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Author Topic: [40.24] ۩۩۩ Genesis Mod ۩۩۩ [ϟ .11c Old Genesis ϟ] - 0.40.25 update by TomiTapio  (Read 1231604 times)

Deon

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Re: Genesis Mod [ 3.25i ] - fix, new trees, stonecutter expansion,
« Reply #8025 on: October 04, 2011, 04:03:20 am »

Judging by your english speaking capabilities you are probably not too far away from me :).

Today I work at factory as usual, but I've managed to sort the cave creatures a bit while noone was nearby, so we are closer to an update. Once it's ready I will release a graphical version along.
« Last Edit: October 04, 2011, 01:14:11 pm by Deon »
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

peskyninja

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Deon, sorry to invade your  privacy, where do you work?
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Burn the land and boil the sea. You can't take the sky from me

Thou son of a b*tch wilt not ever make subjects of Christian sons; we have no fear of your army, by land and by sea we will battle with thee, f**k thy mother.

Deon

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Re: Genesis Mod [ 3.25i ] - fix, new trees, stonecutter expansion,
« Reply #8027 on: October 04, 2011, 10:28:36 am »

Just an assistant in BSH factory (Bosch und Siemens Hausgerete), it's my new job (the latest of total three jobs) and the payment is almost nothing, but I want to get a test engineer position the next year

God bless the text raws of DF. They totally blend among excel tables and documents on my desktop :D.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Deon

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Here's another patch to get me rolling, you know I need some time and a few patches to speed up :).

This one makes cavern layers unique and finally fixes that typo in the stonecutter's workshop. I promise that I will work on a graphical version ASAP.

** 3.25j
* Stonecutter's workshop works now as intended
* Different caverns have totally different critters and plants (a preparation for a major cavern overhaul)
* Minor fixes
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Elu

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Deon and Tomitapio, i esteem you, a lot.
I'm studying CS and hardly have time and mood to play DF, not to mention mod it!
You two have managed and still manage to keep alive and evolving one of the best(the best in my opinion) mod for DF, thank you for being so awesome.

well i just wanted to say this, back to cryptography now.

p.s. i look forward for the graphic version ;)
p.p.s although maybe would be better to wait for .31.26 for a long-lasting fort
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Dwarf Fortress, a game which learning curve is a Himalayan trail covered in blood. and alcohol. on fire.

English is not my mother tongue, please point out my mistakes and help me improve it : )

eewweeppkk

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I'm new to modding dwarf fortress, and games in general, so I would like to know what to do after I've got both dwarf fortress and the mod installed. :-\
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Morwaul

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Strike The Earth!
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Ultimuh

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I'm new to modding dwarf fortress, and games in general, so I would like to know what to do after I've got both dwarf fortress and the mod installed. :-\

Ooh a newbie! Welcome welcome!
Try this Tutorial, it might be a bit outdated tough.
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Deon

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I'm new to modding dwarf fortress, and games in general, so I would like to know what to do after I've got both dwarf fortress and the mod installed. :-\
Actually the mod IS a modded dwarf fortress, so if you put the mod ON TOP of DF, you will get errors. Just download, unpack and play.
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✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
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Rumrusher

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Oh deon I was wondering do you want gloomers turning into Giant Dwarf spiders and obsidian dwarves into Spirit of fire? Because so far I have is dwarf with thicker skin and regen that shoot material blasts. I ask because I care that and I want the green light to start researching body modifications to castes if they turn.
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Deon

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Re: Genesis Mod [ 3.25j ] - unique caverns; stonecutter fix
« Reply #8035 on: October 04, 2011, 11:57:51 pm »

Rumrusher, of course I would like to know how to do it :). Please share.
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asd64026

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arrrrrrrrr... BARK! BARK! krrrrrrrrr...... BARK!
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Rumrusher

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Re: Genesis Mod [ 3.25j ] - unique caverns; stonecutter fix
« Reply #8037 on: October 05, 2011, 03:13:51 am »

Rumrusher, of course I would like to know how to do it :). Please share.
well I already sent in the folder holding the keeper conversion for you to test out.
I kinda wanted to dump that in DffD but it's not working lately and had to ship it through a personal file sharing site I use.
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I thought I would I had never hear my daughter's escapades from some boy...
DAMN YOU RUMRUSHER!!!!!!!!
"body swapping and YOU!"
Adventure in baby making!Adv Homes

Deon

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Re: Genesis Mod [ 3.25j ] - unique caverns; stonecutter fix
« Reply #8038 on: October 05, 2011, 04:10:56 am »

Wait, on this thread? I'm using my phone so I probably missed it :(
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Zd05

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Thanks you for this great mod. ;)
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