, 12:44:38 am by Itnetlolor »
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Halindir

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Re: Interconnected community pixel art
« Reply #54 on: April 12, 2010, 12:42:32 am »

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MaxMan

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Re: Interconnected community pixel art
« Reply #55 on: April 12, 2010, 03:07:25 am »

Mr.Octopus noooo! Defend yourself. Actually now that I'm starting to get the concept here my octopus doesn't make any sense  ;D
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Soadreqm

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Re: Interconnected community pixel art
« Reply #56 on: April 12, 2010, 05:16:05 am »

(a,2), right under the octopus.
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qwertyuiopas

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Re: Interconnected community pixel art
« Reply #57 on: April 12, 2010, 06:36:55 am »

Other than the few instances of slightly mismatched colour schemes, this is working out great! The colours will be edited at the end when I put them all together into one big image and compile a list of contributors, unless you want to fix them now.

Also, yay, we have out first submitted animation!

And some decently made transitions, too.
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Soadreqm

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Re: Interconnected community pixel art
« Reply #58 on: April 12, 2010, 06:51:41 am »

I noticed that the right bottom corner didn't quite line up. It turns out that (g,8) is 65 pixels wide instead of 64.

Stas, fix it!
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alfie275

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Re: Interconnected community pixel art
« Reply #59 on: April 12, 2010, 09:09:45 am »

I think it's because they are different file types, should I redo mine as GIFs?
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