I'll pilot(co-pilot?) the pod in the direction of the blue-green planet.
[2] You decide, 'Screw it, how hard could it be to land a pod on a planet with no training or experience whatsoever?', and fire up the pod's thrusters, using the simple UI to make for the green planet. You cannot seem to get a good view of the planet from here, and hit some of the rotational thrusters, which sends the pod off in an erratic pattern more towards one of the Gas Giants. Feeling your stomach in your throat, you start frantically hitting buttoons, way overcompensating and instead heading out towards dead space.
I put myself directly under the command of Jetsquirrel, since he risked himself to save me. If his actions directly conflict with my own, I'll stop what I had planned to help him.
[5] Filled with gratitude, you nod, sagely as Jest communicates his desire to learn more about weapons and knives, and especially his desire for some of the same. You start explaining to him how, in the circumstances you are in, modifying traditional weapons would be tricky, as neither of you actually have any, per se, other than his knife. However, there are other sorts of things you could bild. Like a Rail Gun, for example. All you really need is a strong set of magnets, a large capaciter, and some ferrous metals. Looking around the pod, you realize that, with some work, you
might just be able to give him a functional example. Using the toolkits on board, you pull open wal panels, gather 'unnecessary' wires, pull the small but powerful battery packs from the emergency lights and other 'unncessary' systems, and even an perfect aluminum barrel. It takes a bit of time while you are traveling towards the planet, but you manage to rig together a (relatively) portable rail gun. You don't know how much juice it has, but you manufacture a few slugs for it, more than the power will likely produce enough energy for. It won't take down a spaceship, but it should prove to inconvenience anyone shot by it. And, possibly, the weilder, if it explodes, overheats, or whatever. But hey, science, bitches! You hand over your creation to Jets.
(+1 exp Mechanical Engineering)
(+1 exp Electrical Engineering)Try to learn anything from Nirur about modyfing guns and knifes
[6] Inspired by Frederick, and his detailed explanations about magnets and electricity and the like, you forment in your head a plan. Oh, yeah, you see, now! This will be AWESOME. You gather a steel rod about 4 feet long. and strap your knife to the end of it using wire and electrical tape. Then, using a power source deemed 'insufficient' by Frederick, you rig a battery attached to your hip, that plugs into another insulated wire inside the rod. In theory, if you turn it on, the kife should shock anything you stab with it and not stab you. Unless somehow the insulated handle of the knife came into contact with the metal rod. But you're pretty sure that won't happen. You feel very proud of yourself, and smarter.
(+1 exp Melee Weapon Engineering)
Item: Shock Spear
Item: Somewhat Portable Rail Gun
Launch the pod!
[4] You make to launch the pod, but see that it has already been launched. With nothing else to do, you strap in and watch the terrain below as you decsend, through the porthole and through various monitors. You catch sight of something below, on top of a mountain...a structure. It's very alien, with spiraling and bulbous silvery towers. When you look to the monitors, it's gone, but when you look through the porthole, you see it again. And then the pod is past, and quickly descends, crashing into trees.
(+1 exp Navigating the Blue/Green Planet)
Tell the others bullshit stories about myself while we wait for the pods to land
[4+1] Settling back for the ride, you begin to regale the other passengers of the pod with daring tales of your explots, impressive personages you have met, and about your vast riches and sexual powress. You have them all eating out of your hand, ready do be well inclined to listen to your point of view.
(And additional +1 to persuading everyone on board)
(Autopilot)
[3] As the pod closes in on the planet, you secure yourself and prepare for the landing. Watching the monitors and through the porthole, you see the landscape blur past you, below. You see trees and plants, boulders and patches of ponds, lakes, and rivers, several flcks of what looks like large birds, and a tree eating a giant cat-thing, some sandy areas and a...wait, what?? Your mind barely has time to process the image before it is gone.
Launch the pod, and follow all the others to the blue green planet.
[3+1] Seeing Kenton at the controls, randomly pressing buttons and hoping that Good Stuff (tm) will happen, you growl under your breath and dash to the controls. Strapping yourself into the pilots seat, you quickly disable the co-pilot controls, and swing the pod back around to the blue/green planet, since taht's where everyone wants to go. After a couple of hours of uninteresting flight, you start to enter the atmosphere. The pod shakes violently as it encounters the increased density of the air, amd you do your best to pilot it towards land, preferably somewhere soft-looking. Expanses of jungle terrain blur under you as you struggle with the controls. You cannot find any clearings, but decend into the Jungle foliage, smashing through large, old trees, and tree-like things, The pod is thrown back and forth from the rough entry, but is heavily armored and shielded against exactly these sorts of things. With a bew loud cracks and a shuddering groan of metal, the windshield cracks and breaks, but does not fall into the cabin, a second layer holding it where it is. You finally Strike The Earth and stop, the ride far from smooth, but better than it could have been.
Crash-landing rolls! Kenton: [1+1] Fortunately you secured yourself in tightly when you got in the pod. Unfortunately you were too busy dicking around with the controls to pay attention to what was going on when you landed. You bang around in the chair, and pick up a few good bruises and sprains.
Frederick XVI: [4] As you approach teh atmosphere, you hop into a chair and secure yourself, along with the rail gun. You hold tight and obey the safety manual instructions to the letter, and come out like a champ.
Jets: [2+1] You're too caught up admiring your new toys to pay attention to stupid stuff like landing, but your flak jacket absorbs most of the blows, and you feel fine.
Markus:
[6] You secured yousrelf in your seat long ago. You ride through the crash landing just fine. A little too well, honestly, in fact, you are completely stuck in your seat, unable to extract yourself.
Daniel Carrion: [1] You're so busy acting nonchelont about the whole crash landing thing, that you totally disregard any of those 'safety' rules. Hell, to impress the commoners even further, you unstrap yourself from the safety harness, sit back, put your hands behind your head, like you are taking a nap. You think to yourself, "Yeah, this should work out juuuust...OH GOD I'M IN THE AIR.."
BANG "MY HEAD OH GOD IT HURTS SO MUCH HURTING.."
SLAM OH GOD OH GOD SO MUCH BLOOD I.."
BAM , then darkness descends.
Kat:
[5+1] You grunt and grin as the shuttle pod lands. Hell, you've been through way worse than this, a thousand times over. You guffaw with laughter as Daniel bounces around the pod, hos body being thrown like a ragdoll. You catch him before he bounces too much more, and get your rags all bloody with his wound seepage.
Jess: [4] Even while distracted piloting the damn pod through frickin trees and into dirt, you keep cool, your secure straps holding you secure, perfectly.
Name: Frederick XVI
Gender: Male
Profession: Engineer
General appearance: I am fairly short, but keep myself in good physical shape in the ship's gym. I like to read about a variety of topics in my off-duty hours.
Equipment: Normal Clothes, Mechanical Tool Kit, Electrical Tool Kit
Skills: Adequate Mechanical Engineering, Adequate Electrical Engineering
Status:
Location: Inside the escape pod.
Name: Kenton
Gender: Male
Profession: Geneticist
General appearance: A weedy little man, not actually short, just thin and pale from too much time in the lab. Sits off in a corner, nervously fiddling with his bags. He clearly does not enjoy spaceflight.
Equipment: Normal Clothes, Pistol, Medikit
Skills: Genetic Engineering, Biology
Status: Bruised and Battered
Location: In the copilots chair of Escape pod #3
Name: Jets
Gender: Male
Profession: Meathshield Marine Forces, Assault group 1
General appearance: A Marine with his fatigues, he comes to the colony to protect it from alien scum or other weird shit.
Equipment: Flak Jacket, Personal Computer, Knife, Medikit, Sem-Portable Rail Gun, Shock Spear
Skills: Personal Combat, Rifle Training, Dabbling Weaponsmith
Status: Soiled, Prone
Location: In the escape pod
Name: Markus
Gender: Male
Profession: Forgeworker
General appearance: A burly man, Markus came on the transport ship to haul goods on and off the ship.
Skills: Strong, Forgeworking
Equipment: Tough Workman's Clothing, Back Brace, Money, Navigation of Mysterious Blue/Green Planet
Status: Nightmares
Location: In the escape pod
Name: Jess Brown
Gender: Female
Profession: Pilot/vehicle operator
General Appearance: A lithe, fit woman with brown hair (worn pulled back) and green eyes. She spurns the usual uniform in favor of jeans, casual shirt, and her old flight jacket, but was granted a dispensation because of her skill with vehicles.
Skills: Piloting, Gunner, Novice Knowledge of Smaliens
Equipment: Jeans, TShirt and Flight Jacket, Backpack, Shock Pistol
Location: The pilots cabin of the transport ship.
Name: Kat
Gender: Indeterminable
Profession: Cabin boy/girl/thing
General Description: Weedy, buried underneath piles of ragged clothing that obscure face and hair. The voice is androgynous, and all mannerisms are ordinary. Nothing unusual stands out about Kat beyond his/her clothing.
Skills:Strong, Tough, Dabbling Hiding
Equipment: Raggety Clothes
Status:
Location: In the escape pod.
Name: Daniel Carrion
Gender: Male
Profession: Con Man
General description: A tall lean well groomed man who had snuck onto the transport.
Skills:Adequate Persuader[/acronym(0/8 Exp)], Adequate Liar, Enchanting
Equipment: Styling Clothes
Status: Unconscious, Bruised and Battered
Warm Clothes (5)
Blankets (5)
Tarps (5)
You've crash-landed somewhere in the Jungle. The plants are odd, the colors are...strange. There's no animals around that you can see; they were probably frightened off by the giant hunk of metal crashing through the trees and splintering them like they were toothpicks.
Observations: [5] You see Jungle around you. Things that are basically trees are everywhere, along with things that...well, you are not quite sure what they are. They look a lot like trees, but seem more..meaty. Like animals that grow out of the ground. Or something. Underneath the canopy, here, things are relatively peaceful, and you see many small bushes around, each with an assortment of flowers, strange growths that kinda resemble berries, and other things. There's nothing dangerous around that you can see.