Dawndeeps 16th Obsidian, 1053, Late Winter
The chute for the water to drain down is nearly done. The bedrooms underneath our main chamber are also done - the rooms are simple holes with beds and doors, but they will do for now.
Everybody and everything has come to a stop till we get that farm built, the three miners are digging out the last tunnels right now.
I have taken it upon myself to be known as Azkanan from this day forth... whilst also contemplating whom to delegate as the military captain - i save people, not kill them... I am considering Kol... he has experience in combat, it seems.
Dawndeeps 18th Obsidian, 1053, Late Winter
I have delegated Kol as a Military Captain with Erith the Trader as his right hand dwarf, seeing as he proved himself quite well during an attack earlier this year. I will set these two to training immediately.
Dawndeeps 2nd Granite, 1054, Early Spring
Spring has arrived, and on this day, the water has been chuted downwards. There are still two channels to be dug out between the water and the farm - what a beautiful sight that will be, as water comes rushing down from nearly a mile up... But, they should be out of the way within the week.
Dawndeeps 17th Granite, 1054, Early Spring
After failed attempts to circumverate the blocked chute, we dug upwards from underneath the blocked chute - a ramp, no less. This was successful, the water falling the rest of the 20 levels or so... Dragging along Moldath Nokgoletur the Miner... He didn't stand a chance after being sucked down by all that water.
Nethertheless, his sacrifice was not in-vain. The area dug out for farming should be farmable very soon. RIP, Moldath. May the rocks bury you deep.
Dawndeeps 28th Granite, 1054, Early Spring
Today was a momentus day, as Ushat the Armorer and Edém the planter married! Good times. Meanwhile, whilst we wait for the water to level out in the farming cavern, the two remaining miners are finally knocking down all the walls in the main cavern to create more space - then they'll dig out the Barracks which goes up through ramps inside a five-by-five pillar in the main cavern.
Dawndeeps 7thth Slate, 1054
Migrants have arrived! A Mason named Obok Esdorsibrek, a Wood Crafter named Domas Mórulurist, a Trapper named Deduk Sanreboslan and his pet Doren the Puppy, four Donkey Foals, three Horse Foals, a Lye Maker named Athel Nethlolok - who is actually a proficient stone crafter - an engraver named Vabok Abirmosus, a leatherworker who is actually as skilled with a hammer and shield as he is a leatherworker, though this is not a compliment to his abilities... I think I will add him to the military.
A metalcrafter called As Sosadmorul, a Marksdwarf called Obok Ducimgusgash, a Talented Cheese Maker called Ingish Kodendok, a Pump Operator called Etur Bomrekston, a Dyer called Erib Ducimsakrith, a butcher - and novice Bone Doctor, he could be useful - called Asob Oddommuzish, a Carpenter called Thob Ushrirang (who kindly brought us an Iron Battleaxe), an adequate fish cleaner called Nil Atirabir, a hunter called Fikod Fiercegears - a competant Marksdwarf, dodger and leader as well as a talented Ambusher - definetly worthy of forming an archer group.
A peasant called Dumat Oltarotung, a woodburner called Sigun Kilrudes - also an Expert Ambusher. A novice tanner called Rakust Sigunzefon, a child called Udil Alathdeg (Boltedway, heh).
Another Hunter-ambusher called Zon Bunemtun, a herbalist called Muthkat Vabokastel, a glassmaker called Cog Spearcounsel, an adequate woodworker called Dodok Drumbridges and a gem setter called Endok Ruloltar - who is also an adequate soldier, to say the least.
After going through these, I have assigned two military units. One melee and one ranged. The head of the ranged squad, The Dangerous Lances, is Fikod Zikelolon. His men are Obok Ducimgusgash and Zon Bunemtun.
The melee squad, The Walled Drums is headed by Ironshard Estunustuth, his men are Erith Cogrul, Vabok Abirmosus, Kib Ushulkadol and Endok Ruloltar.