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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1235035 times)

afoninv

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Re: Ironhand's Graphics Set (0.32! Brighter color scheme!)
« Reply #765 on: June 18, 2010, 06:26:22 pm »

I look at the screenshot in OP... and this is good indeed. Rivers are awesome, soil is very good.
However, to me conifer forest (tree) icon seems a little indistinguishable from leaf forest, so conifers are practically lost among leaf forest masses - triangular spots of green among circular spots of the same green.
It seems to me that fir tree icon can be made something different, like maybe a tad darker and with branches/branch layers more separated from each other. Just a suggestion though =)
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Ironhand

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Re: Ironhand's Graphics Set (0.32! Brighter color scheme!)
« Reply #766 on: June 18, 2010, 06:28:17 pm »

Yeah, I've got a thing for llamas.

The food thing wasn't intentional, as you surmised,
but I'll probably leave them in unless people complain about it.

Because who doesn't want llama stew, or llama pies? I want a llama pie.

And yeah, new forest and tree tiles are on the list. But it's a pretty long list.
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Prastary

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Re: Ironhand's Graphics Set (0.32!!!)
« Reply #767 on: June 19, 2010, 02:45:06 am »

Ironhand, I'm not actually using your tileset because I don't have the resolution for it

I'm using it with 1280x1024, and it looks ok. Not so sharp and great like in default resolution, but ok.
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Hippoman

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Re: Ironhand's Graphics Set (0.32! Brighter color scheme!)
« Reply #768 on: June 19, 2010, 02:46:47 am »

It's always too dark.
Always.
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THPÆCROSSISM
ΘπÆ┼ - Rise up against our superiors! Let all dwarves be equal!
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Maldevious

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Re: Ironhand's Graphics Set (0.32! Brighter color scheme!)
« Reply #769 on: June 19, 2010, 12:21:05 pm »

Any chance of getting an interim release with 31.07? The hospitals seem a lot better in the new version...
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Hippoman

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Re: Ironhand's Graphics Set (0.32! Brighter color scheme!)
« Reply #770 on: June 19, 2010, 02:31:47 pm »

Not enjoying these new graphics at all. The water I mean.
I'll get pictures in a second. It's dark and grey.

Use these pictures however you want.
Spoiler (click to show/hide)

Spoiler (click to show/hide)

Spoiler (click to show/hide)
« Last Edit: June 19, 2010, 02:38:41 pm by Hippoman »
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THPÆCROSSISM
ΘπÆ┼ - Rise up against our superiors! Let all dwarves be equal!
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baalak

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Re: Ironhand's Graphics Set (0.32! Brighter color scheme!)
« Reply #771 on: June 19, 2010, 02:58:37 pm »

Looks great to me. What's the problem?

Maybe your monitor is too dark.

- Baalak called Good Intentioned.

EDIT: So, how do I install again? The updates and bugfixes in .07 have inspired me to I got a new copy of DF, the SDL version. I unpacked it to a folder on my desktop, then I opened your rar and copied it over all the files in the Df folder. Is that all I need to do?
« Last Edit: June 19, 2010, 03:55:55 pm by baalak »
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Aklyon

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Re: Ironhand's Graphics Set (0.32! Brighter color scheme!)
« Reply #772 on: June 19, 2010, 03:52:45 pm »

Looks great to me. What's the problem?

Maybe your monitor is too dark.

- Baalak called Good Intentioned.

EDIT: So, how do I install again? The updates and bugfixes in .07 have inspired me to I got a new copy of DF, the SDK version. I unpacked it to a folder on my desktop, then I opened your rar and copied it over all the files in the Df folder. Is that all I need to do?
no, that just replaces .07 with .06 w/Ironhand graphics.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

baalak

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Re: Ironhand's Graphics Set (0.32! Brighter color scheme!)
« Reply #773 on: June 19, 2010, 04:01:32 pm »

Oh.

...Damn.

Ok, I looked for a readme, to explain installation, but didn't see one. I checked the first post and didn't find instructions. I'm beginning to feel like an idiot. I don't want to be That Guy and not know how to do this, but I'm running out of options which aren't read the entire thread again to find the instructions. So, instead of asking how, I'll ask where I can find the instructions so I can do it myself.

- Baalak called Ashamed.

EDIT: does this mean that wor workd I just generated was a .06 world, and won't work with .07? I'll need to regen a world, won't I? Damn, I liked the world I got.
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Ironhand

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Re: Ironhand's Graphics Set (0.32! Brighter color scheme!)
« Reply #774 on: June 19, 2010, 04:10:05 pm »

Sorry. Yeah, I didn't do a very good job of giving updating instructions.

The files you need from my set are the whole raw folder, and the data/init folder, and ironhand.png from data/art.



And guess what's in 0.31.07? Pillar tile designation in the init!
So I can make Os look like Os and pillars look like pillars!!!
I am so excited, you guys have no idea.

There's not gonna be a new Ironhand release until maybe late this week...
But when it happens, it's gonna be Ironhand 0.40.
And it's gonna a dozen different kinds of awesome.
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baalak

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Re: Ironhand's Graphics Set (0.32! Brighter color scheme!)
« Reply #775 on: June 19, 2010, 04:17:59 pm »

I can't wait to see it! If only Toady would do what he did for pillars for punctuation/ground tiles, then the text would be even prettier. Thanks for the instructions, Ironhand. I feel like a fool for needing them. I'm not sure if I did as you commanded, or copied the whole folder, DF and all. Is there a way to check the version of the exe? I don't want to lose The Cyclopean Plains if I can avoid it.

- Baalak called Looking Forward to .40!
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Ironhand

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Re: Ironhand's Graphics Set (0.32! Brighter color scheme!)
« Reply #776 on: June 19, 2010, 04:31:41 pm »

You want the new .exe.

Open it up, and it should have a version number on the title page.
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baalak

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Re: Ironhand's Graphics Set (0.32! Brighter color scheme!)
« Reply #777 on: June 19, 2010, 04:34:20 pm »

I. Am. Blind! I didn't notice that right in front of me! Damn, 06. Oh well, I'll make a NEW world, and it'll be even BETTER!

Goodbye, The Bearded Land, even though you had no Dwarven Civs on you, I will miss you.

Thanks, Ironhand. Can't believe I missed that.

- Baalak called Resigned.
« Last Edit: June 19, 2010, 07:46:40 pm by baalak »
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Aklyon

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Re: Ironhand's Graphics Set (0.32! Brighter color scheme!)
« Reply #778 on: June 19, 2010, 04:36:09 pm »

I kinda liked the fancy O's. but its cool anyway, now theres one less weird character in the text!

The Bearded Land, even though you had no Dwarven Civs on you, I will miss you.
I know DF makes random names, but a place called The Bearded Land not having any dwarves makes no sense!
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

baalak

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Re: Ironhand's Graphics Set (0.32! Brighter color scheme!)
« Reply #779 on: June 19, 2010, 04:44:42 pm »

I know DF makes random names, but a place called The Bearded Land not having any dwarves makes no sense!
My thoughts exactly!

- Baalak called Amused.
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