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Author Topic: Spider Overhaul (Version:0.12)  (Read 10011 times)

Deon

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Re: Spider Overhaul
« Reply #15 on: April 07, 2010, 03:57:50 am »

...


Also add LARGE_MANDIBLES to the body and change attack string to:

[ATTACK:BITE:CHILD_BODYPART_GROUP:BY_CATEGORY:HEAD:BY_CATEGORY:MANDIBLE]
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
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Acanthus117

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Re: Spider Overhaul
« Reply #16 on: April 07, 2010, 04:03:17 am »

I know. Lack of sleep makes people do the strangest things...

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Deon

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Re: Spider Overhaul
« Reply #17 on: April 07, 2010, 04:11:33 am »

I know.

Also Caesar, you may want to change spider descriptions. "Sharp teeth"? Where did you see a spider with teeth?

This is my description for one type of spiders:

"This is an air-breathing chelicerate arthropod that has two body segments, eight legs, and no chewing mouth parts. It has sharp venomous mandibles. It dwells in mountain canyons. It cannot spin web but it jumps from higher ground on unsuspected prey."

As you see, no teeth :D.
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Deon

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Re: Spider Overhaul
« Reply #18 on: April 07, 2010, 05:43:35 am »

I've added spiders in .07 with appropriate attributes. Credit for size/poprate  goes to you :).
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Caesar

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Re: Spider Overhaul
« Reply #19 on: April 07, 2010, 07:28:46 am »

Quote
Memo to self; use preview to preview your post instead of saving, editing, saving and then editing a few million times.
Haha, it's my problem too.

Your spider tweaks go into .07 which is released shortly.

P.S. You may want to add [ATTACK_FLAG_EDGE] to spiders' attacks. They have sharp mandibles after all. Without it they have real problems injecting their poison.

P.P.S. Argh, editing again :P. Anyway, why do you leave them with 2 eyes? Poor spiders should have more.

P.P.P.S. http://bugguide.net/node/view/84423
Just 1 family has 2 eyes... There're more eye-less spiders than with 2 eyes. I think 8 eyes should be fine.

Code: [Select]
[BODY:8EYES_SPIDER]
[BP:LEYE:left big eye:STP][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL][CATEGORY:EYE][LEFT]
[DEFAULT_RELSIZE:30]
[BP:LEYE:right big eye:STP][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL][CATEGORY:EYE][RIGHT]
[DEFAULT_RELSIZE:30]
[BP:LEYE1:first left eye:STP][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL][CATEGORY:EYE][LEFT]
[DEFAULT_RELSIZE:5]
[BP:LEYE2:second left eye:STP][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL][CATEGORY:EYE][LEFT]
[DEFAULT_RELSIZE:5]
[BP:LEYE3:third left eye:STP][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL][CATEGORY:EYE][LEFT]
[DEFAULT_RELSIZE:5]
[BP:REYE1:first right eye:STP][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL][CATEGORY:EYE][RIGHT]
[DEFAULT_RELSIZE:5]
[BP:REYE2:second right eye:STP][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL][CATEGORY:EYE][RIGHT]
[DEFAULT_RELSIZE:5]
[BP:RYE3:third right eye:STP][CONTYPE:HEAD][SIGHT][EMBEDDED][SMALL][CATEGORY:EYE][RIGHT]
[DEFAULT_RELSIZE:5]

Did I actually forget to change the amount of eyes..? I did have that change back in 40d.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

Caesar

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Re: Spider Overhaul
« Reply #20 on: April 07, 2010, 10:11:06 am »

I just found out that spiders don't have mandibles. They've got 'Chelicerae'. I'm reading up on those right now.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

Deon

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Re: Spider Overhaul
« Reply #21 on: April 07, 2010, 10:55:30 am »

Thanks, nice find.
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Caesar

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Re: Spider Overhaul (Version:0.1)
« Reply #22 on: April 07, 2010, 03:54:01 pm »

Alright, a version 0.1 released.

Changes; I realisticalized the spider bodies, (in quite a lot of detail), and modded the giant cave spiders some more.

They should now secrete digestion juices over live prey, although I am yet to test whether they actually do it.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

NW_Kohaku

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Re: Spider Overhaul (Version:0.1)
« Reply #23 on: April 07, 2010, 07:19:47 pm »

I like spiders too, and I heartily approve of this.

I will probably want to roll this up into some of my mods as well, with your permission (and giving you all due credit, of course), as I'm going to want intelligent giant spiders in two of my planned civs.  (And vermin spiders that can be pets would be nice...)
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Caesar

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Re: Spider Overhaul (Version:0.1)
« Reply #24 on: April 08, 2010, 01:23:18 am »

I like spiders too, and I heartily approve of this.

I will probably want to roll this up into some of my mods as well, with your permission (and giving you all due credit, of course), as I'm going to want intelligent giant spiders in two of my planned civs.  (And vermin spiders that can be pets would be nice...)

Permission heartily granted.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

Caesar

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Re: Spider Overhaul (Version:0.11)
« Reply #25 on: April 08, 2010, 02:25:18 am »

I've added another spider, and removed the codes from the first post, as it was cluttering a bit, taking away a lot of time just scrolling through to find the right sections to edit.

I have moved the raws to DFFD.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

Caesar

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Re: Spider Overhaul (Version:0.11)
« Reply #26 on: April 13, 2010, 09:41:37 am »

Okay, so I have been off this weekend, and now I'm back. -- Yes, I know you were glad I was gone, but here I am again, sorry.

Anyways, I just noticed I messed up a little by forgetting quite a lot of things in the raws, along with none of my spiders being quite capable to wound their targets (their digestive juices somehow don't pop up, along with their attacks never hitting).

Should have fixed those soon enough.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

Caesar

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Re: Spider Overhaul (Version:0.12)
« Reply #27 on: April 19, 2010, 10:28:55 am »

I've fixed any bugs I had created, tested the spiders, concluded that they are fun and Fun, and I've uploaded the 'new version'.

I spent the last week dabbling in the raws to try and reach a specific goal, but I couldn't.

I've put that goal off for now, and I'll move on to the next.
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.

Bricks

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Re: Spider Overhaul
« Reply #28 on: April 19, 2010, 11:54:00 am »

"...It cannot spin web..."

How can I not spin web?

OK, sorry.  I'm leaving now.
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Caesar

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Re: Spider Overhaul
« Reply #29 on: April 19, 2010, 12:01:02 pm »

"...It cannot spin web..."

How can I not spin web?

OK, sorry.  I'm leaving now.

That's actually not one of mine. Besides, that'd mean it simply is a spider incapable of spinning webs.
« Last Edit: April 19, 2010, 12:55:01 pm by Caesar »
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Spider Overhaul
Adding realistic spiders to Dwarf Fortress. (Discontinued.)

Godhood VIII
The latest installment in the Godhood roleplaying game series.
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