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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1247125 times)

Vince

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1695 on: July 27, 2010, 06:49:50 am »

Know, though, that your pleas do not fall on deaf ears.
Knowing that brings a grown man to tears.
I dunno. Maybe I'll rework them eventually, if other people complain too.
I can't be the only one! :D (I hope...)

Transparency-drop looks nice.
Although I wonder what the upper 3 designated tiles in
Spoiler (click to show/hide)
were. The same like left and right?
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Ironhand

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1696 on: July 27, 2010, 06:54:33 am »

Yup. That's bituminous coal.
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Ironhand

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Re: Ironhand's Graphics Set (what's that about iron-plated war gorillas?)
« Reply #1697 on: July 27, 2010, 09:35:12 am »



If only we could actually armor our war animals in the game...
« Last Edit: July 27, 2010, 10:03:16 am by Ironhand »
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Ironhand

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Re: Ironhand's Graphics Set (and war elephants, too. Of course)
« Reply #1698 on: July 27, 2010, 10:12:49 am »

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Moontayle

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Re: Ironhand's Graphics Set (making critters for 0.46)
« Reply #1699 on: July 27, 2010, 10:27:41 am »

Well, the good news is that Baughn is working on separating text from graphics (Toady approved) so there's a good chance in the next few months you'll get a lot more tiles to work with.
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Tolkien had a great secret: The dwarves of Moria didn't dig too deep. A prominent dwarf with lots of friends started tantruming and, well, you figure out what happened next.

Vince

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Re: Ironhand's Graphics Set (making critters for 0.46)
« Reply #1700 on: July 27, 2010, 10:35:28 am »

Well, the good news is that Baughn is working on separating text from graphics (Toady approved) so there's a good chance in the next few months you'll get a lot more tiles to work with.

Really? Hurray! :D
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Maldevious

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Re: Ironhand's Graphics Set (making critters for 0.46)
« Reply #1701 on: July 27, 2010, 10:45:04 am »

War animals looking great!
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Ironhand

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Re: Ironhand's Graphics Set (making critters for 0.46)
« Reply #1702 on: July 27, 2010, 10:58:48 am »

Whoah!
That is totally exciting!


I'm pumped.
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Acanthus117

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Re: Ironhand's Graphics Set (making critters for 0.46)
« Reply #1703 on: July 27, 2010, 11:02:05 am »

Just sayin' once more...

THIS IS THE SHIIIT MAAAN

/inagoodway
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WormSlayer

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Re: Ironhand's Graphics Set (making critters for 0.46)
« Reply #1704 on: July 27, 2010, 11:22:48 am »

Those new tiles are crafted from pure win! :)

Separating text from graphics is a really great step in the right direction! Will have to see how it affects the multiple use problem...
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Ironhand

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Re: Ironhand's Graphics Set (making critters for 0.46)
« Reply #1705 on: July 27, 2010, 11:44:35 am »

The single best thing about it?

X

I can't wait to have BINS that look like BINS.
And floodgates that look like FLOODGATES.
AND STAIRS that look like STAIRS!!!
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WormSlayer

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Re: Ironhand's Graphics Set (making critters for 0.46)
« Reply #1706 on: July 27, 2010, 11:47:44 am »

Ironic worst-case scenario: We get to use all those letter tiles, but still cant disambiguate the cursed tile that should not be named O.o
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Ironhand

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Re: Ironhand's Graphics Set (making critters for 0.46)
« Reply #1707 on: July 27, 2010, 11:55:34 am »

What, the refuse one?

Yeah, probably not.
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WormSlayer

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Re: Ironhand's Graphics Set (making critters for 0.46)
« Reply #1708 on: July 27, 2010, 12:05:34 pm »

No I meant the one you said :P

I know the refuse turkey leg is crap, I just got sidetracked actually playing DF!
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Thundrim

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Re: Ironhand's Graphics Set (and war elephants, too. Of course)
« Reply #1709 on: July 27, 2010, 12:06:46 pm »



YES!

Back in time for a bit of Elephant oogling. Maybe not oogling, but something in the neighborhood. :p

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