Check my bag, start walking towards Gatla
[3] Your bag contains a copper knife, some rope, some string, a small roll of cloth, some coins, two and a half flat breads, some dates, and a half eaten sausage. The food totals perhaps two days worth of rations.
You start walking down the valley, towards the sun.
Follow Batista's lead.
[5] Your bag contains a copper knife, some rope, a brass sextant, a crude map of the area, a crude ruler, a pencil, a purse of coins, three flat breads, some dates, and a half eaten sausage. The food totals perhaps two days worth of rations.
You join the others in walking down 'carving valley', towards 'turtle valley'.
Determine if we even know where Gatla is. If so, follow Batista. If not, look around for landmarks.
[6] To get to Gatla, follow the setting sun until you reach the river Ul. But what if Gatla isn't there? What if, despite the simplicity of the task at hand, you get lost? These cliffs all look the same, you would never find your way out. There are no landmarks!
But wait! The rock is soft here, and you have a knife. You will carve symbols into the cliffs as you pass, so that you can recognise them later.
You follow the others, carving symbols into the walls of the cliffs as you pass.
Try asking the other members if they remember anything about the symbols or having a seizure.
[4] You follow the others and ask them if they remember anything about the symbols. The general consensus appears to be: No. Stop asking me, my head hurts.
Try to pray to any gods and hoping to get help from them
[3] You get down on your knees, clasp your hands together, and do some praying type stuff. Apart from some curious glances from the others as they walk off, nothing happens.
You realise if you don't follow the others you will be all alone, so you run after them.
Check my bag, and follow the others.
[4] Your bag contains a copper knife, some rope, a roll of bandage, some ointment, assorted coins, three flat breads, some dates, and a half-eaten sausage. The food totals perhaps two days worth of rations.
You follow the others.
Travel:[5] The path is free of rubble, and a coolish breeze blows in from the east, lessening the effect of the heat. After an hour of walking you emerge from the cliffs and see a large, swamp-flanked river ahead of you. Between you and the river is a large blue obelisk with some.. tents around it.
Status:
Location:
The river Ul, you presume, lies before you. Behind you the desert grows quickly rocky, becoming a maze of valleys. Ahead of you is a large blue obelisk, surrounded by a number of off-white tents.
A trail of crude symbols leads from here to the Mysterious Carvings
Players:
Equipment:
Desert Robes
Curved Bronze Sword
Waterskin
Small bag
Skills:
None
Effects:
Severe head pain (Lessening)
Equipment:Desert Robes
Curved Bronze Sword
Waterskin
Small bagSkills:None
Equipment:
Desert Robes
Curved Bronze Sword
Waterskin
Small bag
Skills:
None
Effects:
None
Equipment:Desert Robes
Curved Bronze Sword
Waterskin
Small bagSkills:None
Equipment:Desert Robes
Curved Bronze Sword
Waterskin
Small bagSkills:None
Equipment:Desert Robes
Curved Bronze Sword
Waterskin
Small bagSkills:None