Check this out!
Nice. Its a lot more vibrant, I like it. Even though I've been using Phoebus' pack lately, I still appreciate "happier" colors in my DF, like in Maydays pack.
This is turning out to be a really cool tileset. I was worried at first because of how using Tile Magic, you need to use a black background for everything (which can look very black and ugly).
But as far as I understand it, you use dithering/transparency to offset this, and it looks great! If I spent the time to find and fill in the gaps with the units/creatures with stuff from another set, and you tweak a few of the tiles, I'd probably use this set exclusively. Or maybe just live without whatever's not there yet.
I understood tile magic when you explained it via .bmp. With .pngs and transparency, do I still understand how it works?:
White-Black = Primary Colour with varying intensity, where Black stays Black.
Transparent = Secondary Colour
Coloured = Static Colour
And the TileMagic is simply just using Black for "background" instead of Transparency?
(Yes, I'm Canadian, deal with the U's)
Pretty sneaky. Good job with it.
I wonder if I should use it for my next Lazy Newb pack (If you'd let me). I almost want an easy way to have multiple tile/graphic sets, and the ability to have a batch file or something that installs/overwrites the right files. I don't know my batch well enough though, and this could easily cause problems. Especially when updating saves a bunch of times with different sets/raws. Still would be nice to be able to do. [/tangent]