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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1245784 times)

Acanthus117

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Re: Ironhand's Graphics Set
« Reply #315 on: May 06, 2010, 12:37:43 pm »

Zombie Doggeh!

Also, Jacob, is it alright if you make the full job list for elves? pweetty pweeeees

*yes I mod them to have more jobs and stuff*
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"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Ironhand

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Re: Ironhand's Graphics Set
« Reply #316 on: May 06, 2010, 12:42:09 pm »

Complete job lists are an eventual goal.
They're also one of my lowest priorities right now.

But yeah, I think that could probably happen later.
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Acanthus117

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Re: Ironhand's Graphics Set
« Reply #317 on: May 06, 2010, 12:43:16 pm »

Yesss

Thanks! ;D

Wow, this is a lot of awesome stuff you are doing here. I wish I had your work ethic.
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YOU DOUBLE PENIS
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #318 on: May 06, 2010, 12:50:42 pm »

Are you kidding?

I'm absolutely awful about finishing projects.

You guys are gonna have your work cut out for you pushing me to finish this one.

Anyway, these sprites are actually a lot of fun!
It's good to take a break from the dwarves.
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Acanthus117

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Re: Ironhand's Graphics Set
« Reply #319 on: May 06, 2010, 12:53:35 pm »

hehe.

will do, pardner.
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #320 on: May 06, 2010, 12:56:19 pm »

Llama upgrade.



Dang, he's nice.  = P
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Wavecutter

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Re: Ironhand's Graphics Set
« Reply #321 on: May 06, 2010, 01:28:38 pm »

I like the lighter chest fur.
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #322 on: May 06, 2010, 01:54:59 pm »

Got some skellies.



The cat looks sort of like a monkey.
I'll probably re-use the sprite, actually.
I am very happy with it.
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Ultimuh

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Re: Ironhand's Graphics Set
« Reply #323 on: May 06, 2010, 01:57:43 pm »

Hmm.. alittle too monkey-like.. I think it's the front legs that does it.. the tail too, but I am more looking at the odd.. front legs..
(cat AND dog)
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #324 on: May 06, 2010, 02:15:03 pm »

I think it's mostly the tail.

Good call on the legs, though.
This helps a bit:



I think I'll go straighten out his back leg too.

...
Also,



I'm gonna use this one for donkeys, mules and horses.
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Wavecutter

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Re: Ironhand's Graphics Set
« Reply #325 on: May 06, 2010, 02:16:55 pm »

Perhaps you could use the cat skeleton for monkeys too by reversing the tail?
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We farm and kill mermaid children. Its too late to worry about political correctness.

Ironhand

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Re: Ironhand's Graphics Set
« Reply #326 on: May 06, 2010, 02:18:22 pm »

Yeah, I kept it.

I'll probably change it a bit, but it'll work very well as a monkey.
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #327 on: May 06, 2010, 02:27:36 pm »



for their haunting moos.
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Krumbs

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Re: Ironhand's Graphics Set
« Reply #328 on: May 06, 2010, 02:30:46 pm »

It's quite hard to tell the undead versions apart from the live versions on some animals.
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Ironhand

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Re: Ironhand's Graphics Set
« Reply #329 on: May 06, 2010, 02:39:55 pm »

Unpleasant surprise when you get a little closer then!


Seriously, though, are they too similar? I guess maybe the cow is pretty close...

I mean, they're just supposed to be the same animal after it's been dead a couple days.
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