Error: Double Negative.
Compensating.
~~~~~
Mr. Weregild: You use the in-room phone (complete with card marking local calls as free) to call the front desk. Checkout time is 1100, but can be extended to 1400 for a nominal fee. You apparently left a hundred dollar deposit for the room, which would normally cost 52$ per night. It is currently 1732 (according to the TV guide, the room clock doesn't seem to be working).
You call the City Hall. They inform you that lottery tickets are good for whomever possess them and that tax rules have their own specialist (whom is busy at the moment) to help winners at the office. Lottery tickets can be redeemed until 1900 nightly. You look at the map in the phone book, City hall is in the downtown area (as opposed to the hotel, which is in uptown). There is a little card saying that the hotel provides shuttle service to downtown and back for free.
You hide your equipment and head down to the lobby. You pick up a city map at the brochure display and wait for the shuttle.
~~~~~
The Guy with Crucifix has a conversation over the phone. It seems to be about a newspaper.
There is an awkward conversation as you ask if you can throw the newspaper out the window. It fades to awkward silence and you introduce yourself. You feel you may be overstaying your welcome.
~~~~~
Van Helsing: You call the front desk and ask if they could send up a local newspaper. They ring up the $1 charge on your account (paid with your well funded debit card). The paper should be there shortly.
Mr. Roofer speaks.
"Can I have that newspaper?"
You reply: "Why?"
Mr. Roofer: "So I can throw it at people on the street below."
You reply: "Wait, what?"
**Awkward Silence**
Mr Roofer: ""Oh, I have forgot my manners. My names Edward, Edward Smith. Although my friends call me Texas. Judging from you, you are either a priest that is violent or a Trenchcoater. Mister..."
~~~~~
Edwart: You look for a book on Marty Stus. You don't find anything much, you do however find a computer with a TV tropes bookmark. You manage not to become link trapped though. You check out a copy of Eragon to read as background material, then settle on one of the chairs to read a bit.
The sun keeps getting lower in the sky.
Helpful hint: The sun should be set enough to allow you to go outside without sparkling overmuch next turn.
~~~~~
Jim: You pack up your guitar and wander along the street. On either side of the street, you see two groups of onlookers along with emergency vehicles. They each seem to be looking at something different. You are in an area with several medium sky scrappers.
~~~~~
Johnny: You look over the edge very carefully. There is a dangerous looking man in a red coat climbing up pretty quickly. He doesn't see you, focusing on climbing. When he starts to haul himself over the ledge (you note that he's only stopping at your landing, not any other one), you push him into space.
He swears loudly as he falls.
You carefully look over the edge. The Dangerously Dustered Man is hanging on to the ladder with one hand, several rungs down.
The other one is pointing a handgun straight at you.
You swear softly.
The Dangerous gunman climbs the ladder amazingly quickly, keeping a bead on you as he climbs onto the platform. "Against the door. NOW."
Helpful help: There are four primary action types when being held at gunpoint: Fight, Talk, Run, Other. Fighting can include going for the gun, your own weapon or something else. Talk includes begging, bluffing, and negotiating. Running can include ducking, running, and jumping.
Helpful help: Usually, doing something spastic while held up at gun point results in your being full of bullet holes.
~~~~~
Time Server Overload.
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