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Author Topic: Twilight. By Bay 12 Games.  (Read 8572 times)

Archangel

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Re: Twilight. By Bay 12 Games.
« Reply #30 on: April 06, 2010, 04:07:05 am »

Civilization: The Brown Sweaters
Choose Race: Human
Insert Name: Inuit Jim
Skills: A fifth each in Badassery, Crazy Awesomeness, Determination, Luckiness and Guitar Playing.
« Last Edit: April 06, 2010, 04:36:16 am by Archangel »
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There's about 25 of the fuckers and the three sarge killed were at point blank range - it's got to be zombies or a bunch of really dumb terrorists with knives.
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Heron TSG

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Re: Twilight. By Bay 12 Games.
« Reply #31 on: April 06, 2010, 08:03:00 am »

>Leap onto the coffee shop wall, and begin climbing. When (if) I reach the top, I shal declare my challenge to yon city!

"Who dares challenge Roland Bondo, slayer of a hundred thousand vampires!?"
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Jopax

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Re: Twilight. By Bay 12 Games.
« Reply #32 on: April 06, 2010, 10:43:40 am »

Civilization:The blue boomers
Choose Race:Black Scottish Cyclopses
Insert Name:Jhonny Explosion
One quarter explosives use, one quarter drinks resistance, one quarter witty remarks, one quarter sexy scottish accent
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"my batteries are low and it's getting dark"
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LeoLeonardoIII

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Re: Twilight. By Bay 12 Games.
« Reply #33 on: April 06, 2010, 10:58:56 am »

Did ... did you just roll up Sean Connery's James Bond?

Oh this is still a Twilight joke isn't it.
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Jopax

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Re: Twilight. By Bay 12 Games.
« Reply #34 on: April 06, 2010, 11:05:39 am »

Actually i was going more for the crazy demoman from tf2 but Sean Connery works aswell :D
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quinnr

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Re: Twilight. By Bay 12 Games.
« Reply #35 on: April 06, 2010, 12:14:22 pm »

This....is....awesome.

And another reason why I love Bay12..
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Strife26

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Re: Twilight. By Bay 12 Games.
« Reply #36 on: April 06, 2010, 03:14:48 pm »

Error. Multiple player interference.
Please ensure that all actions are correctly prefaced with character.
Stabilizing.

 
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Phantom

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Re: Twilight. By Bay 12 Games.
« Reply #37 on: April 06, 2010, 03:28:14 pm »

Crawl into the dang apartment/office/whatever is in there because the balcony should be connected to something.
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Strife26

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Re: Twilight. By Bay 12 Games.
« Reply #38 on: April 06, 2010, 03:54:29 pm »

Dr Helsing retrieves the #Steel Kukuri# and wields it in his right hand. You go out onto the balcony. There is an injured man there. Your doctoring skill concludes that he is somewhat injured, with a cut up hand and a broken left leg of unknown severity, along with various bruises.

You have failed a spot check x2.

~~~~~

Edwart turns to tell the Mysteriously Dustered Man that he heard him, but the Mysteriously Dustered Man has turned to look at the coffee shop, breaking off the conversation. You broodily turn to walk to the library. You have failed a spot check.

You proced to the library and search for an Ispy book. You find a large quantity of CHOOSE YOUR OWN ADVENTURE BOOKS that tend towards silliness. You find a single SERIOUS ROLE PLAY gathering dust. You've gained a skill point in "+ BROOD". You find an Ispy book and begin to read it. You've gained a skill point in observation (Adequate). You've gained a temporary bonus to all Spot Checks.

~~~~~

Generating new character.
Character information received.

Generating backstory.
Generating frontstory.
Current situation reached.

You are on a street corner. You are not sure where said street corner is. You have just finished a +Blistering Guitar Solo+ on you x*Guitar*x. You can taste purple.

~~~~~

You leap towards the coffee shop wall, but only get several feet. You attempt to quickly scale, but only get to the top of a conveniently placed bush. There are quite a few stories above you (Failed spot check to determine number).

Helpful help: You lack any supernatural powers in leaping or scaling. While there is some carryover due to your Suavity and Swordsmanship, it is not enough for any chance of leaping to and scaling a -medium skyscraper-.


"Who dares challenge Roland Bondo, slayer of a hundred thousand vampires!?"


The Mysteriously Dustered Man draws a weapon! Your skill in Swordsmanship allows you to analyze his weapon and stance. It is a shortsword of gleaming metal (roll to determine metal failed). There is a noticeable notch on the blade. The Dustered Swordsman is standing in a two-footed Kumdo stance and shows some experience. The superior range of your Flamberge would be a serious advantage.

The Dustered Swordsman says "What the hell are you doing?!"
He is showing agitation.

You have failed a spot check x 2
~~~~~


Generating new character.
Character information received.

Generating backstory.
Generating frontstory.
Current situation reached.

Preset Character information matched! Special character authorized!


You lower the smoking barrel of your handgun. The blond doppelganger falls from the roof of the medium skyscrapper. "That. Was left handed."

There is commotion on the street below.

~~~~~

You attempt to crawl into the building, but a figure steps out first. You fail to recognize anything about him.

Helpful help: Your sense rolls are taking a penalty, due to pain. You may want fix this.
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Phantom

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Re: Twilight. By Bay 12 Games.
« Reply #39 on: April 06, 2010, 03:55:50 pm »

Suck up the pain and look at him.
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Jopax

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Re: Twilight. By Bay 12 Games.
« Reply #40 on: April 06, 2010, 04:04:39 pm »

Find the nearest liquor store and get some whiskey, then check out the commotion in front of the coffe shop
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Strife26

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Re: Twilight. By Bay 12 Games.
« Reply #41 on: April 06, 2010, 04:27:49 pm »


Error. Multiple player interference.
Please ensure that all actions are correctly prefaced with character.
Stabilizing.

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Jopax

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Re: Twilight. By Bay 12 Games.
« Reply #42 on: April 06, 2010, 04:32:21 pm »

Oh right, misread that last part.
Get down from the building, find out whats all the commotion about, throw a witty remark at the cause of the commotion and go find a liquor store
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Phantom

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Re: Twilight. By Bay 12 Games.
« Reply #43 on: April 06, 2010, 04:32:40 pm »

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LeoLeonardoIII

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Re: Twilight. By Bay 12 Games.
« Reply #44 on: April 06, 2010, 04:54:30 pm »

> Fail spot check
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