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Author Topic: Changing Lands - A Roleplaying Epic!  (Read 12629 times)

Acanthus117

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #210 on: April 29, 2010, 04:39:06 am »

Oh, one thing, you mentioned Acanthus in my part. :P
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
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webadict

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #211 on: April 29, 2010, 08:28:45 am »

Meh. I would've cannonballed from the air into him, but now I know how to make barbed hooks. :P

Figure out what happened and chase down Art.
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Acanthus117

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #212 on: April 29, 2010, 09:46:52 am »

OH LAWDY WHERES THE PM
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Is apparently a Lizardman. ಠ_ಠ
YOU DOUBLE PENIS
"The pessimist is either always right or pleasantly surprised; he cherishes that which is good because he knows it cannot last."

Fortis

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #213 on: April 29, 2010, 02:03:08 pm »

The slave was safe. Or at least safer. Out of the Link's hideaway, and in the hands of the expedition. As is the other prisoner we found in there. I don't know who he is, but I released him as well. Anyway, I'd do well to be out of the city before the Link discovers his prizes missing.

My first stop out of the city was at the empath's quarters. I hastily packed my belongings, meager though they were. My fishing equipment, my satchel with my book of my studies, My clothes, a few other miscellaneous tools, and the money I made hawking off relics. I quickly left there, after telling them the results of the break-in, along with a warning to be on their guard. Next, I stopped at a food vendor, and used up most of my money to buy food and herbs for the road and a fresh waterskin. To be on the safe side, I used my abilities to make the vendor think I was an Arcanist, and to make him think I was leaving by a different gate than I actually was. From there, I made for the city and the rest of the expedition.

I just hope the Link doesn't follow us. But given their tenacity for pursuing slaves, and their lust for vengeance, we'll need to be ready.
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deadlycairn

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #214 on: April 29, 2010, 02:16:15 pm »

Sorry Acanthus. Forgot your PM. Its coming now, though don't expect a response anytime soon.
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Ultimuh

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #215 on: April 29, 2010, 08:56:50 pm »

The.. thing I was in is still lingering in my mind.. I'll just follow the rescuer for now untill my head gets clearer.
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deadlycairn

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #216 on: May 02, 2010, 02:42:40 pm »

I'm back! 8)

So turns would be nice. Strife, Archangel, that means you.
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Quote from: Ampersand
Also, Xom finds people that chug unidentified fluids pleasing.
Quote from: Servant Corps
Ignorance of magic does not give scientists the power to resist fireballs.

Strife26

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #217 on: May 02, 2010, 05:07:38 pm »

Oops.

Well, if Trap's left the city with the expedition he'll be overall observant and try to talk with everyone to find out more about the expedition/world.
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deadlycairn

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #218 on: May 03, 2010, 01:29:45 am »

Martin, you track down the Link, who is now the talk of the town, to his hideout. However, its empty. All you find is a very battered notebook, which contains a map - revealing something the Link only refers to as the 'Nexus'. It's across the mountains. Hunt 'em down?

Everyone else, do you mind if I pass two days with your travelling? - That brings you to the first checkpoint on the road.
« Last Edit: May 03, 2010, 03:00:25 pm by deadlycairn »
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Quote from: Ampersand
Also, Xom finds people that chug unidentified fluids pleasing.
Quote from: Servant Corps
Ignorance of magic does not give scientists the power to resist fireballs.

webadict

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #219 on: May 03, 2010, 08:15:23 pm »

Martin, you track down the Link, who is now the talk of the town, to his hideout. However, its empty. All you find is a very battered notebook, which contains a map - revealing something the Link only refers to as the 'Nexus'. It's across the mountains. Hunt 'em down?

Everyone else, do you mind if I pass two days with your travelling? - That brings you to the first checkpoint on the road.
... What about that Bodyguarding assignment? Can I do it later for the Guild?
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deadlycairn

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #220 on: May 04, 2010, 12:17:05 am »

... The bodyguarding assignment was for the Expedition. They may have left without you. :P
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Quote from: Ampersand
Also, Xom finds people that chug unidentified fluids pleasing.
Quote from: Servant Corps
Ignorance of magic does not give scientists the power to resist fireballs.

Archangel

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #221 on: May 04, 2010, 05:24:19 am »

Everyone else, do you mind if I pass two days with your travelling? - That brings you to the first checkpoint on the road.
Yeah, that's fine.
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webadict

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #222 on: May 04, 2010, 09:47:48 am »

... The bodyguarding assignment was for the Expedition. They may have left without you. :P
Well, then I'll explain/pay later. How far of a journey is it to the mountains?
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Fortis

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #223 on: May 04, 2010, 11:13:22 am »

I don't mind skipping ahead.
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deadlycairn

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Re: Changing Lands - An Interactive RP Story-Game
« Reply #224 on: May 04, 2010, 05:40:51 pm »

Two days to the checkpoint. Bout a week from there, good travelling conditional.

I'm planning for few interruptions on the road itself. I just want you to get to the Mountains and the fun part quick.

Of course, that's the expedition. Your map is quite interesting Martin, as it shows the path the Link took, and presumably will be taking. If the high-ups are to be believed, such a journey is impossible, but clearly it ain't.

Just waiting for Acanthus - you'll see why soon.
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Quote from: Ampersand
Also, Xom finds people that chug unidentified fluids pleasing.
Quote from: Servant Corps
Ignorance of magic does not give scientists the power to resist fireballs.
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