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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1234790 times)

Wavecutter

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Re: Ironhand's Graphics Set (back!)
« Reply #1290 on: July 11, 2010, 03:17:35 pm »

I like those rocks an minerals. they compliment Ironhand's style very well.
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Vince

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Re: Ironhand's Graphics Set (back!)
« Reply #1291 on: July 11, 2010, 03:42:29 pm »

VERY nice rocks and minerals! Perfect!
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Bandages

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Re: Ironhand's Graphics Set (back!)
« Reply #1292 on: July 11, 2010, 04:00:01 pm »

I just downloaded your graphics set and tried to play DF. What I got was your material tiles without anything else. wolves were 'w's, bears were 'B's, cabinets were 'n's, etc etc.

Halp?
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Alcoholic

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Re: Ironhand's Graphics Set (back!)
« Reply #1293 on: July 11, 2010, 04:04:19 pm »

I just downloaded your graphics set and tried to play DF. What I got was your material tiles without anything else. wolves were 'w's, bears were 'B's, cabinets were 'n's, etc etc.

Halp?

This set is a (Great) work in progress, its not finished. Thats what the .42 means. Its not a whole number.
« Last Edit: July 11, 2010, 11:00:28 pm by Alcoholic »
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Alcoholic

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Re: Ironhand's Graphics Set (back!)
« Reply #1294 on: July 11, 2010, 04:05:17 pm »

Opss sorry double post.
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Wavecutter

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Re: Ironhand's Graphics Set (back!)
« Reply #1295 on: July 11, 2010, 04:06:41 pm »

I just downloaded your graphics set and tried to play DF. What I got was your material tiles without anything else. wolves were 'w's, bears were 'B's, cabinets were 'n's, etc etc.

Halp?

I believe this is what you are looking for. http://dffd.wimbli.com/file.php?id=2511
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Solace

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Re: Ironhand's Graphics Set (back!)
« Reply #1296 on: July 11, 2010, 04:34:58 pm »

Gems are still under construction, we shall see what can be done...
Was checking google images for examples, and looks like there can be some pretty crazy natural formations... I know this is a 'crystal' instead of a 'gem', but... still.

http://s.ngm.com/2008/11/crystal-giants/img/crystal-cave-615.jpg
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Urist McFail

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Re: Ironhand's Graphics Set (back!)
« Reply #1297 on: July 11, 2010, 04:41:39 pm »

I shrunk down some 4 post bed images, do you think any of these are useful?

http://imagebin.ca/view/vwnACq.html
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Passive Fist

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Re: Ironhand's Graphics Set (back!)
« Reply #1298 on: July 11, 2010, 06:00:34 pm »

That looks fantastic. You can tell that I'm a big nerd because I just got all excited about pixel art of rocks.
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Bandages

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Re: Ironhand's Graphics Set (back!)
« Reply #1299 on: July 11, 2010, 06:33:43 pm »

Is there any way to update the graphics without having to use .08 of DF? Because I really like custom adventurer reactions but I also really like seeing the game en detail.
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HeliumFreak

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Re: Ironhand's Graphics Set (back!)
« Reply #1300 on: July 11, 2010, 08:10:10 pm »

I shrunk down some 4 post bed images, do you think any of these are useful?

http://imagebin.ca/view/vwnACq.html

Unfortunately i dont think they would be of any use because of the angle at which they are drawn. However im not an artist so i dont know
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TealThanatos

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Re: Ironhand's Graphics Set (back!)
« Reply #1301 on: July 11, 2010, 08:28:43 pm »

The new rocks and minerals are great Wormy :)

I don't remember anyone asking for star shaped gems, I believe it was diamond shaped ;) Maybe I'm mistaken :D
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WormSlayer

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Re: Ironhand's Graphics Set (back!)
« Reply #1302 on: July 11, 2010, 08:58:26 pm »

Halp?

Sounds like you need the rest of the files that go with the graphics, link already posted above ^^ :)

Is there any way to update the graphics without having to use .08 of DF? Because I really like custom adventurer reactions but I also really like seeing the game en detail.

I *think* you may be able to just copy over the raws and stuff from .08 without DF asploding but make a backup copy before trying it!

Was checking google images for examples, and looks like there can be some pretty crazy natural formations... I know this is a 'crystal' instead of a 'gem', but... still.

That cave is amazing isnt it? Maybe if I make enough different gem tiles I will randomly come across an 18x18 configuration of pixels that everyone loves :P

I shrunk down some 4 post bed images, do you think any of these are useful?

Thanks dude, the top middle one is actually pretty similar to the most recent one I made. I did try a few 4-posters with a canopy but they are a bit fancy for a barracks or what have you, so it needsto be kind of generic.

I don't remember anyone asking for star shaped gems, I believe it was diamond shaped ;) Maybe I'm mistaken :D

No your right, I was imagining things :P

Oh and of course any change to the "stone" tile also affects the appearance of a few workshops and reminds me of another reason they dont occupy a full tile:


Dye Works - This I really like, Tile Magic for teh win!


Furnaces and stuff - Not so sure about these...
« Last Edit: July 11, 2010, 09:01:37 pm by WormSlayer »
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HeliumFreak

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Re: Ironhand's Graphics Set (back!)
« Reply #1303 on: July 11, 2010, 09:08:01 pm »

Is there any way to update the graphics without having to use .08 of DF? Because I really like custom adventurer reactions but I also really like seeing the game en detail.

I *think* you may be able to just copy over the raws and stuff from .08 without DF asploding but make a backup copy before trying it!

No you cant directly copy them, well yes you can, however(!) there are sizable differences in the new raws (up to 350 + changes in 1) that have nothing at all to do with colour or tiles and copying over them will be just like playing 31.08 without any some of the 31.10 changes
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Robsoie

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Re: Ironhand's Graphics Set (back!)
« Reply #1304 on: July 11, 2010, 09:44:27 pm »

In the previous page, Ironhand mentionned a version .43 of the graphic set with DF 0.31.10 for later this week.
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