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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1245788 times)

Ironhand

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Re: Ironhand's Graphics Set
« Reply #255 on: May 05, 2010, 12:13:32 pm »

Alright!

I designed the critters sheet!
There's four tiles per critter, for
adult, child, zombie and skeleton.

The sheet (right now it's just text)
can be seen in the OP. It is very nice.

I know some critters don't have all of those,
so the sheet might get compacted down later.

But for now, there it is! That should cover everything.

Oh, and by the way...
There are llamas in my graphics set.
If you want my graphics, you get llamas.
I see it as kind of a signature on my art,
so you will take them and you will like them.

If they really, really bother you, you can
just erase that entry from your raws.
But who doesn't want llamas, seriously?

Llamas are awesome.
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Wavecutter

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Re: Ironhand's Graphics Set
« Reply #256 on: May 05, 2010, 12:23:22 pm »

Will the Iron Golem be red and gold?
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #257 on: May 05, 2010, 12:27:21 pm »

Ahaha, good catch!

 ;D

That was quick!
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Chariot

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Re: Ironhand's Graphics Set
« Reply #258 on: May 05, 2010, 01:54:24 pm »

I designed the critters sheet!
There's four tiles per critter, for
adult, child, zombie and skeleton.

Something to note: rather than just dogs, in the 2010 versions there are 20 animals trainable to hunting/war varieties, which can have separate graphics. There is a list of them on the kennel page of the wiki.

Also, a number of creatures such as ogres, gremlins, trolls, etc give birth to babies first instead of just children. These can of course have baby graphics in addition to child graphics.
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #259 on: May 05, 2010, 02:04:08 pm »

Oooo, thanks!

Oh, wow. That is COOL.
War polar bears. ^^ Yay.


Thanks for the heads up.
I will reformat a bit.

EDIT: On the other hand,
I think I'll not worry about it yet.
I'll definitely have extra tiles, since
I can reuse some skeletal graphics,
so I'll probably just fit them in wherever.

Still, the prospect of drawing armored dragons and bears and eagles excites me.
« Last Edit: May 05, 2010, 02:06:34 pm by Ironhand »
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #260 on: May 05, 2010, 02:38:40 pm »

So apparently girl professions aren't supported yet... It's kind of a bummer.
But it's also a hundred sprites that I don't have to worry about for now.

Anyway, once I finish everything else, I think I'll probably go back to that,
just in case he ever does implement it.

Ah, well. I will just make critters.
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Wavecutter

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Re: Ironhand's Graphics Set
« Reply #261 on: May 05, 2010, 02:49:24 pm »

How long does each finished sprite take to produce?
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #262 on: May 05, 2010, 02:52:13 pm »

That's impossible to guess.

Sometimes I go days without making any;
sometimes I crank out half a dozen in 20 minutes.

One thing you can be sure of is that the ~800 critter sprites will take a while.
And that the first release will be very very far from complete.
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #263 on: May 05, 2010, 05:57:14 pm »

I made a nice bag.
I mean cat.



lined:



The kitten is a WIP.
But you get the idea.

Anyway, I'm still deciding how I want to outline them.
I'm thinking I might do something like Phoebus does,
with the outline being the transparency/status color.

Except mine will be antialiased.
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Cheddarius

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Re: Ironhand's Graphics Set
« Reply #264 on: May 05, 2010, 06:02:39 pm »

I prefer the outlined one.
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #265 on: May 05, 2010, 06:15:12 pm »

Yeah, me too.

Remember that that's not how he'll look in-game.
Usually he'll be on black, and those two will be nearly identical.

What we need to decide is how we want status effects to look.

So here's a couple examples of different transparency maps:



How do people like their falling cats?
Personally, I'm kinda liking the second-to-last one.
The last one is pretty nice too, I think. That's what Phoebus does.

You're right, though. The outlined ones look the best.
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Acanthus117

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Re: Ironhand's Graphics Set
« Reply #266 on: May 05, 2010, 06:16:08 pm »

Damn, this is awesome. I'm definitely gonna use it when it's finished.

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Ironhand

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Re: Ironhand's Graphics Set
« Reply #267 on: May 05, 2010, 06:21:36 pm »

Hey, you can't post without telling me your preference of cats.

Which transparency map do you like best?
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Acanthus117

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Re: Ironhand's Graphics Set
« Reply #268 on: May 05, 2010, 06:23:36 pm »

second to the last. I can tell that it's falling, without disrupting the whole look of the thingy.
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YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Cheddarius

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Re: Ironhand's Graphics Set
« Reply #269 on: May 05, 2010, 06:27:49 pm »

I like the fifth one too. Also good are the second and sixth.
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