The problem here is that DF still looks like a game from the nineties, so we don't see the hardware hunger justified.
And it is why i am worried NOW.
Believe me, it is NOT A PROBLEM, only thing that is ridiculous is still same method for handling tiles, imo.
Personally - if DF would look like, let's say Elona i wouldn't play it. Never ever.
Ascii was great for ADOM, but i needed DFG set to accept DF and it was ENOUGH(until i realized how tiles are handled, oh god, how BAD it is...).
Although i would have few missing effects(torches, FOG OF WAR), but to be honest, i am afraid what way it may take regarding masses of brainless consumers novadays(if it's not shining, it's useless -you know, typical console user mind-type:/).
So, i am afraid, because, shining dx10 DF is not exactly main thing to do, while whole lots of things are needed to be done first:
- soap fixes,
- new GUI for handling i.e. 45 types of plants in LOGICAL way(SORTING! - absolutely neccesary, imo),
- new GUI/overlay elements - i need MORE pernament info in screen(mood of chosen being, statuses etc) - i am aware how many things are going on ingame - problem is - i CANNOT READ about it(that's why i was horny about idea of bubbles AND question about how much can we log), cannot see it, etc.