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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1241392 times)

KillHour

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3690 on: March 28, 2011, 07:33:44 am »

It's not finished, but I spent a couple drunken hours making my own version of the walls last night.  Still needs a pillar, transition tiles, and engravings.  Also, it looks a bit off, but I don't have time to keep working on it right now.

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MaXMC

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3691 on: March 28, 2011, 08:18:02 am »

By the way, I like the new smooth floors, though I wish they'd be a bit brighter. I could barely see them on my monitor because they looked black. It was only when I copied the pic and zoomed in that I could make them out.

It's a common problem with Ironhand's graphics. If you have a properly calibrated monitor it will look too dark to use. It's really too bad that we can't have a gamma option in-game, that would make this problem go away.
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Ironhand

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3692 on: March 28, 2011, 08:52:21 am »

Holy crap, look at all the stuff I've missed!

Phoebus! Gah! Welcome! I'm humbled.

Also, those walls are beautiful.
But it's not a real tileset, is it?
It won't be possible to make a black outline
without a black dot in the middle of multi-walls.
So I'm gonna try it without the black outlines and see how it looks.

Still, that is five kinds of awesome! Thanks so much for the lesson!
Also, those engravings are uber hot, too. You are the freaking DWARF.

I agree there could be some texture to the walls. I'll get on it tonight.

I gotta run!
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Ethicalfive

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3693 on: March 28, 2011, 09:54:32 am »

I'm pretty sure those are proper tiles, been playing around with them in GIMP. Heres some of phoebus's tiles super imposed on your ones. The main difference in loosing the black square is by not adding the black to the inside corner of the angled pieces. But at the cost of the coloured bump in corners (as seen in the example below)



Also, if noone claims the kinked wall style, i think im going to base a tileset around it, if it's cool with you guys.
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forsaken1111

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3694 on: March 28, 2011, 09:59:14 am »


Here's my first attempt at floor engravings.
Only the stone surface is engraved, not the filling inbetween.

Engravings can't remove color, they can only add some.
Putting engravings in the cracks will make the cracks either brighter or of a similar brightness to the stones, and that I think that would be an eyesore. (It's also hard, and I'm tired. :P )
Ironhand, please steal this. :D
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Ironhand

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3695 on: March 28, 2011, 10:18:08 am »

On it.
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Phoebus

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3696 on: March 28, 2011, 11:13:19 am »

Holy crap, look at all the stuff I've missed!

Phoebus! Gah! Welcome! I'm humbled.

Also, those walls are beautiful.
But it's not a real tileset, is it?
It won't be possible to make a black outline
without a black dot in the middle of multi-walls.
So I'm gonna try it without the black outlines and see how it looks.

Still, that is five kinds of awesome! Thanks so much for the lesson!
Also, those engravings are uber hot, too. You are the freaking DWARF.

I agree there could be some texture to the walls. I'll get on it tonight.

I gotta run!
Yes, it is a tileset, it's just not complete and it's easier to work on while it's placed that way, but it is a 18x18 customizable multi-layered tileset.
There's a Brightness filter (to darken the whole thing), there's a luminosity filter (to control the strength of directional shadows), there's a color ratio filter (to control color & ratio between foreground and background colors), and an engraving filter (to control where the background can shine through.)
I'll convert it to DF's layout and ship it to you.
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Saiko Kila

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3697 on: March 28, 2011, 11:49:08 am »

Hello. I've noticed that in the new version dense bamboos look like bales of hay, and sparse bamboos look like tree saplings. Is it intended or a bug caused by me copying savefile from older version? Because I'd really love these bamboos to look like it was before.
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Phoebus

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3698 on: March 28, 2011, 12:14:01 pm »

It's in GIMP format, and it only includes the crenelated wall layers with only a test engraving. I hope you can use it.
Crenelated Walls Tileset.xcf @ MediaFire

I've patched up an alt Ironhand tileset just to check up on if it works:

It works... ;)
« Last Edit: March 28, 2011, 01:25:19 pm by Phoebus »
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schussel

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3699 on: March 28, 2011, 12:51:32 pm »

*looks down on his ironhand-sugarsaltcube-feedinggun* .. what does a phoebus like to eat?  ???

*begins to launch delicious carp sushi at phoebus* good work dude :)
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forsaken1111

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3700 on: March 28, 2011, 01:27:00 pm »

That is gorgeous
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gtmattz

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3701 on: March 28, 2011, 01:29:58 pm »

Wow.

I don't look at this thread for a couple days and I come back to all this!

Looking good, cant wait to see the finished products.
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BulMaster

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3702 on: March 28, 2011, 01:35:51 pm »

Since there is nothing major in the new patch, can I simply use the .24 version in .25?
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Patchy

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3703 on: March 28, 2011, 02:12:04 pm »

Oh wow... thank you Phoebus. These definately look pretty good.
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Aklyon

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Re: Ironhand's Graphics Set (graphics update underway! Grab a test package!)
« Reply #3704 on: March 28, 2011, 02:52:53 pm »

I like Phoebus', but the walls look a bit odd with the crennellations or whatever (the little dents that make it look curvy-ish).
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