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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1246184 times)

carebear

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Re: Ironhand's Graphics Set (0.31.17 version this weekend)
« Reply #3000 on: November 12, 2010, 05:55:39 pm »

I was just wondering if you were ever planning on making the text more readable. On my last install I was running a pretty old graphics set which seemed to have no trouble having both an icon for wells and the letter "o".

The problem you are describing is not something that is under the control of Ironhand, it is Baughn and Toady who are working on the TTF implementation, and as such is something that Ironhand is waiting for just like everyone else.
Hopefully it happens soon, so we don't get that question 3 times per page anymore.  :P
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Wavecutter

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Re: Ironhand's Graphics Set (0.31.17 version this weekend)
« Reply #3001 on: November 13, 2010, 12:33:31 pm »

Is there going to be a release for this new version of DF?
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Rex_Nex

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Re: Ironhand's Graphics Set (0.31.17 version this weekend)
« Reply #3002 on: November 13, 2010, 12:39:47 pm »

May I suggest ironhand runs the special character remover? Im sure none of us care to see bracelets and various other assorted trinkets among our sentences.
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dennislp3

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Re: Ironhand's Graphics Set (0.31.17 version this weekend)
« Reply #3003 on: November 13, 2010, 01:20:00 pm »

It's not like me to tl;dr, but 200 pages... wow.
I only see 120.
Anyway,  I'm also wondering if the ttf support has been bettered yet too.

On default forum settings....there is 200 pages
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Benata

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Re: Ironhand's Graphics Set (0.31.17 version this weekend)
« Reply #3004 on: November 13, 2010, 03:09:11 pm »

I need the new tileset...

Waaah  :(
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Dragonchampion

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Re: Ironhand's Graphics Set (0.31.17 version this weekend)
« Reply #3005 on: November 14, 2010, 06:46:53 am »

Anticipation bump.  ;D
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nenjin

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Re: Ironhand's Graphics Set (0.31.17 version this weekend)
« Reply #3006 on: November 14, 2010, 09:19:01 am »

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Aklyon

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Aklyon

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Crystalline (SG)
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Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Deon

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Re: Ironhand's Graphics Set (0.31.17 version this weekend)
« Reply #3011 on: November 14, 2010, 12:32:58 pm »

Did you pull this number out of your ass? Where is it from? :D

P.S. Wow, you spammer... http://800notes.com/Phone.aspx/1-800-457-8213
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Aklyon

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Re: Ironhand's Graphics Set (0.31.17 version this weekend)
« Reply #3012 on: November 14, 2010, 02:03:41 pm »

No, I didn't pull that out of nowhere. I'd gotten called by that number a couple minutes before and ignored it since the caller ID said UNKNOWN on my phone, decided to use it here.
Interesting link, though.
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Crystalline (SG)
Sigtext
Quote from: RedKing
It's known as the Oppai-Kaiju effect. The islands of Japan generate a sort anti-gravity field, which allows breasts to behave as if in microgravity. It's also what allows Godzilla and friends to become 50 stories tall, and lets ninjas run up the side of a skyscraper.

Wartender

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Re: Ironhand's Graphics Set (0.31.17 version this weekend)
« Reply #3013 on: November 14, 2010, 07:39:38 pm »

i did this in 20 minutes and i suck at lighting DON'T JUDGE ME

also please release version for .17 D:
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sir_laser

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Re: Ironhand's Graphics Set (0.31.17 version this weekend)
« Reply #3014 on: November 14, 2010, 08:11:31 pm »

What does TTF require? Is it something Toady has to incorporate into the base code first?
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