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Author Topic: [0.34.10] Mayday's Graphics Set - Even in death I still serve  (Read 374021 times)

slackermandan

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Re: [0.31.25_a] Mayday's DFG - yes
« Reply #885 on: May 22, 2011, 03:20:10 pm »

I'm using win7 home premium.

I tried downloading the lazynoob pack, but my AV software kept thinking there is a trojan in the zip. Is there a safe site to DL it from that you guys can recommend?

Thanks so much for the speedy responses :D
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Thundercraft

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Re: [0.31.25_a] Mayday's DFG - yes
« Reply #886 on: May 22, 2011, 04:17:57 pm »

I tried downloading the lazynoob pack, but my AV software kept thinking there is a trojan in the zip. Is there a safe site to DL it from that you guys can recommend?

See this post on the Lazy Newb Pack thread for my answer. I'm answering your post in that thread in order to avoid derailing Mayday's DFGthread. It's common courtesy (and one of the rules) to keep things on-topic.
« Last Edit: May 22, 2011, 04:25:04 pm by Thundercraft »
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Mike Mayday

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Re: [0.31.25_a] Mayday's DFG - yes
« Reply #887 on: May 22, 2011, 04:34:39 pm »

Wait, I don't understand- if You're using windows, why don't you just download the game from my site? It's a playable copy of DF with the tilesets already installed.
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<3

slackermandan

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Re: [0.31.25_a] Mayday's DFG - yes
« Reply #888 on: May 22, 2011, 04:42:06 pm »

Thanks for the all the help, I only suffered from being a noob. Your graphics make this game amazing May, thanks for putting the time into developing them :D
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Necro910

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Re: [0.31.25_a] Mayday's DFG - yes
« Reply #889 on: May 22, 2011, 10:14:43 pm »

I've used your Graphics since I started playing this amazing game. In my personal opinion, it's the best looking.

That is why I want to ask you something. May I please use your graphics in my Dorf Space mod?

Mike Mayday

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Re: [0.31.25_a] Mayday's DFG - yes
« Reply #890 on: May 23, 2011, 05:10:05 am »

That is why I want to ask you something. May I please use your graphics in my Dorf Space mod?

No problemo, post a link to my site in some readme or something and You're good to go.
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Necro910

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Re: [0.31.25_a] Mayday's DFG - yes
« Reply #891 on: May 23, 2011, 10:09:21 am »

That is why I want to ask you something. May I please use your graphics in my Dorf Space mod?

No problemo, post a link to my site in some readme or something and You're good to go.
Thanks ^-^

Will do!

Zaphod

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Re: [0.31.25_a] Mayday's DFG - yes
« Reply #892 on: May 23, 2011, 10:14:27 pm »

Dwarfs in SPAAAAAAAAAAAAAAAAAAAAAAAAAAAACE.

It needed to be said.
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I only play legends mode

I also play on the longest history setting for hard mode.

Mike Mayday

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Re: [0.31.25_a] Mayday's DFG - yes
« Reply #893 on: May 24, 2011, 04:54:46 am »

"But... why are they in SPACE? There's no reason for them to be in SPACE!"
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Necro910

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Re: [0.31.25_a] Mayday's DFG - yes
« Reply #894 on: May 24, 2011, 11:45:08 am »

"But... why are they in SPACE? There's no reason for them to be in SPACE!"
Would you rather burn down a couple of trees to piss off elves...

Or would you rather magmatize entire planets of trees to piss off and possibly eradicate the elves? Your beard should answer that question.

Cespinarve

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Re: [0.31.25] Mayday's DFG - yes
« Reply #895 on: May 25, 2011, 01:06:58 am »

Okay guys, you might have noticed I've been less and less active lately... this is why:
http://mayday.w.staszic.waw.pl/~mayday/upload/haha.jpg

Now that it's sorted out, here's a new update, with new graphics coming this weekend (temporarily I'll be using other people's stuff and replacing those I find needing).

Wow. Way to make a poor bisexual feel all uncomfortable. What a.... cuuuute couple.
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Nice one, not sure when I'll be feeling like killing a baby but these things are good to know.
This is why we can't have nice things... someone will just wind up filling it with corpses.
Arrakis teaches the attitude of the knife — chopping off what's incomplete and saying: "Now it's complete because it's ended here."

Cespinarve

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Re: [0.31.25_a] Mayday's DFG - yes
« Reply #896 on: May 25, 2011, 11:36:19 am »

On a serious note, the new professions still don't have the proper dwarf icons. Pressers and Potters and the like still ahve the weird skeleton like colour blob, not proper dwarves.
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Nice one, not sure when I'll be feeling like killing a baby but these things are good to know.
This is why we can't have nice things... someone will just wind up filling it with corpses.
Arrakis teaches the attitude of the knife — chopping off what's incomplete and saying: "Now it's complete because it's ended here."

Mike Mayday

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Re: [0.31.25_a] Mayday's DFG - yes
« Reply #897 on: May 25, 2011, 11:46:18 am »

Oh, okay. Can you tell me where I can find a list of the new professions?
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Zaphod

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Re: [0.31.25_a] Mayday's DFG - yes
« Reply #898 on: May 25, 2011, 02:15:01 pm »

"But... why are they in SPACE? There's no reason for them to be in SPACE!"
In search of new frontiers of !!SICENCE!!
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I only play legends mode

I also play on the longest history setting for hard mode.

Korva

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Re: [0.31.25_a] Mayday's DFG - yes
« Reply #899 on: May 25, 2011, 04:55:49 pm »

This should cover it:

   [POTTER:DORFS:0:19:AS_IS:DEFAULT]
   [GLAZER:DORFS:0:19:AS_IS:DEFAULT]
   [WAX_WORKER:DORFS:0:19:AS_IS:DEFAULT]

   [BEEKEEPER:DORFS:0:24:AS_IS:DEFAULT]
   [SHEARER:DORFS:0:24:AS_IS:DEFAULT]
   [SPINNER:DORFS:0:24:AS_IS:DEFAULT]
   [PRESSER:DORFS:0:24:AS_IS:DEFAULT]
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