So, I have about a page and a half of notes on the setting, but I'm going to post a description of the setting now so you guys can suggest things and stuff. Anyway.
The Victorian Era lasted from 1837 until 1901. It brought with it the Industrial Revolution, great advances in transportation, medicine and sanitation improvements. But with this it brought great poverty throughout England, abuse of child labor and rampant prostitution. You will be dropped into a slightly romanticised version of this, it will mostly be historical with a few fantasy elements thrown in - mostly the stuff of legends (i.e. Werewolves). Fighting will take a smaller role in the game, with extra rewards being given out for diplomatic actions. There will be mostly custom classes, not many, I'm thinking of 4 or 5. Instead of classical class names I'm aiming for slightly more poetic names. Right now the classes I have are Gentleman, Musician, Brute and Surgeon.
The Gentleman is a character of grace and nobility. Well, on the surface anyway. With this class you have many choices of what your character should be, a smooth talking assassin? A charismatic thief? Perhaps a true gentleman. A gentleman would use rapier-like swords, small daggers, small pistols and their own charisma. The female title for this class would be Lady.
The Musician is a character of refinement and class. Underneath however, your character could be any number of things, a sly womaniser or a true musician. Musicians would use small daggers, pistols and at times their own instruments. Musicians could use their music to empower allies, while attacking his enemies, either by stunning, confusing or scaring them. At higher levels he can injure his opponents.
The Brute is a character of raw power and brutality. They could be bar brawlers, mercenaries, hunters, bandits and thieves. A brute could use any number of weapons from longsword and spears to hammers, maces and their own fists.
The Surgeon would be the healer character. They can heal their allies using their skills and medicine, while they could use saws, hacksaws and knives to attack enemies. They can also - finding enough ingredients - make potions to sell, whether the potions heal, damage or are just drugs are dependent on what you find.
Anyway, still working on it. Feel free to suggest things.