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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1245768 times)

Slye_Fox

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3240 on: January 09, 2011, 11:44:38 pm »

Is it possible to make it so the chair tile is not used in bridges?
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WormSlayer

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3241 on: January 10, 2011, 12:53:06 am »

Is it possible to make it so the chair tile is not used in bridges?

Nope, unfortunately we have to choose between chair or bridge section :(

In other news; back when I was making all the workshops, I somehow missed the fact that the carpentry workshop has a unique tile! So now our carpenters get a whole extra table full of new tools :D
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Vince

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3242 on: January 10, 2011, 04:12:11 am »

Attempting to combine IH's ore tile, which I really like, with last nights attempt:

(Also using the correct material colours.)

Ahh, I love it :D
The view of veins that cross the whole tile needs getting used to, I imagined differently - but I think it is great.
The difference between lowest value and medium value could be a little stronger, though.
Adamantium and copper are absolutely stunning and perfect! :D

Quote
Kobolds in DF are "A small, squat humanoid with large pointy ears and yellow glowing eyes." and they have brown skin according to the raws.

None of the graphics sets actually reflect this. You might want to consider changing it, unless you don't wish to annoy the cute!kobold fans :/
(Or maybe there should be a seperate kobold-like race modded called 'cutebolds')
I love the cutebolds! :>
« Last Edit: January 10, 2011, 06:21:16 am by Vince »
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Slye_Fox

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3243 on: January 10, 2011, 05:28:08 am »

Ahh, I love it :D
The view of veins that cross the whole tile needs getting used to, I imagined differently - but I think it is great.
The difference between lowest value and medium value could be a little stronger, though.
Adamantium and copper are absolutely stunning and perfect! :D

Quote from: therahedwig
Kobolds in DF are "A small, squat humanoid with large pointy ears and yellow glowing eyes." and they have brown skin according to the raws.

None of the graphics sets actually reflect this. You might want to consider changing it, unless you don't wish to annoy the cute!kobold fans :/
(Or maybe there should be a seperate kobold-like race modded called 'cutebolds')

I thought they were cute and furry.
But then again, I've only seen Kobolds in Unforgotten Realms.
« Last Edit: January 10, 2011, 05:29:41 am by Slye_Fox »
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rephikul

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3244 on: January 10, 2011, 05:53:24 am »


Not really. These guys are from ragnarok online, for example.

EDIT: fixed image location
« Last Edit: January 10, 2011, 06:49:31 am by rephikul »
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Vince

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3245 on: January 10, 2011, 06:20:51 am »

Woah, edited my post, second part was messed up. :D
And rephikul, your images don't seem to work... Now they do. So cute! :D
« Last Edit: January 10, 2011, 10:00:20 am by Vince »
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UristMcDwarf

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3246 on: January 10, 2011, 04:55:54 pm »

The babys are cute.  8)
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therahedwig

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3247 on: January 10, 2011, 07:13:03 pm »


Not really. These guys are from ragnarok online, for example.

EDIT: fixed image location

Yeah, that's how they're represented in most fantasy media, but according to the DF raws, they're more like Harry Potter house-elves with yellow eyes.
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patrix

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3248 on: January 10, 2011, 10:23:26 pm »


Was always partial to a classic kobold like this, myself.

Btw, thank you IronHand et. al. for the fantastic tileset!
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Schmlok

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3249 on: January 10, 2011, 10:27:10 pm »

I could be wrong, but i think D&D switched kobold styles from 2nd ed. to 3rd.  2nd they were doglike, 3rd reptile/dragon?
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patrix

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3250 on: January 10, 2011, 10:32:06 pm »

I could be wrong, but i think D&D switched kobold styles from 2nd ed. to 3rd.  2nd they were doglike, 3rd reptile/dragon?


Indeed, much like this guy here
« Last Edit: January 10, 2011, 10:34:10 pm by patrix »
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forsaken1111

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3251 on: January 10, 2011, 10:37:04 pm »

Yes, 3rd edition on I believe kobalds became lizardlike and distant relations in some ways to dragons.
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patrix

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3252 on: January 10, 2011, 10:43:12 pm »

Seems like, yeah. Just voicing, for what it's worth, my hope that DF kobolds are like the older, rat-like ones, instead of reptilian or *shudder* furry cutebolds
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Wavecutter

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3253 on: January 10, 2011, 11:25:42 pm »

I hope the kobolds look like a butcher shop exploded whenever I see them.
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MiniMacker

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Re: Ironhand's Graphics Set (0.31.18 version out!)
« Reply #3254 on: January 11, 2011, 03:45:35 am »



THESE are MY Kobolds.
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