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Author Topic: Ironhand's Graphics Set (on Hiatus)  (Read 1247268 times)

WormSlayer

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1605 on: July 23, 2010, 10:08:02 pm »

You can (and really should) upgrade your existing fortress - Flip back a page or two and there is discussion of this very subject. But no, you should be fine just copying over the new artwork if you want to stay on .08 :)

Since it looks like a turkey leg I may as well use it for that :P
« Last Edit: July 23, 2010, 11:47:03 pm by WormSlayer »
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Ironhand

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1606 on: July 24, 2010, 08:11:23 am »

Mmm, nice!

So what, do you guys like the obsidian tile?
How could I change it to make it more visible,
without killing the look which you seem to like?
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Zoal

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1607 on: July 24, 2010, 09:21:12 am »

Obsidian's black anyways isn't it?   :P
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Vince

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1608 on: July 24, 2010, 09:22:29 am »

I dislike it tbh.
It's too hard to see where the walls are.
Maybe make it a little bit grayer?
http://img199.imageshack.us/img199/1775/obsidian1rough.png
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Ryjer

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1609 on: July 24, 2010, 11:29:09 am »

I love the pattern on the obsidian. But something needs tweaked with the color, right now it looks too much like it has been designated for digging.

As to Wormies ore I'm ok with it, actually kinda like it. But defiantly curious to see what you can do with it, you haven't failed to impress yet.

Oh and I like the smoothed floor Worm had in one of his screens. Is that going official? Too bad we can have different tiles for smoothed and engraved, cause I like both. The current one (0.44) looks great in most rooms, but a little plain in rooms I got all fancied up with statues and engravings.
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Solace

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1610 on: July 24, 2010, 03:42:14 pm »

I don't know exactly what happened, but after upgrading, my new engravings look like the thing they're a picture of. This means the engraved sections look like messy piles of stuff, and also I have no idea now what's a floor and what's a wall.
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WormSlayer

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1611 on: July 24, 2010, 04:17:46 pm »

Sounds like some mixed up raws? Did you replace the save\region1\raw folder with the new one?
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qwert

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1612 on: July 24, 2010, 04:39:40 pm »

[ENGRAVINGS_START_OBSCURED:] probably got reset to NO instead of YES.

Just swap it out in the proper init, and d→v any affected engravings.
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Matthias

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1613 on: July 24, 2010, 05:11:16 pm »

Sorry for being such a newb, but how would I go about making the window longer height wise? I have a 1080p screen and the window is SUPER long and thin.
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Star Guarded

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1614 on: July 24, 2010, 05:24:57 pm »

Thanks for putting so much hard work into this all the time. It's now my tileset of choice.
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WormSlayer

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1615 on: July 24, 2010, 05:52:31 pm »

Matthias: Can you not just resize or fullscreen the window? :)

Also the menu and world generation screens are always long and thin, but in-game you will have full screen magma on dorf action :D

The engravings setting in the init does sound like a candidate now you mention it :D

It really is a surprising amount of work for such tiny graphics, good to know people enjoy it! :)
« Last Edit: July 24, 2010, 05:57:45 pm by WormSlayer »
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Thundrim

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1616 on: July 24, 2010, 07:14:06 pm »

We strive to preach, to gather the crowd, to farther reach, to be rather loud, to beseech, and make you proud.

---
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WormSlayer

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1617 on: July 24, 2010, 09:03:25 pm »

Woodier wood:


And more webby webs:

(Still not really sure why they are orange, there doesnt seem to be any way to change it either...)
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Thundrim

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1618 on: July 25, 2010, 12:21:39 am »

Like the wood. The orange piles reminds me of some wet wood I had to dry before burning it. That was all it was good for. Hehe. But then again, in my Fortress wood is mostly turned into charcoal at any rate. Apart from Beds and Bins. Beds and Bins. Beds and Bins... Quite mesmerizing. O-o

---
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KadaverciK

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Re: Ironhand's Graphics Set (0.45 is now available!)
« Reply #1619 on: July 25, 2010, 12:36:42 am »

Maybe this is something I should know but
Would this work with 40d?  :(
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You twist the embedded bronze schmitar around The Elephant's mouth!
Man I just <3 DF
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