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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1235005 times)

baalak

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #825 on: June 21, 2010, 03:45:49 pm »

I'm sure it's, like, glittery and everything.
Well there's yer problem! What self respecting Dwarf wants to be all glittery when they wash their hands?

- Baalak called Glitterloathe.
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WormSlayer

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #826 on: June 21, 2010, 03:51:50 pm »

My bad, maybe put a note by the download link to avoid anyone else making the same mistake?

I dont dislike the table, it's just that all the other furniture is drawn side-on rather than from above, its a constancy thing :)
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Ironhand

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #827 on: June 21, 2010, 04:47:59 pm »

Well... maybe I'll redraw the other furniture. = P
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LucasUP

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #828 on: June 21, 2010, 05:02:49 pm »

I like the tables too! Yeah if anything redraw the chair.
Anticipating 0.4!
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izzyryu

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #829 on: June 21, 2010, 06:01:57 pm »

I hope you don't mind, but I had an idea for a woodburner dwarf:

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Alcoholic

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #830 on: June 21, 2010, 06:05:24 pm »

Quote
I hope you don't mind, but I had an idea for a woodburner dwarf:


Epic
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Hippoman

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #831 on: June 21, 2010, 06:20:04 pm »

I would enjoy it if Metalsmiths and Military had much more distinctive features.
I can never tell metalsmiths apart and Military look sthe same too.
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Ironhand

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #832 on: June 21, 2010, 06:23:38 pm »

Metalsmiths aren't any different yet; they're all exactly the same.
Same for all craftsdwarves, and a lot of other professions as well.

I love the torch, izzyryu. I'll totally do that for the woodburner.
I'm gonna make mine with transparencies, though. = P
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Deon

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #833 on: June 21, 2010, 07:52:32 pm »

Will this work as a furnace operator?

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Jiri Petru

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #834 on: June 21, 2010, 07:56:16 pm »

That file is already removed from my archive.

The reason people are getting it back is that they're merging the folders instead of replacing it.
Since I don't have a graphics_example file in mine, it just keeps the one they already have.

If you DELETE the raw folder and REPLACE it with mine, you shouldn't have any of those problems.

Include an empty example.txt in your pack  ;)
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Ironhand

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #835 on: June 21, 2010, 08:00:05 pm »

Yeah, I think I will.

And thanks, Deon! He is awesome!
Leave some spriting for me to do.  = P
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Hippoman

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #836 on: June 21, 2010, 08:00:41 pm »

Will this work as a furnace operator?



Haha I'd like it better if it was a full helm instead of just goggles.
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WormSlayer

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #837 on: June 21, 2010, 08:16:51 pm »

Cool furnace operator!

Not sure if there are enough pixels to make it distinguishable, but I really think the miner should be wearing a helmet!
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Deon

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #838 on: June 21, 2010, 08:22:05 pm »

Will this work as a furnace operator?



Haha I'd like it better if it was a full helm instead of just goggles.
It's supposed to be a protective mask. I don't think they would wear full helmets for simple furnace operating though.
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Hippoman

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Re: Ironhand's Graphics Set (0.40 in progress...)
« Reply #839 on: June 21, 2010, 08:47:36 pm »

Well it still looks weird and I think a full mask makes perfect sense when working with MAGMA.
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